usegraphics::Texture;usegraphics::SpriteSheet;/// Something which can be displayed on screen. This can optionally be animated.
pubenumSprite{/// A static image. No animation is available.
Texture(Texture),/// An animation given by a SpriteSheet.
////// Animation is not done automatically by Nitro, advancing through and selecting
/// frames is typically the responsiblity of a Component delegated to controlling
/// animation.
SpriteSheet(SpriteSheet),}