nimbuspulse-client 0.2.0

NimbusPulse API client
Documentation
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use serde::{Deserialize, Serialize};

#[derive(Debug, Clone, Serialize, Deserialize, PartialEq)]
pub struct PrometheusSeries {
    pub values: Vec<(f64, String)>,
}

#[derive(Debug, Clone, Serialize, Deserialize, PartialEq)]
pub struct ServerResourcesResponse {
    pub cpus: Vec<PrometheusSeries>,
    pub ram: Vec<PrometheusSeries>,
    pub max_ram: usize,
    pub players: Vec<PrometheusSeries>,
    pub server_fps: Vec<PrometheusSeries>,
}