use serde::Deserialize;
#[derive(Debug, Deserialize, Clone)]
#[cfg_attr(test, derive(ts_rs::TS))]
#[cfg_attr(test, ts(export, export_to = "../../javascript/lib/types/"))]
pub struct DcsSettings {
pub initial_server_name: String,
pub initial_server_password: String,
pub initial_max_players: u32,
pub enable_io: bool,
pub enable_os: bool,
pub enable_lfs: bool,
pub initial_use_voice_chat: bool,
}