1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
/*
 * Copyright (c) Peter Bjorklund. All rights reserved. https://github.com/nimble-rust/nimble
 * Licensed under the MIT License. See LICENSE in the project root for license information.
 */
pub mod client;
mod datagram_build;
mod datagram_parse;
/*
    pub fn send(&mut self) -> io::Result<Vec<Vec<u8>>> {
        let mut out_stream = OutOctetStream::new();
        self.write_header(&mut out_stream)?;

        match self.phase {
            ClientPhase::Connecting(nonce) => {
                let connect_cmd = ConnectRequest {
                    nimble_version: Version {
                        major: 0,
                        minor: 0,
                        patch: 5,
                    },
                    use_debug_stream: false,
                    application_version: Version {
                        major: 1,
                        minor: 0,
                        patch: 0,
                    },
                    nonce,
                };

                ClientToHostOobCommands::ConnectType(connect_cmd).to_stream(&mut out_stream)?;
            }
            ClientPhase::Connected(connection_id, seed) => {
                let client_commands_to_send = self.logic.as_mut().expect("reason").send();
                for command_to_send in client_commands_to_send.iter() {
                    info!("sending command {:?}", command_to_send);
                    command_to_send.to_stream(&mut out_stream)?;
                }
                info!("writing connected header");
                self.write_to_start_of_header(connection_id, seed, &mut out_stream)?
            }
        }


        pub struct Client<
    Game: SeerCallback<AuthoritativeStep<StepT>>
    + AssentCallback<AuthoritativeStep<StepT>>
    + RectifyCallback,
    StepT: Clone + Deserialize + Serialize + Debug,
> {
    logic: Option<ClientLogic<Game, StepT>>,
    tick_id: u32,
    debug_tick_id_to_send: u32,
}

impl<
    Game: SeerCallback<AuthoritativeStep<StepT>>
    + AssentCallback<AuthoritativeStep<StepT>>
    + RectifyCallback,
    StepT: Clone + Deserialize + Serialize + Debug,
> Client<Game, StepT>
{
    pub fn new(mut random: Box<dyn SecureRandom>) -> Client<Game, StepT> {
        let nonce = Nonce(random.get_random_u64());
        Self {
            //random,
            logic: None,
            tick_id: 0,
            debug_tick_id_to_send: 0,
        }
    }

    pub fn set_joining_player(&mut self, join_game_request: JoinGameRequest) -> Result<(), String> {
        self.logic
            .as_mut()
            .ok_or("Logic is not initialized".to_string())
            .map(|logic| logic.set_joining_player(join_game_request))
    }

    pub fn debug_set_tick_id(&mut self, tick_id: u32) {
        self.tick_id = tick_id;
        self.debug_tick_id_to_send = self.tick_id;
    }

    pub fn update(&mut self, game: &mut Game) -> Result<(), String> {
        self.logic
            .as_mut()
            .ok_or("Logic is not initialized".to_string())
            .map(|logic| logic.update(game))
    }

    pub fn add_predicted_step(&mut self, step: PredictedStep<StepT>) -> Result<(), String> {
        self.logic
            .as_mut()
            .ok_or("Logic is not initialized".to_string())
            .map(|logic| logic.add_predicted_step(step))
    }


    pub fn send(&mut self) -> io::Result<Vec<Vec<u8>>> {
                let client_commands_to_send = self.logic.as_mut().expect("reason").send();
                for command_to_send in client_commands_to_send.iter() {
                    info!("sending command {:?}", command_to_send);
                    command_to_send.to_stream(&mut out_stream)?;
                }
                info!("writing connected header");
                self.write_to_start_of_header(connection_id, seed, &mut out_stream)?
            }
    }

    fn on_connect(&mut self, cmd: ConnectionAccepted) -> io::Result<()> {
        match self.phase {
            ClientPhase::Connecting(_) => {
                let half_secret = cmd.host_assigned_connection_secret.value as u32;
                info!("half_secret: {:X}", half_secret);
                self.phase = ClientPhase::Connected(
                    cmd.host_assigned_connection_id,
                    ConnectionSecretSeed(half_secret),
                );

                /*
                ClientToHostCommands::JoinGameType(JoinGameRequest {
                    nonce: Nonce(self.random.get_random_u64()),
                    join_game_type: JoinGameType::NoSecret,
                    player_requests: JoinPlayerRequests {
                        players: vec![JoinPlayerRequest { local_index: 42 }],
                    },
                });

                 */
                info!("connected! cmd:{:?}", cmd);
                Ok(())
            }
            _ => Err(Error::new(
                ErrorKind::InvalidInput,
                format!(
                    "can not receive on_connect in current client state '{:?}'",
                    self.phase
                ),
            )),
        }
    }

    pub fn receive(&mut self, datagram: &[u8]) -> io::Result<()> {
        let mut in_stream = InOctetStream::new(datagram);
        let connection_mode = ConnectionLayerMode::from_stream(&mut in_stream)?;
        match connection_mode {
            ConnectionLayerMode::OOB => {
                let command = HostToClientOobCommands::from_stream(&mut in_stream)?;
            }
            ConnectionLayerMode::Connection(connection_layer) => {
                match self.phase {
                    ClientPhase::Connecting(_) => Err(Error::new(
                        ErrorKind::InvalidData,
                        "received connection layer connection mode without a connection",
                    )),
                    ClientPhase::Connected(connection_id, connection_seed) => {
                        if connection_layer.connection_id != connection_id {
                            return Err(Error::new(
                                ErrorKind::InvalidData,
                                format!(
                                    "wrong connection id, expected {:?} but received {:?}",
                                    connection_id, connection_layer.connection_id
                                ),
                            ));
                        }

                        verify_hash(
                            connection_layer.murmur3_hash,
                            connection_seed,
                            &datagram[5..],
                        )?;

                        self.ordered_datagram_in.read_and_verify(&mut in_stream)?;
                        let _ = client_in_ping(&mut in_stream)?;

                        // TODO: Add latency calculations

                        let mut commands = vec![];
                        for _ in 0..8 {
                            // only allowed to have at maximum eight commands in one datagram
                            if in_stream.has_reached_end() {
                                break;
                            }
                            let command = HostToClientCommands::from_stream(&mut in_stream)?;
                            commands.push(command);
                        }

                        self.logic
                            .as_mut()
                            .expect("reason")
                            .receive(commands.as_slice())
                            .map_err(|err| {
                                Error::new(
                                    ErrorKind::InvalidData,
                                    format!("problem in client: {:?}", err),
                                )
                            })?;

                        Ok(())
                    }
                }
            }
        }
    }
}

 */