nil-util 0.4.15

Multiplayer strategy game
Documentation
// Copyright (C) Call of Nil contributors
// SPDX-License-Identifier: AGPL-3.0-only

use std::ops::{ControlFlow, Try};

pub trait VecExt<T> {
  fn push_unique(&mut self, value: T) -> Option<T>
  where
    T: PartialEq;

  fn try_push<R>(&mut self, value: R)
  where
    R: Try<Output = T>;
}

impl<T> VecExt<T> for Vec<T> {
  fn push_unique(&mut self, value: T) -> Option<T>
  where
    T: PartialEq,
  {
    if self.contains(&value) {
      Some(value)
    } else {
      self.push(value);
      None
    }
  }

  fn try_push<R>(&mut self, value: R)
  where
    R: Try<Output = T>,
  {
    if let ControlFlow::Continue(value) = value.branch() {
      self.push(value);
    }
  }
}