use crate::sql_types::game_id::GameId;
use crate::sql_types::id::UserId;
use crate::sql_types::player_id::db_PlayerId;
use either::Either;
use serde::Serialize;
use serde::ser::Serializer;
use std::convert::Infallible;
use std::error::Error as StdError;
use std::io;
use std::result::Result as StdResult;
use tokio::task::JoinError;
pub use diesel::result::Error as DieselError;
pub use nil_core::error::Error as CoreError;
pub type Result<T, E = Error> = StdResult<T, E>;
pub type AnyResult<T> = anyhow::Result<T>;
#[derive(Debug, thiserror::Error)]
pub enum Error {
#[error("Game not found")]
GameNotFound(GameId),
#[error("Invalid password")]
InvalidPassword,
#[error("Invalid username: \"{0}\"")]
InvalidUsername(db_PlayerId),
#[error("Migration failed: {0}")]
MigrationFailed(Box<dyn StdError + Send + Sync>),
#[error("User already exists: \"{0}\"")]
UserAlreadyExists(db_PlayerId),
#[error("User not found")]
UserNotFound(Either<db_PlayerId, UserId>),
#[error(transparent)]
Core(#[from] CoreError),
#[error(transparent)]
Diesel(#[from] diesel::result::Error),
#[error(transparent)]
DieselConnection(#[from] diesel::ConnectionError),
#[error(transparent)]
Io(#[from] io::Error),
#[error(transparent)]
Jiff(#[from] jiff::Error),
#[error(transparent)]
Unknown(#[from] anyhow::Error),
}
impl Serialize for Error {
fn serialize<S>(&self, serializer: S) -> StdResult<S::Ok, S::Error>
where
S: Serializer,
{
serializer.serialize_str(self.to_string().as_str())
}
}
impl<E> From<Result<Infallible, E>> for Error
where
E: Into<Error>,
{
fn from(value: Result<Infallible, E>) -> Self {
value.unwrap_err().into()
}
}
impl From<JoinError> for Error {
fn from(err: JoinError) -> Self {
Self::Io(io::Error::from(err))
}
}