nil-payload 0.5.6

Multiplayer strategy game
Documentation
// Copyright (C) Call of Nil contributors
// SPDX-License-Identifier: AGPL-3.0-only

use derive_more::{Deref, DerefMut, From, Into};
use nil_core::round::Round;
use serde::{Deserialize, Serialize};

#[cfg(feature = "axum")]
use nil_payload_macros::IntoJsonResponse;

#[cfg(feature = "typescript")]
use ts_rs::TS;

#[derive(Clone, Debug, Deref, DerefMut, From, Into, Deserialize, Serialize)]
#[cfg_attr(feature = "axum", derive(IntoJsonResponse))]
#[cfg_attr(feature = "typescript", derive(TS))]
#[cfg_attr(feature = "typescript", ts(export))]
pub struct GetRoundResponse(pub Round);

#[derive(Clone, Debug, Deref, DerefMut, From, Into, Deserialize, Serialize)]
#[cfg_attr(feature = "axum", derive(IntoJsonResponse))]
#[cfg_attr(feature = "typescript", derive(TS))]
#[cfg_attr(feature = "typescript", ts(export))]
pub struct SetPlayerReadyResponse(pub Round);

#[derive(Clone, Debug, Deref, DerefMut, From, Into, Deserialize, Serialize)]
#[cfg_attr(feature = "axum", derive(IntoJsonResponse))]
#[cfg_attr(feature = "typescript", derive(TS))]
#[cfg_attr(feature = "typescript", ts(export))]
pub struct StartRoundResponse(pub Round);