nil-payload 0.5.1

Multiplayer strategy game
Documentation
// Copyright (C) Call of Nil contributors
// SPDX-License-Identifier: AGPL-3.0-only

use nil_server_types::ServerKind;
use serde::{Deserialize, Serialize};

#[cfg(feature = "axum")]
use nil_payload_macros::IntoJsonResponse;

#[cfg(feature = "typescript")]
use ts_rs::TS;

#[derive(Clone, Copy, Debug, Deserialize, Serialize)]
#[cfg_attr(feature = "axum", derive(IntoJsonResponse))]
#[cfg_attr(feature = "typescript", derive(TS))]
#[cfg_attr(feature = "typescript", ts(export))]
pub struct GetServerKindResponse(pub ServerKind);

#[derive(Clone, Debug, Deserialize, Serialize)]
#[cfg_attr(feature = "axum", derive(IntoJsonResponse))]
#[cfg_attr(feature = "typescript", derive(TS))]
#[cfg_attr(feature = "typescript", ts(export))]
pub struct VersionResponse(pub String);