use nil_core::npc::bot::BotId;
use nil_core::world::config::WorldId;
use serde::{Deserialize, Serialize};
#[derive(Clone, Debug, Deserialize, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct GetBotCoordsRequest {
pub world: WorldId,
pub id: BotId,
}
#[derive(Clone, Debug, Deserialize, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct GetPublicBotRequest {
pub world: WorldId,
pub id: BotId,
}
#[derive(Clone, Debug, Deserialize, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct GetPublicBotsRequest {
pub world: WorldId,
}