pub mod academy;
pub mod prefecture;
pub mod stable;
pub mod workshop;
use nil_core::continent::Coord;
use nil_core::infrastructure::building::BuildingId;
use nil_core::world::config::WorldId;
use serde::{Deserialize, Serialize};
#[derive(Clone, Debug, Deserialize, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct ToggleBuildingRequest {
pub world: WorldId,
pub coord: Coord,
pub id: BuildingId,
pub enabled: bool,
}