#![cfg_attr(docsrs, feature(doc_cfg))]
#![doc(html_favicon_url = "https://nil.dev.br/favicon.png")]
pub mod battle;
pub mod chat;
pub mod cheat;
pub mod city;
pub mod continent;
pub mod infrastructure;
pub mod military;
pub mod npc;
pub mod player;
pub mod ranking;
pub mod report;
pub mod round;
pub mod user;
pub mod world;
use nil_core::player::PlayerId;
use nil_core::world::config::WorldId;
use nil_crypto::password::Password;
use nil_server_types::auth::Token;
use serde::{Deserialize, Serialize};
#[derive(Clone, Debug, Deserialize, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct AuthorizeRequest {
pub player: PlayerId,
#[serde(default)]
pub password: Option<Password>,
}
#[derive(Clone, Debug, Deserialize, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct ValidateTokenRequest {
pub token: Token,
}
impl<T> From<T> for ValidateTokenRequest
where
T: AsRef<str>,
{
fn from(token: T) -> Self {
Self { token: Token::new(token) }
}
}
#[derive(Clone, Debug, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct WebsocketQuery {
pub world_id: WorldId,
#[serde(default)]
pub world_password: Option<Password>,
}