use nil_core::continent::Coord;
use nil_core::infrastructure::building::workshop::recruit_queue::{
WorkshopRecruitOrderId,
WorkshopRecruitOrderRequest,
};
use nil_core::world::config::WorldId;
use serde::{Deserialize, Serialize};
#[derive(Clone, Debug, Deserialize, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct AddWorkshopRecruitOrderRequest {
pub world: WorldId,
pub request: WorkshopRecruitOrderRequest,
}
#[derive(Clone, Debug, Deserialize, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct CancelWorkshopRecruitOrderRequest {
pub world: WorldId,
pub coord: Coord,
pub id: WorkshopRecruitOrderId,
}
#[derive(Clone, Debug, Deserialize, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct GetWorkshopRecruitCatalogRequest {
pub world: WorldId,
pub coord: Coord,
}