use crate::bail_if_cheats_are_not_allowed;
use crate::error::Result;
use crate::player::{Player, PlayerId};
use crate::world::World;
use itertools::Itertools;
use tap::Pipe;
pub fn get_player(world: &World, id: &PlayerId) -> Result<Player> {
bail_if_cheats_are_not_allowed!(world);
world.player(id).cloned()
}
pub fn get_players(world: &World) -> Result<Vec<Player>> {
bail_if_cheats_are_not_allowed!(world);
world
.players()
.cloned()
.collect_vec()
.pipe(Ok)
}