use crate::market::fee::MarketFee;
use crate::resources::Resources;
use derive_more::Display;
use nil_num::impl_mul_ceil;
use nil_num::mul_ceil::MulCeil;
use nil_util::{ConstDeref, F64Math};
use serde::{Deserialize, Serialize};
use std::cmp::Ordering;
use std::iter::Sum;
use std::ops::{Add, AddAssign, Div, Mul, Sub, SubAssign};
#[derive(Copy, Debug, Display, Deserialize, Serialize, ConstDeref, F64Math)]
#[derive_const(Clone, Default, PartialEq, Eq, PartialOrd, Ord)]
#[cfg_attr(feature = "typescript", derive(ts_rs::TS))]
pub struct Gold(u32);
impl Gold {
pub const MIN: Self = Self::new(0);
pub const MAX: Self = Self::new(u32::MAX);
#[inline]
pub const fn new(value: u32) -> Self {
Self(value)
}
#[inline]
pub const fn checked_sub(self, rhs: Self) -> Option<Self> {
self.0.checked_sub(rhs.0).map(Self::new)
}
}
impl_mul_ceil!(Gold);
const impl From<u32> for Gold {
fn from(value: u32) -> Self {
Self::new(value)
}
}
const impl From<Gold> for u32 {
fn from(value: Gold) -> Self {
value.0
}
}
const impl From<f64> for Gold {
fn from(value: f64) -> Self {
debug_assert!(value.is_finite());
debug_assert!(value >= 0.0);
Self(value.trunc() as u32)
}
}
const impl From<Gold> for f64 {
fn from(value: Gold) -> Self {
f64::from(value.0)
}
}
const impl From<Resources> for Gold {
fn from(value: Resources) -> Self {
let Resources { food, iron, stone, wood } = value;
Gold(0)
.add(Gold::from(food))
.add(Gold::from(iron))
.add(Gold::from(stone))
.add(Gold::from(wood))
}
}
const impl PartialEq<u32> for Gold {
fn eq(&self, other: &u32) -> bool {
self.0.eq(other)
}
}
const impl PartialOrd<u32> for Gold {
fn partial_cmp(&self, other: &u32) -> Option<Ordering> {
self.0.partial_cmp(other)
}
}
const impl Add for Gold {
type Output = Gold;
fn add(self, rhs: Gold) -> Self::Output {
Self::new(self.0.saturating_add(rhs.0))
}
}
const impl Add<Resources> for Gold {
type Output = Gold;
fn add(self, rhs: Resources) -> Self::Output {
self + Gold::from(rhs)
}
}
const impl AddAssign for Gold {
fn add_assign(&mut self, rhs: Gold) {
*self = *self + rhs;
}
}
const impl AddAssign<Resources> for Gold {
fn add_assign(&mut self, rhs: Resources) {
*self = *self + rhs;
}
}
const impl Sub for Gold {
type Output = Gold;
fn sub(self, rhs: Gold) -> Self::Output {
Self::new(self.0.saturating_sub(rhs.0))
}
}
const impl SubAssign for Gold {
fn sub_assign(&mut self, rhs: Gold) {
*self = *self - rhs;
}
}
const impl Mul<u32> for Gold {
type Output = Gold;
fn mul(self, rhs: u32) -> Self::Output {
Self::new(self.0.saturating_mul(rhs))
}
}
const impl Mul<MarketFee> for Gold {
type Output = Gold;
fn mul(self, rhs: MarketFee) -> Self::Output {
Self::from(self.mul_ceil(*rhs))
}
}
const impl Div for Gold {
type Output = Gold;
fn div(self, rhs: Gold) -> Self::Output {
debug_assert!(rhs.0 != 0);
self
.0
.checked_div(rhs.0)
.map(Self::new)
.unwrap_or_default()
}
}
impl Sum<Gold> for Gold {
fn sum<I>(iter: I) -> Self
where
I: Iterator<Item = Gold>,
{
iter.fold(Gold::default(), |acc, gold| acc + gold)
}
}
impl Sum<Resources> for Gold {
fn sum<I>(iter: I) -> Self
where
I: Iterator<Item = Resources>,
{
iter.fold(Gold::default(), |acc, resources| acc + resources)
}
}