mod behavior;
mod city;
mod infrastructure;
mod military;
mod npc;
mod player;
mod resources;
mod round;
pub use behavior::get_build_steps;
pub use city::{get_city, set_stability, spawn_city};
pub use infrastructure::{
get_academy_recruit_queue,
get_academy_recruit_queues,
get_all_academy_recruit_queues,
get_all_prefecture_build_queues,
get_all_stable_recruit_queues,
get_infrastructure,
get_prefecture_build_queue,
get_prefecture_build_queues,
get_stable_recruit_queue,
get_stable_recruit_queues,
get_storage_capacity,
set_building_level,
set_max_infrastructure,
};
pub use military::{
get_idle_armies_at,
get_idle_personnel_at,
get_maneuvers,
get_maneuvers_of,
spawn_personnel,
};
pub use npc::{get_ethics, set_bot_ethics, spawn_bot};
pub use player::{get_player, get_players};
pub use resources::{
get_resources,
set_food,
set_iron,
set_max_food,
set_max_iron,
set_max_resources,
set_max_silo_resources,
set_max_stone,
set_max_warehouse_resources,
set_max_wood,
set_resources,
set_stone,
set_wood,
};
pub use round::skip_round;
#[doc(hidden)]
#[macro_export]
macro_rules! bail_if_cheats_are_not_allowed {
($world:expr) => {
if !$world.config.are_cheats_allowed() {
use $crate::error::Error;
return Err(Error::CheatingNotAllowed);
}
};
}