use crate::bail_if_cheats_are_not_allowed;
use crate::error::Result;
use crate::player::{Player, PlayerId};
use crate::world::World;
use itertools::Itertools;
use tap::Pipe;
impl World {
pub fn cheat_get_player(&self, id: &PlayerId) -> Result<Player> {
bail_if_cheats_are_not_allowed!(self);
self.player(id).cloned()
}
pub fn cheat_get_players(&self) -> Result<Vec<Player>> {
bail_if_cheats_are_not_allowed!(self);
self
.players()
.cloned()
.collect_vec()
.pipe(Ok)
}
}