nil_client/client/
round.rs1use super::Client;
5use crate::error::Result;
6use crate::http;
7use nil_payload::request::round::*;
8use nil_payload::response::round::*;
9
10impl Client {
11 pub async fn get_round(&self, req: GetRoundRequest) -> Result<GetRoundResponse> {
13 http::json_put("get-round")
14 .body(req)
15 .server(self.server)
16 .circuit_breaker(self.circuit_breaker())
17 .retry(&self.retry)
18 .user_agent(&self.user_agent)
19 .send()
20 .await
21 }
22
23 pub async fn set_player_ready(
25 &self,
26 req: SetPlayerReadyRequest,
27 ) -> Result<SetPlayerReadyResponse> {
28 http::json_post("set-player-ready")
29 .body(req)
30 .server(self.server)
31 .maybe_authorization(self.authorization.as_ref())
32 .circuit_breaker(self.circuit_breaker())
33 .user_agent(&self.user_agent)
34 .send()
35 .await
36 }
37
38 pub async fn start_round(&self, req: StartRoundRequest) -> Result<StartRoundResponse> {
40 http::json_post("start-round")
41 .body(req)
42 .server(self.server)
43 .maybe_authorization(self.authorization.as_ref())
44 .circuit_breaker(self.circuit_breaker())
45 .user_agent(&self.user_agent)
46 .send()
47 .await
48 }
49}