use crate::client::Client;
use crate::error::Result;
use crate::http;
use nil_payload::request::cheat::player::*;
use nil_payload::response::cheat::player::*;
impl Client {
pub async fn cheat_get_player(
&self,
req: CheatGetPlayerRequest,
) -> Result<CheatGetPlayerResponse> {
http::json_put("cheat-get-player")
.body(req)
.server(self.server)
.maybe_authorization(self.authorization.as_ref())
.circuit_breaker(self.circuit_breaker())
.retry(&self.retry)
.user_agent(&self.user_agent)
.send()
.await
}
pub async fn cheat_get_players(
&self,
req: CheatGetPlayersRequest,
) -> Result<CheatGetPlayersResponse> {
http::json_put("cheat-get-players")
.body(req)
.server(self.server)
.maybe_authorization(self.authorization.as_ref())
.circuit_breaker(self.circuit_breaker())
.retry(&self.retry)
.user_agent(&self.user_agent)
.send()
.await
}
}