nil_client/client/
round.rs1use super::Client;
5use crate::error::Result;
6use crate::http;
7use nil_payload::request::round::*;
8use nil_payload::response::round::*;
9
10impl Client {
11 pub async fn get_round(&self, req: GetRoundRequest) -> Result<GetRoundResponse> {
12 http::json_put("get-round")
13 .body(req)
14 .server(self.server)
15 .circuit_breaker(self.circuit_breaker())
16 .retry(&self.retry)
17 .user_agent(&self.user_agent)
18 .send()
19 .await
20 }
21
22 pub async fn set_player_ready(
23 &self,
24 req: SetPlayerReadyRequest,
25 ) -> Result<SetPlayerReadyResponse> {
26 http::json_post("set-player-ready")
27 .body(req)
28 .server(self.server)
29 .maybe_authorization(self.authorization.as_ref())
30 .circuit_breaker(self.circuit_breaker())
31 .user_agent(&self.user_agent)
32 .send()
33 .await
34 }
35
36 pub async fn start_round(&self, req: StartRoundRequest) -> Result<StartRoundResponse> {
37 http::json_post("start-round")
38 .body(req)
39 .server(self.server)
40 .maybe_authorization(self.authorization.as_ref())
41 .circuit_breaker(self.circuit_breaker())
42 .user_agent(&self.user_agent)
43 .send()
44 .await
45 }
46}