use crate::client::Client;
use crate::error::Result;
use crate::http;
use nil_payload::request::cheat::infrastructure::*;
use nil_payload::response::cheat::infrastructure::*;
impl Client {
pub async fn cheat_get_academy_recruit_queue(
&self,
req: CheatGetAcademyRecruitQueueRequest,
) -> Result<CheatGetAcademyRecruitQueueResponse> {
http::json_put("cheat-get-academy-recruit-queue")
.body(req)
.server(self.server)
.maybe_authorization(self.authorization.as_ref())
.circuit_breaker(self.circuit_breaker())
.retry(&self.retry)
.user_agent(&self.user_agent)
.send()
.await
}
pub async fn cheat_get_academy_recruit_queues(
&self,
req: CheatGetAcademyRecruitQueuesRequest,
) -> Result<CheatGetAcademyRecruitQueuesResponse> {
http::json_put("cheat-get-academy-recruit-queues")
.body(req)
.server(self.server)
.maybe_authorization(self.authorization.as_ref())
.circuit_breaker(self.circuit_breaker())
.retry(&self.retry)
.user_agent(&self.user_agent)
.send()
.await
}
pub async fn cheat_get_all_academy_recruit_queues(
&self,
req: CheatGetAllAcademyRecruitQueuesRequest,
) -> Result<CheatGetAllAcademyRecruitQueuesResponse> {
http::json_put("cheat-get-all-academy-recruit-queues")
.body(req)
.server(self.server)
.maybe_authorization(self.authorization.as_ref())
.circuit_breaker(self.circuit_breaker())
.retry(&self.retry)
.user_agent(&self.user_agent)
.send()
.await
}
pub async fn cheat_get_all_prefecture_build_queues(
&self,
req: CheatGetAllPrefectureBuildQueuesRequest,
) -> Result<CheatGetAllPrefectureBuildQueuesResponse> {
http::json_put("cheat-get-all-prefecture-build-queues")
.body(req)
.server(self.server)
.maybe_authorization(self.authorization.as_ref())
.circuit_breaker(self.circuit_breaker())
.retry(&self.retry)
.user_agent(&self.user_agent)
.send()
.await
}
pub async fn cheat_get_all_stable_recruit_queues(
&self,
req: CheatGetAllStableRecruitQueuesRequest,
) -> Result<CheatGetAllStableRecruitQueuesResponse> {
http::json_put("cheat-get-all-stable-recruit-queues")
.body(req)
.server(self.server)
.maybe_authorization(self.authorization.as_ref())
.circuit_breaker(self.circuit_breaker())
.retry(&self.retry)
.user_agent(&self.user_agent)
.send()
.await
}
pub async fn cheat_get_infrastructure(
&self,
req: CheatGetInfrastructureRequest,
) -> Result<CheatGetInfrastructureResponse> {
http::json_put("cheat-get-infrastructure")
.body(req)
.server(self.server)
.maybe_authorization(self.authorization.as_ref())
.circuit_breaker(self.circuit_breaker())
.retry(&self.retry)
.user_agent(&self.user_agent)
.send()
.await
}
pub async fn cheat_get_prefecture_build_queue(
&self,
req: CheatGetPrefectureBuildQueueRequest,
) -> Result<CheatGetPrefectureBuildQueueResponse> {
http::json_put("cheat-get-prefecture-build-queue")
.body(req)
.server(self.server)
.maybe_authorization(self.authorization.as_ref())
.circuit_breaker(self.circuit_breaker())
.retry(&self.retry)
.user_agent(&self.user_agent)
.send()
.await
}
pub async fn cheat_get_prefecture_build_queues(
&self,
req: CheatGetPrefectureBuildQueuesRequest,
) -> Result<CheatGetPrefectureBuildQueuesResponse> {
http::json_put("cheat-get-prefecture-build-queues")
.body(req)
.server(self.server)
.maybe_authorization(self.authorization.as_ref())
.circuit_breaker(self.circuit_breaker())
.retry(&self.retry)
.user_agent(&self.user_agent)
.send()
.await
}
pub async fn cheat_get_stable_recruit_queue(
&self,
req: CheatGetStableRecruitQueueRequest,
) -> Result<CheatGetStableRecruitQueueResponse> {
http::json_put("cheat-get-stable-recruit-queue")
.body(req)
.server(self.server)
.maybe_authorization(self.authorization.as_ref())
.circuit_breaker(self.circuit_breaker())
.retry(&self.retry)
.user_agent(&self.user_agent)
.send()
.await
}
pub async fn cheat_get_stable_recruit_queues(
&self,
req: CheatGetStableRecruitQueuesRequest,
) -> Result<CheatGetStableRecruitQueuesResponse> {
http::json_put("cheat-get-stable-recruit-queues")
.body(req)
.server(self.server)
.maybe_authorization(self.authorization.as_ref())
.circuit_breaker(self.circuit_breaker())
.retry(&self.retry)
.user_agent(&self.user_agent)
.send()
.await
}
pub async fn cheat_get_storage_capacity(
&self,
req: CheatGetStorageCapacityRequest,
) -> Result<CheatGetStorageCapacityResponse> {
http::json_put("cheat-get-storage-capacity")
.body(req)
.server(self.server)
.maybe_authorization(self.authorization.as_ref())
.circuit_breaker(self.circuit_breaker())
.retry(&self.retry)
.user_agent(&self.user_agent)
.send()
.await
}
pub async fn cheat_set_building_level(&self, req: CheatSetBuildingLevelRequest) -> Result<()> {
http::post("cheat-set-building-level")
.body(req)
.server(self.server)
.maybe_authorization(self.authorization.as_ref())
.circuit_breaker(self.circuit_breaker())
.user_agent(&self.user_agent)
.send()
.await
}
pub async fn cheat_set_max_infrastructure(
&self,
req: CheatSetMaxInfrastructureRequest,
) -> Result<()> {
http::post("cheat-set-max-infrastructure")
.body(req)
.server(self.server)
.maybe_authorization(self.authorization.as_ref())
.circuit_breaker(self.circuit_breaker())
.user_agent(&self.user_agent)
.send()
.await
}
}