//! Shared helper for gizmo overlay systems.
//!
//! Both the selection gizmo and the navigation gizmo render only when the
//! active camera's [`ViewportShading::show_overlays`] is true. Cameras
//! without a `ViewportShading` component fall back to "overlays on", so
//! apps that never attach the component see the historical behavior.
use crateWorld;
pub