nightshade 0.14.0

A cross-platform data-oriented game engine.
Documentation
mod blit;
pub use blit::BlitPass;

mod bloom;
pub use bloom::BloomPass;

mod depth_of_field;
pub use depth_of_field::DepthOfFieldPass;

mod effects;
pub use effects::EffectsPass;

mod pass;
pub use pass::PostProcessPass;

#[cfg(feature = "debug_render")]
mod selection_mask;
#[cfg(feature = "debug_render")]
pub use selection_mask::SelectionMaskPass;

#[cfg(feature = "debug_render")]
mod outline;
#[cfg(feature = "debug_render")]
pub use outline::OutlinePass;

mod ssao;
pub use ssao::SsaoPass;

mod ssao_blur;
pub use ssao_blur::SsaoBlurPass;

mod ssgi;
pub use ssgi::SsgiPass;

mod ssgi_blur;
pub use ssgi_blur::SsgiBlurPass;

mod ssr;
pub use ssr::SsrPass;

mod ssr_blur;
pub use ssr_blur::SsrBlurPass;

mod fxaa;
pub use fxaa::FxaaPass;

mod viewport_compose;
pub use viewport_compose::ViewportComposePass;