nightshade 0.13.3

A cross-platform data-oriented game engine.
Documentation
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#[derive(Debug, Clone, PartialEq, serde::Serialize, serde::Deserialize)]
#[serde(default)]
pub struct Visibility {
    pub visible: bool,
}

impl Default for Visibility {
    fn default() -> Self {
        Self { visible: true }
    }
}