nightshade 0.13.3

A cross-platform data-oriented game engine.
Documentation
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use nalgebra_glm::{Vec2, Vec4};

use crate::ecs::text::components::{TextAlignment, VerticalAlignment};
use crate::ecs::ui::components::*;
use crate::ecs::ui::state::{UiBase, UiStateTrait};
use crate::ecs::ui::types::Anchor;
use crate::ecs::ui::units::{Ab, Rl};

use super::range_slider_visuals::find_widget_content_in_defs;

impl crate::ecs::world::World {
    pub fn ui_set_error(&mut self, entity: freecs::Entity, error: Option<&str>) {
        if let Some(interaction) = self.ui.get_ui_node_interaction_mut(entity) {
            interaction.error_text = error.map(String::from);
            interaction.tooltip_text = error.map(String::from);
        }
    }

    pub fn ui_has_error(&self, entity: freecs::Entity) -> bool {
        self.ui
            .get_ui_node_interaction(entity)
            .is_some_and(|interaction| interaction.error_text.is_some())
    }

    pub fn ui_clear_error(&mut self, entity: freecs::Entity) {
        self.ui_set_error(entity, None);
    }

    pub fn ui_add_validation_rule(
        &mut self,
        entity: freecs::Entity,
        rule: crate::ecs::ui::components::ValidationRule,
    ) {
        if let Some(interaction) = self.ui.get_ui_node_interaction_mut(entity) {
            interaction.validation_rules.push(rule);
        }
    }

    pub fn ui_set_validation_rules(
        &mut self,
        entity: freecs::Entity,
        rules: Vec<crate::ecs::ui::components::ValidationRule>,
    ) {
        if let Some(interaction) = self.ui.get_ui_node_interaction_mut(entity) {
            interaction.validation_rules = rules;
        }
    }

    pub fn ui_validate(&mut self, entity: freecs::Entity) -> bool {
        let text = self
            .widget::<UiTextInputData>(entity)
            .map(|d| d.text.clone())
            .unwrap_or_default();
        let rules: Vec<crate::ecs::ui::components::ValidationRule> = self
            .ui
            .get_ui_node_interaction(entity)
            .map(|interaction| interaction.validation_rules.clone())
            .unwrap_or_default();

        let mut error: Option<String> = None;
        for rule in &rules {
            if let Err(message) = rule.validate(&text) {
                error = Some(message);
                break;
            }
        }

        let is_valid = error.is_none();
        if let Some(interaction) = self.ui.get_ui_node_interaction_mut(entity) {
            interaction.error_text = error.clone();
            interaction.tooltip_text = error;
        }
        is_valid
    }

    pub fn ui_is_valid(&self, entity: freecs::Entity) -> bool {
        self.ui
            .get_ui_node_interaction(entity)
            .is_some_and(|interaction| interaction.error_text.is_none())
    }

    pub fn ui_show_toast(
        &mut self,
        message: &str,
        severity: crate::ecs::ui::resources::ToastSeverity,
        duration: f32,
    ) {
        use crate::ecs::ui::builder::UiTreeBuilder;
        use crate::ecs::ui::components::{UiAnimationPhase, UiAnimationType};
        use crate::ecs::ui::resources::{ToastEntry, ToastSeverity};

        let container = if let Some(entity) = self.resources.retained_ui.toast_container {
            entity
        } else {
            let mut tree = UiTreeBuilder::new(self);
            let container = tree
                .add_node()
                .boundary(
                    Rl(Vec2::new(70.0, 0.0)) + Ab(Vec2::new(0.0, 60.0)),
                    Rl(Vec2::new(100.0, 100.0)) + Ab(Vec2::new(-12.0, -50.0)),
                )
                .flow(
                    crate::ecs::ui::layout_types::FlowDirection::Vertical,
                    0.0,
                    8.0,
                )
                .with_depth(UiDepthMode::Set(50.0))
                .without_pointer_events()
                .entity();
            tree.finish();
            self.resources.retained_ui.toast_container = Some(container);
            container
        };

        let accent = match severity {
            ToastSeverity::Info => Vec4::new(0.3, 0.6, 1.0, 1.0),
            ToastSeverity::Success => Vec4::new(0.2, 0.8, 0.3, 1.0),
            ToastSeverity::Warning => Vec4::new(1.0, 0.7, 0.1, 1.0),
            ToastSeverity::Error => Vec4::new(1.0, 0.25, 0.25, 1.0),
        };

        let text_slot = self.resources.text_cache.add_text(message);
        let spawn_time = self.resources.retained_ui.current_time;

        let mut tree = UiTreeBuilder::from_parent(self, container);

        let toast = tree
            .add_node()
            .flow_child(Rl(Vec2::new(100.0, 0.0)) + Ab(Vec2::new(0.0, 36.0)))
            .with_rect(6.0, 1.0, Vec4::new(0.15, 0.15, 0.22, 0.5))
            .with_color::<UiBase>(Vec4::new(0.06, 0.06, 0.1, 0.95))
            .with_intro(UiAnimationType::SlideRight, 0.2)
            .with_outro(UiAnimationType::Fade, 0.15)
            .without_pointer_events()
            .entity();

        tree.push_parent(toast);

        tree.add_node()
            .boundary(
                Rl(Vec2::new(0.0, 0.0)),
                Ab(Vec2::new(4.0, 0.0)) + Rl(Vec2::new(0.0, 100.0)),
            )
            .with_rect(6.0, 0.0, Vec4::new(0.0, 0.0, 0.0, 0.0))
            .with_color::<UiBase>(accent)
            .without_pointer_events();

        tree.add_node()
            .window(
                Ab(Vec2::new(14.0, 18.0)),
                Rl(Vec2::new(100.0, 0.0)) + Ab(Vec2::new(-20.0, 20.0)),
                Anchor::CenterLeft,
            )
            .with_text_slot(text_slot, 13.0)
            .with_text_alignment(TextAlignment::Left, VerticalAlignment::Middle)
            .with_color::<UiBase>(Vec4::new(0.9, 0.9, 0.95, 1.0))
            .without_pointer_events();

        tree.pop_parent();
        tree.finish_subtree();

        if let Some(node) = self.ui.get_ui_layout_node_mut(toast) {
            if let Some(animation) = &mut node.animation {
                animation.phase = UiAnimationPhase::IntroPlaying;
                animation.progress = 0.0;
            }
            node.visible = true;
        }

        self.resources.retained_ui.toast_entries.push(ToastEntry {
            entity: toast,
            spawn_time,
            duration,
            dismissing: false,
        });
    }

    pub fn ui_tick_toasts(&mut self) {
        let current_time = self.resources.retained_ui.current_time;
        let entries = std::mem::take(&mut self.resources.retained_ui.toast_entries);
        let mut kept = Vec::new();
        let mut to_despawn = Vec::new();

        for mut entry in entries {
            let elapsed = (current_time - entry.spawn_time) as f32;

            if entry.dismissing {
                let phase = self
                    .ui
                    .get_ui_layout_node(entry.entity)
                    .and_then(|node| node.animation.as_ref())
                    .map(|anim| anim.phase);

                if phase == Some(crate::ecs::ui::components::UiAnimationPhase::OutroComplete)
                    || !self.ui_node_visible(entry.entity)
                {
                    to_despawn.push(entry.entity);
                } else {
                    kept.push(entry);
                }
            } else if elapsed >= entry.duration {
                entry.dismissing = true;
                self.ui_set_visible(entry.entity, false);
                kept.push(entry);
            } else {
                kept.push(entry);
            }
        }

        self.resources.retained_ui.toast_entries = kept;

        for entity in to_despawn {
            self.ui_despawn_node(entity);
        }
    }

    pub fn ui_set_selected(&mut self, entity: freecs::Entity, selected: bool) {
        let accent = self
            .resources
            .retained_ui
            .theme_state
            .active_theme()
            .accent_color;
        let selected_bg = Vec4::new(accent.x, accent.y, accent.z, 0.3);

        if let Some(UiWidgetState::SelectableLabel(data)) = self.ui.get_ui_widget_state_mut(entity)
        {
            data.selected = selected;
        }
        if let Some(color) = self.ui.get_ui_node_color_mut(entity) {
            color.colors[crate::ecs::ui::state::UiSelected::INDEX] =
                if selected { Some(selected_bg) } else { None };
        }
        if let Some(weights) = self.ui.get_ui_state_weights_mut(entity) {
            weights.weights[crate::ecs::ui::state::UiSelected::INDEX] =
                if selected { 1.0 } else { 0.0 };
        }
    }

    pub fn ui_drag_value_set_value(&mut self, entity: freecs::Entity, value: f32) {
        let update =
            if let Some(UiWidgetState::DragValue(data)) = self.ui.get_ui_widget_state(entity) {
                let clamped = value.clamp(data.min, data.max);
                Some((
                    data.text_slot,
                    data.prefix.clone(),
                    data.suffix.clone(),
                    data.precision,
                    clamped,
                ))
            } else {
                None
            };

        if let Some((text_slot, prefix, suffix, precision, clamped)) = update {
            let display = format!("{prefix}{clamped:.prec$}{suffix}", prec = precision);
            self.resources.text_cache.set_text(text_slot, &display);
            if let Some(UiWidgetState::DragValue(data)) = self.ui.get_ui_widget_state_mut(entity) {
                data.value = clamped;
            }
        }
    }

    pub fn ui_show_context_menu(&mut self, entity: freecs::Entity, position: Vec2) {
        if let Some(old_menu) = self.resources.retained_ui.active_context_menu
            && old_menu != entity
            && let Some(UiWidgetState::ContextMenu(old_data)) =
                self.ui.get_ui_widget_state(old_menu).cloned().as_ref()
        {
            if let Some(node) = self.ui.get_ui_layout_node_mut(old_data.popup_entity) {
                node.visible = false;
            }
            if let Some(UiWidgetState::ContextMenu(wd)) = self.ui.get_ui_widget_state_mut(old_menu)
            {
                wd.open = false;
            }
        }

        let popup =
            if let Some(UiWidgetState::ContextMenu(data)) = self.ui.get_ui_widget_state(entity) {
                Some(data.popup_entity)
            } else {
                None
            };

        if let Some(popup_entity) = popup {
            let dpi_scale = self.resources.window.cached_scale_factor;
            if let Some(node) = self.ui.get_ui_layout_node_mut(popup_entity)
                && let Some(crate::ecs::ui::layout_types::UiLayoutType::Window(window)) =
                    node.layouts[crate::ecs::ui::state::UiBase::INDEX].as_mut()
            {
                window.position = crate::ecs::ui::units::Ab(position / dpi_scale).into();
                node.visible = true;
            }
            if let Some(UiWidgetState::ContextMenu(data)) = self.ui.get_ui_widget_state_mut(entity)
            {
                data.open = true;
                data.clicked_item = None;
            }
            self.resources.retained_ui.active_context_menu = Some(entity);
        }
    }

    pub fn ui_context_menu_widget_content(
        &self,
        entity: freecs::Entity,
        command_id: usize,
    ) -> Option<freecs::Entity> {
        if let Some(UiWidgetState::ContextMenu(data)) = self.ui.get_ui_widget_state(entity) {
            find_widget_content_in_defs(&data.item_defs, command_id)
        } else {
            None
        }
    }

    pub fn ui_close_context_menus(&mut self) {
        if let Some(menu_entity) = self.resources.retained_ui.active_context_menu {
            let popup = if let Some(UiWidgetState::ContextMenu(data)) =
                self.ui.get_ui_widget_state(menu_entity)
            {
                Some(data.popup_entity)
            } else {
                None
            };
            if let Some(popup_entity) = popup
                && let Some(node) = self.ui.get_ui_layout_node_mut(popup_entity)
            {
                node.visible = false;
            }
            if let Some(UiWidgetState::ContextMenu(data)) =
                self.ui.get_ui_widget_state_mut(menu_entity)
            {
                data.open = false;
            }
            self.resources.retained_ui.active_context_menu = None;
        }
    }

    pub fn ui_tree_view_set_filter(&mut self, tree: freecs::Entity, text: &str) {
        let tree_data =
            if let Some(UiWidgetState::TreeView(data)) = self.ui.get_ui_widget_state(tree) {
                data.clone()
            } else {
                return;
            };

        let filter_lower = text.to_lowercase();
        let filtering = !filter_lower.is_empty();

        if filtering && !tree_data.filter_active {
            let mut pre_filter = std::collections::HashMap::new();
            for &node_entity in &tree_data.node_entities {
                if let Some(UiWidgetState::TreeNode(nd)) = self.ui.get_ui_widget_state(node_entity)
                {
                    pre_filter.insert(node_entity, nd.expanded);
                }
            }
            if let Some(UiWidgetState::TreeView(data)) = self.ui.get_ui_widget_state_mut(tree) {
                data.pre_filter_expanded = pre_filter;
            }
        }

        if filtering {
            let mut matching_nodes: std::collections::HashSet<freecs::Entity> =
                std::collections::HashSet::new();

            for &node_entity in &tree_data.node_entities {
                if let Some(UiWidgetState::TreeNode(nd)) = self.ui.get_ui_widget_state(node_entity)
                    && nd.label.to_lowercase().contains(&filter_lower)
                {
                    matching_nodes.insert(node_entity);
                    let mut ancestor = nd.parent_node;
                    while let Some(anc) = ancestor {
                        matching_nodes.insert(anc);
                        ancestor = if let Some(UiWidgetState::TreeNode(anc_data)) =
                            self.ui.get_ui_widget_state(anc)
                        {
                            anc_data.parent_node
                        } else {
                            None
                        };
                    }
                }
            }

            for &node_entity in &tree_data.node_entities {
                let node_info = if let Some(UiWidgetState::TreeNode(nd)) =
                    self.ui.get_ui_widget_state(node_entity)
                {
                    Some((nd.wrapper_entity, nd.parent_node.is_some()))
                } else {
                    None
                };

                if let Some((wrapper, _has_parent)) = node_info {
                    let visible = matching_nodes.contains(&node_entity);
                    if let Some(node) = self.ui.get_ui_layout_node_mut(wrapper) {
                        node.visible = visible;
                    }
                    if visible {
                        self.ui_tree_node_set_expanded(node_entity, true);
                    }
                }
            }
        } else if tree_data.filter_active {
            let pre_filter = tree_data.pre_filter_expanded.clone();
            for &node_entity in &tree_data.node_entities {
                let wrapper = if let Some(UiWidgetState::TreeNode(nd)) =
                    self.ui.get_ui_widget_state(node_entity)
                {
                    Some(nd.wrapper_entity)
                } else {
                    None
                };
                if let Some(wrapper) = wrapper
                    && let Some(node) = self.ui.get_ui_layout_node_mut(wrapper)
                {
                    node.visible = true;
                }
                let was_expanded = pre_filter.get(&node_entity).copied().unwrap_or(false);
                self.ui_tree_node_set_expanded(node_entity, was_expanded);
            }
        }

        if let Some(UiWidgetState::TreeView(data)) = self.ui.get_ui_widget_state_mut(tree) {
            data.filter_text = text.to_string();
            data.filter_active = filtering;
            if !filtering {
                data.pre_filter_expanded.clear();
            }
        }
    }

    pub fn ui_tree_view_clear_filter(&mut self, tree: freecs::Entity) {
        self.ui_tree_view_set_filter(tree, "");
    }

    pub fn ui_tree_node_set_expanded(&mut self, entity: freecs::Entity, expanded: bool) {
        let update =
            if let Some(UiWidgetState::TreeNode(data)) = self.ui.get_ui_widget_state(entity) {
                Some((data.arrow_text_slot, data.children_container))
            } else {
                None
            };

        if let Some((arrow_slot, children)) = update {
            self.resources
                .text_cache
                .set_text(arrow_slot, if expanded { "\u{25BC}" } else { "\u{25B6}" });
            if let Some(node) = self.ui.get_ui_layout_node_mut(children) {
                node.visible = expanded;
            }
            if let Some(UiWidgetState::TreeNode(data)) = self.ui.get_ui_widget_state_mut(entity) {
                data.expanded = expanded;
            }
        }
    }

    pub fn ui_tree_node_mark_loaded(&mut self, entity: freecs::Entity) {
        if let Some(UiWidgetState::TreeNode(data)) = self.ui.get_ui_widget_state_mut(entity) {
            data.lazy_loaded = true;
        }
    }

    pub fn ui_show_modal(&mut self, entity: freecs::Entity) {
        let backdrop =
            if let Some(UiWidgetState::ModalDialog(data)) = self.ui.get_ui_widget_state(entity) {
                Some(data.backdrop_entity)
            } else {
                None
            };

        if let Some(backdrop_entity) = backdrop {
            if let Some(node) = self.ui.get_ui_layout_node_mut(backdrop_entity) {
                node.visible = true;
            }
            if let Some(node) = self.ui.get_ui_layout_node_mut(entity) {
                node.visible = true;
            }
            if let Some(UiWidgetState::ModalDialog(data)) = self.ui.get_ui_widget_state_mut(entity)
            {
                data.result = None;
            }
            self.resources.retained_ui.active_modal = Some(entity);
        }
    }

    /// Returns the content entity of any container widget (collapsing header,
    /// panel, scroll area, tree view, modal dialog). For non-widget entities
    /// (such as a row or column), returns the entity itself so it can be used
    /// as a parent for nested children.
    ///
    /// ```ignore
    /// let content = world.ui_widget_content(header_entity).unwrap();
    /// ```
    pub fn ui_widget_content(&self, entity: freecs::Entity) -> Option<freecs::Entity> {
        match self.ui.get_ui_widget_state(entity) {
            Some(UiWidgetState::CollapsingHeader(data)) => Some(data.content_entity),
            Some(UiWidgetState::ScrollArea(data)) => Some(data.content_entity),
            Some(UiWidgetState::Panel(data)) => Some(data.content_entity),
            Some(UiWidgetState::ModalDialog(data)) => Some(data.content_entity),
            Some(UiWidgetState::TreeView(data)) => Some(data.content_entity),
            Some(UiWidgetState::TileContainer(data)) => Some(data.container_entity),
            _ => Some(entity),
        }
    }

    pub fn ui_show_command_palette(&mut self, entity: freecs::Entity) {
        let (backdrop, text_input) = if let Some(UiWidgetState::CommandPalette(data)) =
            self.ui.get_ui_widget_state(entity)
        {
            (data.backdrop_entity, data.text_input_entity)
        } else {
            return;
        };

        if let Some(node) = self.ui.get_ui_layout_node_mut(backdrop) {
            node.visible = true;
        }
        if let Some(node) = self.ui.get_ui_layout_node_mut(entity) {
            node.visible = true;
        }

        self.ui_text_input_set_value(text_input, "");
        self.resources.retained_ui.focused_entity = Some(text_input);

        if let Some(UiWidgetState::CommandPalette(data)) = self.ui.get_ui_widget_state_mut(entity) {
            data.open = true;
            data.executed_command = None;
            data.filter_text.clear();
            data.selected_index = 0;
            data.filtered_indices = (0..data.commands.len()).collect();
        }

        self.ui_command_palette_rebuild_results(entity);
    }

    pub fn ui_command_palette_register(
        &mut self,
        entity: freecs::Entity,
        label: &str,
        shortcut: &str,
        category: &str,
    ) {
        if let Some(UiWidgetState::CommandPalette(data)) = self.ui.get_ui_widget_state_mut(entity) {
            data.commands.push(CommandEntry {
                label: label.to_string(),
                shortcut: shortcut.to_string(),
                category: category.to_string(),
                enabled: true,
            });
            data.filtered_indices = (0..data.commands.len()).collect();
        }
    }

    pub fn ui_command_palette_clear(&mut self, entity: freecs::Entity) {
        if let Some(UiWidgetState::CommandPalette(data)) = self.ui.get_ui_widget_state_mut(entity) {
            data.commands.clear();
            data.filtered_indices.clear();
            data.selected_index = 0;
        }
    }

    pub(crate) fn ui_command_palette_rebuild_results(&mut self, entity: freecs::Entity) {
        let data = if let Some(UiWidgetState::CommandPalette(data)) =
            self.ui.get_ui_widget_state(entity)
        {
            data.clone()
        } else {
            return;
        };

        for (pool_index, &row_entity) in data.result_entities.iter().enumerate() {
            if pool_index < data.filtered_indices.len() {
                let cmd_index = data.filtered_indices[pool_index];
                let cmd = &data.commands[cmd_index];
                let label_slot = data.result_text_slots[pool_index * 2];
                let shortcut_slot = data.result_text_slots[pool_index * 2 + 1];

                let display = if cmd.category.is_empty() {
                    cmd.label.clone()
                } else {
                    format!("{}: {}", cmd.category, cmd.label)
                };
                self.resources.text_cache.set_text(label_slot, &display);
                self.resources
                    .text_cache
                    .set_text(shortcut_slot, &cmd.shortcut);

                if let Some(node) = self.ui.get_ui_layout_node_mut(row_entity) {
                    node.visible = true;
                }
            } else if let Some(node) = self.ui.get_ui_layout_node_mut(row_entity) {
                node.visible = false;
            }
        }
    }

    /// Updates the text of a specific span in a rich text widget.
    pub fn ui_rich_text_set_span_text(
        &mut self,
        entity: freecs::Entity,
        span_index: usize,
        text: &str,
    ) {
        if let Some(UiWidgetState::RichText(data)) = self.ui.get_ui_widget_state(entity)
            && let Some(&text_slot) = data.span_text_slots.get(span_index)
        {
            self.resources.text_cache.set_text(text_slot, text);
        }
    }

    /// Updates the color of a specific span in a rich text widget.
    pub fn ui_rich_text_set_span_color(
        &mut self,
        entity: freecs::Entity,
        span_index: usize,
        color: Vec4,
    ) {
        if let Some(UiWidgetState::RichText(data)) = self.ui.get_ui_widget_state(entity)
            && let Some(&span_entity) = data.span_entities.get(span_index)
            && let Some(node_color) = self.ui.get_ui_node_color_mut(span_entity)
        {
            node_color.colors[0] = Some(color);
        }
    }

    /// Returns all events that have bubbled through `entity` from a descendant.
    /// This allows a container to observe events from any of its children
    /// without polling each child individually.
    ///
    /// ```ignore
    /// for event in world.ui_bubbled_events_for(form_container) {
    ///     if let UiEvent::TextInputChanged { entity, text } = &event.event {
    ///         // Some text input inside the form changed
    ///     }
    /// }
    /// ```
    pub fn ui_bubbled_events_for(
        &self,
        entity: freecs::Entity,
    ) -> Vec<crate::ecs::ui::resources::BubbledUiEvent> {
        self.resources
            .retained_ui
            .bubbled_events
            .iter()
            .filter(|event| event.ancestor == entity && !event.stopped)
            .cloned()
            .collect()
    }
}