use Entity;
/// Establishes a parent-child hierarchy relationship.
///
/// When an entity has a [`Parent`], its [`super::LocalTransform`] is relative to
/// the parent's world-space transform. The transform propagation system computes
/// [`super::GlobalTransform`] by multiplying transforms up the hierarchy.
///
/// Use `Parent(None)` to explicitly mark an entity as a root (equivalent to no Parent component).
;