use std::sync::Arc;
use nightshade_renderer::wgpu::WgpuRenderer;
use nightshade_renderer::wgpu::frame::render_frame;
use nightshade_renderer::wgpu::presentation::install_presentation_passes;
use winit::application::ApplicationHandler;
use winit::event::WindowEvent;
use winit::event_loop::{ActiveEventLoop, ControlFlow, EventLoop};
use winit::window::{Window, WindowId};
#[path = "common/scene.rs"]
mod scene;
const INITIAL_WIDTH: u32 = 960;
const INITIAL_HEIGHT: u32 = 540;
struct App {
window: Option<Arc<Window>>,
renderer: Option<WgpuRenderer>,
scene: scene::Scene,
rotation_radians: f32,
last_frame: std::time::Instant,
}
impl App {
fn new() -> Self {
Self {
window: None,
renderer: None,
scene: scene::build_scene(),
rotation_radians: 0.0,
last_frame: std::time::Instant::now(),
}
}
fn render(&mut self) {
let (Some(window), Some(renderer)) = (self.window.as_ref(), self.renderer.as_mut()) else {
return;
};
let size = window.inner_size();
if size.width == 0 || size.height == 0 {
return;
}
let now = std::time::Instant::now();
let delta_time = (now - self.last_frame).as_secs_f32();
self.last_frame = now;
self.rotation_radians += delta_time;
let mut inputs = scene::compose_frame(
&mut self.scene,
self.rotation_radians,
size.width,
size.height,
delta_time,
);
let mut outputs = Default::default();
if let Err(error) = render_frame(renderer, &mut inputs, &mut outputs) {
eprintln!("render_frame failed: {error}");
}
scene::restore_frame(&mut self.scene, inputs);
}
}
impl ApplicationHandler for App {
fn resumed(&mut self, event_loop: &ActiveEventLoop) {
if self.window.is_some() {
return;
}
let attributes = Window::default_attributes()
.with_title("nightshade-renderer: spinning triangle")
.with_inner_size(winit::dpi::PhysicalSize::new(INITIAL_WIDTH, INITIAL_HEIGHT));
let window = Arc::new(
event_loop
.create_window(attributes)
.expect("failed to create window"),
);
let size = window.inner_size();
let mut renderer = pollster::block_on(WgpuRenderer::new_async(
window.clone(),
size.width.max(1),
size.height.max(1),
))
.expect("failed to create renderer");
install_presentation_passes(&mut renderer).expect("failed to install presentation passes");
self.window = Some(window);
self.renderer = Some(renderer);
}
fn window_event(&mut self, event_loop: &ActiveEventLoop, _id: WindowId, event: WindowEvent) {
match event {
WindowEvent::CloseRequested => event_loop.exit(),
WindowEvent::Resized(size) if size.width > 0 && size.height > 0 => {
if let Some(renderer) = self.renderer.as_mut()
&& let Err(error) = renderer.resize_surface(size.width, size.height)
{
eprintln!("resize_surface failed: {error}");
}
}
WindowEvent::RedrawRequested => {
self.render();
if let Some(window) = self.window.as_ref() {
window.request_redraw();
}
}
_ => {}
}
}
}
fn main() {
let event_loop = EventLoop::new().expect("failed to create event loop");
event_loop.set_control_flow(ControlFlow::Poll);
event_loop
.run_app(&mut App::new())
.expect("event loop failed");
}