use binread::BinRead;
#[derive(Debug, PartialEq, BinRead, Clone, Copy)]
pub struct Color3 {
pub r: f32,
pub g: f32,
pub b: f32,
}
impl Default for Color3 {
fn default() -> Self {
Self {
r: 1.0,
g: 1.0,
b: 1.0,
}
}
}
#[derive(Debug, PartialEq, BinRead, Clone, Copy)]
pub struct Color4 {
pub r: f32,
pub g: f32,
pub b: f32,
pub a: f32,
}
impl Default for Color4 {
fn default() -> Self {
Self {
r: 1.0,
g: 1.0,
b: 1.0,
a: 1.0,
}
}
}