use binread::{
io::{Read, Seek},
BinRead, BinReaderExt,
};
use super::NiSourceTexture;
#[derive(Debug, PartialEq, BinRead)]
pub struct NiSourceCubeMap {
pub base: NiSourceTexture,
}
impl NiSourceCubeMap {
pub fn parse<R: Read + Seek>(reader: &mut R) -> anyhow::Result<Self> {
Ok(reader.read_le()?)
}
}