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/// `Set` is our typical set collection and is an ordered set.
///
/// This is implemented in Rust by using `BTreeSet`.
///
/// Example:
///
/// ```
/// let my_set: Set<i32> = Set::new();
/// ```
///
pub type Set<T> = BTreeSet;
/// Create a typical set collection with elements.
///
/// Example:
///
/// ```
/// let x: Set<i32> = set!(1, 2);
/// assert!(x.contains(&1));
/// assert!(x.contains(&2));
/// ```
///
/// OPTIMIZE: add pre-allocation logic.
///