nexus-queue 1.3.1

High-performance lock-free SPSC and MPSC queues for low-latency systems
Documentation
# nexus-queue

High-performance SPSC, MPSC, and SPMC ring buffers for Rust, optimized for ultra-low-latency messaging.

## Performance

Benchmarked on Intel Core Ultra 7 165U, 2.69 GHz, pinned to physical P-cores (0,2):

| Variant | p50 latency | p99 latency | Throughput |
|---------|-------------|-------------|------------|
| **SPSC** | 200 cycles (74 ns) | 210 cycles | 113 M msgs/sec |
| **MPSC** | 180 cycles (67 ns) | 304 cycles ||
| **SPMC** | 169 cycles (63 ns) | 325 cycles | 47 M msgs/sec (1 consumer) |
| crossbeam (MPMC) | 520 cycles | 580 cycles ||

All variants use a unified `ring_buffer()` constructor. See [BENCHMARKS.md](./BENCHMARKS.md) for detailed methodology and results.

## Usage

```rust
use nexus_queue::spsc;

let (mut tx, mut rx) = spsc::ring_buffer::<u64>(1024);

// Producer thread
tx.push(42).unwrap();

// Consumer thread
assert_eq!(rx.pop(), Some(42));
```

### Handling backpressure

```rust
use nexus_queue::Full;

// Spin until space is available
while tx.push(msg).is_err() {
    std::hint::spin_loop();
}

// Or handle the full case
match tx.push(msg) {
    Ok(()) => { /* sent */ }
    Err(Full(returned_msg)) => { /* queue full, msg returned */ }
}
```

### Disconnection detection

```rust
// Check if the other end has been dropped
if rx.is_disconnected() {
    // Producer was dropped, drain remaining messages
}

if tx.is_disconnected() {
    // Consumer was dropped, stop producing
}
```

## Design

```
┌─────────────────────────────────────────────────────────────┐
│ Shared (Arc):                                               │
│   tail: CachePadded<AtomicUsize>   ← Producer writes        │
│   head: CachePadded<AtomicUsize>   ← Consumer writes        │
│   buffer: *mut T                                            │
└─────────────────────────────────────────────────────────────┘

┌─────────────────────┐     ┌─────────────────────┐
│ Producer:           │     │ Consumer:           │
│   local_tail        │     │   local_head        │
│   cached_head       │     │   cached_tail       │
│   buffer (cached)   │     │   buffer (cached)   │
└─────────────────────┘     └─────────────────────┘
```

Producer and consumer write to **separate cache lines** (128-byte padding). Each endpoint caches the buffer pointer, mask, and the other's index locally, only refreshing from atomics when the cache indicates full/empty.

This design performs well on multi-socket NUMA systems where cache line ownership is important for latency.

## Benchmarking

For accurate results, disable turbo boost and pin to physical cores:

```bash
# Build
cargo build -p nexus-queue --examples --release

# Run pinned to two cores
taskset -c 0,1 ./target/release/examples/bench_spsc

# For more stable results, disable turbo boost:
echo 1 | sudo tee /sys/devices/system/cpu/intel_pstate/no_turbo
# Re-enable after:
echo 0 | sudo tee /sys/devices/system/cpu/intel_pstate/no_turbo
```

Verify your core topology with `lscpu -e` — you want cores with different CORE numbers to avoid hyperthreading siblings.

## Memory Ordering

Uses manual fencing for clarity and portability:

- **Producer**: `fence(Release)` before publishing tail
- **Consumer**: `fence(Acquire)` after reading tail, `fence(Release)` before advancing head

On x86 these compile to no instructions (strong memory model), but they're required for correctness on ARM and other weakly-ordered architectures.

## When to Use This

**Use nexus-queue when:**
- You know your producer/consumer topology at compile time
- You need the lowest possible latency
- You're building trading systems, audio pipelines, or real-time applications

**Consider alternatives when:**
- Multiple producers AND multiple consumers → use MPMC queues (crossbeam)
- You need async/await → use `tokio::sync::mpsc`

## License

MIT OR Apache-2.0