neuroforge/
quantum_neuron.rs

1use rand::Rng;
2use std::f64::consts::PI;
3
4pub struct QuantumNeuron {
5    phase: f64,
6    superposition: bool,
7}
8
9impl QuantumNeuron {
10    pub fn new() -> Self {
11        QuantumNeuron {
12            phase: 0.0,
13            superposition: false,
14        }
15    }
16
17    pub fn activate(&mut self, input: f64, emotional_state: f64) -> f64 {
18        let mut rng = rand::thread_rng();
19        
20        self.phase += input * PI * 2.0;
21        self.phase %= 2.0 * PI;
22
23        if rng.gen::<f64>() < emotional_state {
24            self.superposition = !self.superposition;
25        }
26
27        if self.superposition {
28            (self.phase.sin() + self.phase.cos()) / 2.0
29        } else {
30            self.phase.sin()
31        }
32    }
33
34    pub fn calculate_gradient(&self, error: f64) -> f64 {
35        if self.superposition {
36            error * (self.phase.cos() - self.phase.sin()) / 2.0
37        } else {
38            error * self.phase.cos()
39        }
40    }
41}