use netdev::MacAddr;
use std::net::{IpAddr, Ipv4Addr};
#[derive(Clone, Debug)]
pub struct PacketBuildSetting {
pub src_mac: MacAddr,
pub dst_mac: MacAddr,
pub src_ip: IpAddr,
pub dst_ip: IpAddr,
pub src_port: u16,
pub dst_port: u16,
pub hop_limit: u8,
#[allow(dead_code)]
pub payload: Vec<u8>,
pub ip_packet: bool,
}
impl PacketBuildSetting {
pub fn new() -> Self {
Self {
src_mac: MacAddr::zero(),
dst_mac: MacAddr::zero(),
src_ip: IpAddr::V4(Ipv4Addr::LOCALHOST),
dst_ip: IpAddr::V4(Ipv4Addr::LOCALHOST),
src_port: 0,
dst_port: 0,
hop_limit: 64,
payload: Vec::new(),
ip_packet: false,
}
}
}