netcode 0.3.1

Wrapper for netcode.io library
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
//! This module holds a netcode.io server implemenation and all of its related functions.

use std::net::{ToSocketAddrs, SocketAddr, UdpSocket};
use std::io;
#[cfg(test)]
use std::time::Duration;

use common::*;
use packet;
use token;
use crypto;

mod connection;
use server::connection::*;
use socket::*;
use error::*;
use channel::{self, Channel};

/// Errors from creating a server.
#[derive(Debug)]
pub enum CreateError {
    /// Address is already in use.
    AddrInUse,
    /// Address is not available(and probably already bound).
    AddrNotAvailable,
    /// Generic(other) io error occurred.
    GenericIo(io::Error)
}

impl From<io::Error> for CreateError {
    fn from(err: io::Error) -> CreateError {
        CreateError::GenericIo(err)
    }
}

pub type ClientId = u64;

/// Describes event the server receives when calling `next_event(..)`.
#[derive(Debug)]
pub enum ServerEvent {
    /// A client has connected, contains a reference to the client that was just created. `out_packet` contains private user data from token.
    ClientConnect(ClientId),
    /// A client has disconnected, contains the client that was just disconnected.
    ClientDisconnect(ClientId),
    /// Called when client tries to connect but all slots are full.
    ClientSlotFull,
    /// We received a packet, `out_packet` will be filled with data based on `usize`, contains the client id that reieved the packet and length of the packet.
    Packet(ClientId, usize),
    /// We received a keep alive packet with included client id.
    SentKeepAlive(ClientId),
    /// Client failed connection token validation
    RejectedClient,
    /// Replay detection heard duplicate packet and rejected it.
    ReplayRejected(ClientId)
}

/// UDP based netcode server.
pub type UdpServer = Server<UdpSocket,()>;

type ClientVec = Vec<Option<Connection>>;

/// Netcode server object.
/// # Example
/// ```rust
/// use netcode::{UdpServer, ServerEvent};
///
/// fn run_server() {
///     const PROTOCOL_ID: u64 = 0xFFEE;
///     const MAX_CLIENTS: usize = 32;
///     let mut server = UdpServer::new("127.0.0.1:0",
///                                     MAX_CLIENTS,
///                                     PROTOCOL_ID,
///                                     &netcode::generate_key()).unwrap();
///
///     loop {
///         server.update(1.0 / 10.0);
///         let mut packet_data = [0; netcode::NETCODE_MAX_PAYLOAD_SIZE];
///         match server.next_event(&mut packet_data) {
///             Ok(Some(e)) => {
///                 match e {
///                     ServerEvent::ClientConnect(_id) => {},
///                     ServerEvent::ClientDisconnect(_id) => {},
///                     ServerEvent::Packet(_id,_size) => {},
///                     _ => ()
///                 }
///             },
///             Ok(None) => (),
///             Err(err) => Err(err).unwrap()
///         }
///
///         //Tick world/gamestate/etc.
///         //Sleep till next frame.
///     }
/// }
/// ```
pub struct Server<I,S> {
    //@todo: We could probably use a free list or something smarter here if
    //we find that performance is an issue.
    clients: ClientVec,
    internal: ServerInternal<I,S>
}

struct ServerInternal<I,S> {
    #[allow(dead_code)]
    socket_state: S,

    listen_socket: I,
    listen_addr: SocketAddr,

    protocol_id: u64,
    connect_key: [u8; NETCODE_KEY_BYTES],

    time: f64,

    challenge_sequence: u64,
    challenge_key: [u8; NETCODE_KEY_BYTES],

    client_event_idx: usize,

    token_sequence: u64,
}

enum TickResult {
    Noop,
    StateChange(ConnectionState),
    SendKeepAlive
}

impl<I,S> Server<I,S> where I: SocketProvider<I,S> {
    /// Constructs a new Server bound to `local_addr` with `max_clients` and supplied `private_key` for authentication.
    pub fn new<A>(local_addr: A, max_clients: usize, protocol_id: u64, private_key: &[u8; NETCODE_KEY_BYTES]) 
            -> Result<Server<I,S>, CreateError>
            where A: ToSocketAddrs {
        let bind_addr = local_addr.to_socket_addrs().unwrap().next().unwrap();
        let mut socket_state = I::new_state();
        match I::bind(&bind_addr, &mut socket_state) {
            Ok(s) => {
                let mut key_copy: [u8; NETCODE_KEY_BYTES] = [0; NETCODE_KEY_BYTES];
                key_copy.copy_from_slice(private_key);

                let mut clients = Vec::with_capacity(max_clients);
                for _ in 0..max_clients {
                    clients.push(None);
                }

                trace!("Started server on {:?}", s.local_addr().unwrap());

                Ok(Server {
                    clients: clients,
                    internal: ServerInternal {
                        socket_state: socket_state,
                        listen_socket: s,
                        listen_addr: bind_addr,
                        protocol_id: protocol_id,
                        connect_key: key_copy,
                        time: 0.0,
                        challenge_sequence: 0,
                        challenge_key: crypto::generate_key(),
                        client_event_idx: 0,
                        token_sequence: 0
                    }
                })
            },
            Err(e) => {
                match e.kind() {
                    io::ErrorKind::AddrInUse => Err(CreateError::AddrInUse),
                    io::ErrorKind::AddrNotAvailable => Err(CreateError::AddrNotAvailable),
                    _ => Err(CreateError::GenericIo(e))
                }
            }
        }
    }

    /// Generates a connection token with `client_id` that expires after `expire_secs` with an optional user_data.
    pub fn generate_token(&mut self, expire_secs: usize, client_id: u64, user_data: Option<&[u8; NETCODE_USER_DATA_BYTES]>) -> Result<token::ConnectToken, token::GenerateError> {
        self.internal.token_sequence += 1;

        let addr = if self.internal.listen_addr.port() == 0 {
            self.get_local_addr()?
        } else {
            self.internal.listen_addr
        };

        token::ConnectToken::generate(
            [addr].iter().cloned(),
            &self.internal.connect_key,
            expire_secs,
            self.internal.token_sequence,
            self.internal.protocol_id,
            client_id,
            user_data)
    }

    /// Gets the local port that this server is bound to.
    pub fn get_local_addr(&self) -> Result<SocketAddr, io::Error> {
        self.internal.listen_socket.local_addr()
    }

    /// Sends a packet to `client_id` specified.
    pub fn send(&mut self, client_id: ClientId, packet: &[u8]) -> Result<usize, SendError> {
        if packet.len() == 0 || packet.len() > NETCODE_MAX_PAYLOAD_SIZE {
            return Err(SendError::PacketSize)
        }

        if let Some(client) = Self::find_client_by_id(&mut self.clients, client_id) {
            trace!("Sending packet to {} with length {}", client_id, packet.len());
            self.internal.send_packet(client, &packet::Packet::Payload(packet.len()), Some(packet))
        } else {
            trace!("Unable to send packet, invalid client id {}", client_id);
            Err(SendError::InvalidClientId)
        }
    }

    /// Updates time elapsed since last server iteration.
    pub fn update(&mut self, elapsed: f64) {
        self.internal.update(elapsed);
    }
    
    /// Checks for incoming packets, client connection and disconnections. Returns `None` when no more events
    /// are pending.
    pub fn next_event(&mut self, out_packet: &mut [u8; NETCODE_MAX_PAYLOAD_SIZE]) -> Result<Option<ServerEvent>, UpdateError> {
        if out_packet.len() < NETCODE_MAX_PAYLOAD_SIZE {
            return Err(UpdateError::PacketBufferTooSmall)
        }

        loop {
            let mut scratch = [0; NETCODE_MAX_PACKET_SIZE];
            let result = match self.internal.listen_socket.recv_from(&mut scratch) {
                Ok((len, addr)) => self.handle_io(&addr, &scratch[..len], out_packet),
                Err(e) => match e.kind() {
                    io::ErrorKind::WouldBlock => Ok(None),
                    _ => Err(RecvError::SocketError(e).into())
                }
            };

            if let Ok(None) = result {
                break;
            } else {
                return result
            }
        }

        loop {
            if self.internal.client_event_idx >= self.clients.len() {
                break;
            }

            let clients = &mut self.clients;
            let result = if let Some(client) = clients[self.internal.client_event_idx].as_mut() {
                self.internal.tick_client(client)?
            } else {
                TickResult::Noop
            };

            let event = match result {
                TickResult::Noop => None,
                TickResult::StateChange(state) => {
                    match state {
                        ConnectionState::TimedOut |
                        ConnectionState::Disconnected => {
                            let client_id = clients[self.internal.client_event_idx].as_ref().map_or(0, |c| c.client_id);
                            clients[self.internal.client_event_idx] = None;
                            trace!("Client disconnected {}", client_id);
                            Some(ServerEvent::ClientDisconnect(client_id))
                        },
                        _ => {
                            if let Some(client) = clients[self.internal.client_event_idx].as_mut() {
                                client.state = state.clone();
                            }

                            None
                        }
                    }
                },
                TickResult::SendKeepAlive => {
                    let client_id = clients[self.internal.client_event_idx].as_ref().map_or(0, |c| c.client_id);
                    Some(ServerEvent::SentKeepAlive(client_id))
                }
            };

            self.internal.client_event_idx += 1;

            if event.is_some() {
                return event.map_or(Ok(None), |r| Ok(Some(r)))
            }
        }

        Ok(None)
    }

    /// Sends a disconnect and removes client.
    pub fn disconnect(&mut self, client_id: ClientId) -> Result<(), SendError> {
        if let Some(client) = Self::find_client_by_id(&mut self.clients, client_id) {
            self.internal.handle_client_disconnect(client)?;
        }

        let idx = self.clients.iter().position(|c| c.as_ref().map_or(false, |c| c.client_id == client_id));

        if let Some(idx) = idx {
            self.clients[idx] = None;
        }

        Ok(())
    }

    fn handle_io(&mut self, addr: &SocketAddr, data: &[u8], payload: &mut [u8; NETCODE_MAX_PAYLOAD_SIZE]) -> Result<Option<ServerEvent>, UpdateError> {
        let result = if let Some(client) = Self::find_client_by_addr(&mut self.clients, addr) {
            //Make sure we aren't still trying to connect
            trace!("New data on client socket {} {:?}", client.client_id, client.channel.get_addr());
            Some(self.internal.handle_packet(client, data, payload))
        } else {
            None
        };

        //If we didn't have an existing client then handle a new client
        result.unwrap_or_else(|| self.internal.handle_new_client(addr, data, payload, &mut self.clients))
    }
    
    fn find_client_by_id<'a>(clients: &'a mut ClientVec, id: ClientId) -> Option<&'a mut Connection> {
        clients.iter_mut().map(|c| c.as_mut()).find(|c| {
                if let &Some(ref c) = c {
                    c.client_id == id
                } else {
                    false
                }
            })
            .and_then(|c| c)
    }

    fn find_client_by_addr<'a>(clients: &'a mut ClientVec, addr: &SocketAddr) -> Option<&'a mut Connection> {
        clients.iter_mut().map(|c| c.as_mut()).find(|c| {
                if let &Some(ref c) = c {
                    c.channel.get_addr() == addr
                } else {
                    false
                }
            })
            .and_then(|c| c)
    }

    #[cfg(test)]
    pub fn get_socket_state(&mut self) -> &mut S {
        &mut self.internal.socket_state
    }

    #[cfg(test)]
    pub fn set_read_timeout(&mut self, duration: Option<Duration>) -> Result<(), io::Error> {
        self.internal.listen_socket.set_recv_timeout(duration)
    }
}

impl<I,S> ServerInternal<I,S> where I: SocketProvider<I,S> {
    fn update(&mut self, elapsed: f64) {
        self.time += elapsed;
        self.client_event_idx = 0;
    }

    fn handle_client_connect(&mut self, addr: &SocketAddr, request: &packet::ConnectionRequestPacket, clients: &mut ClientVec) -> Result<Option<ServerEvent>, UpdateError> {
        if let Some(ref private_data) = self.validate_client_token(request) {
            //See if we already have this connection
            let existing_client_result = if let Some(client) = Server::<I,S>::find_client_by_id(clients, private_data.client_id) {
                trace!("Client already exists, skipping socket creation");
                Some(self.send_client_challenge(client, private_data).map(|_| None))
            } else {
                None
            }; 

            existing_client_result.unwrap_or_else(|| {
                //Find open index
                match clients.iter().position(|v| v.is_none()) {
                    Some(idx) => {
                        let mut conn = Connection {
                            client_id: private_data.client_id,
                            state: ConnectionState::PendingResponse,
                            channel: Channel::new(&private_data.server_to_client_key, &private_data.client_to_server_key, addr, self.protocol_id, idx, clients.len())
                        };

                        self.send_client_challenge(&mut conn, private_data)?;

                        trace!("Accepted connection {:?}", addr);
                        clients[idx] = Some(conn);

                        Ok(None)
                    },
                    None => {
                        self.send_denied_packet(&addr, &private_data.server_to_client_key)?;
                        trace!("Tried to accept new client but max clients connected: {}", clients.len());
                        return Ok(Some(ServerEvent::ClientSlotFull))
                    }
                }
            })
        } else {
            trace!("Failed to accept client connection");
            Ok(Some(ServerEvent::RejectedClient))
        }
    }

    fn send_client_challenge(&mut self, client: &mut Connection, private_data: &token::PrivateData) -> Result<(), UpdateError> {
        self.challenge_sequence += 1;

        trace!("Sending challenge packet");

        let challenge = packet::ChallengePacket::generate(
            private_data.client_id,
            &private_data.user_data,
            self.challenge_sequence,
            &self.challenge_key)?;

        //Send challenge token
        self.send_packet(client, &packet::Packet::Challenge(challenge), None)?;

        Ok(())
    }

    fn send_packet(&mut self, client: &mut Connection, packet: &packet::Packet, payload: Option<&[u8]>) -> Result<usize, SendError> {
        client.channel.send(self.time, packet, payload, &mut self.listen_socket)
    }

    fn send_denied_packet(&mut self, addr: &SocketAddr, key: &[u8; NETCODE_KEY_BYTES]) -> Result<(), SendError> {
        //id + sequence
        let mut packet = [0; 1 + 8];
        packet::encode(&mut packet[..], self.protocol_id, &packet::Packet::ConnectionDenied, Some((0, key)), None)?;

        self.listen_socket.send_to(&packet[..], addr).map_err(|e| e.into()).map(|_| ())
    }

    fn validate_client_token(&mut self, req: &packet::ConnectionRequestPacket) -> Option<token::PrivateData> {
        if req.version != *NETCODE_VERSION_STRING {
            trace!("Version mismatch expected {:?} but got {:?}", 
                NETCODE_VERSION_STRING, req.version);

            return None;
        }

        let now = token::get_time_now();
        if now > req.token_expire {
            trace!("Token expired: {} > {}", now, req.token_expire);
            return None;
        }

        if let Ok(v) = token::PrivateData::decode(&req.private_data, self.protocol_id, req.token_expire, req.sequence, &self.connect_key) {
            let has_host = v.hosts.get().any(|thost| {
                    thost == self.listen_addr || (self.listen_addr.port() == 0 && thost.ip() == self.listen_addr.ip())
                });

            if !has_host {
                info!("Client connected but didn't contain host's address.");
                None
            } else {
                Some(v)
            }
        } else {
            info!("Unable to decode connection token");
            None
        }
   }

    fn tick_client(&mut self, client: &mut Connection) -> Result<TickResult, UpdateError> {
        let state = &client.state;
        let result = match *state {
            ConnectionState::PendingResponse => {
                match client.channel.update(self.time, &mut self.listen_socket, false)? {
                    channel::UpdateResult::Expired => {
                        trace!("Failed to hear from client {}, timed out", client.client_id);
                        TickResult::StateChange(ConnectionState::TimedOut)
                    },
                    channel::UpdateResult::SentKeepAlive => TickResult::Noop,
                    channel::UpdateResult::Noop => TickResult::Noop
                }
            },
            ConnectionState::Idle => {
                match client.channel.update(self.time, &mut self.listen_socket, true)? {
                    channel::UpdateResult::Expired => {
                        trace!("Failed to hear from client {}, timed out", client.client_id);
                        TickResult::StateChange(ConnectionState::TimedOut)
                    },
                    channel::UpdateResult::SentKeepAlive => {
                        trace!("Sent keep alive to client {}", client.client_id);
                        TickResult::SendKeepAlive
                    },
                    channel::UpdateResult::Noop => TickResult::Noop
                }
            },
            ConnectionState::TimedOut | ConnectionState::Disconnected => TickResult::Noop
        };

        Ok(result)
    }

    fn handle_new_client(&mut self, addr: &SocketAddr, data: &[u8], payload: &mut [u8; NETCODE_MAX_PAYLOAD_SIZE], clients: &mut ClientVec) -> Result<Option<ServerEvent>, UpdateError> {
        trace!("New data on listening socket");

        match packet::decode(data, self.protocol_id, None, payload) {
            Ok(packet) => match packet.1 {
                packet::Packet::ConnectionRequest(req) => self.handle_client_connect(addr, &req, clients),
                packet => {
                    trace!("Expected Connection Request but got packet type {}", packet.get_type_id());
                    Ok(None)
                }
            },
            Err(e) => {
                trace!("Failed to decode connect packet: {:?}", e);
                Ok(None)
            }
        }
    }

    fn handle_client_disconnect(&mut self, client: &mut Connection) -> Result<(), SendError> {
        trace!("Disconnecting client {}", client.client_id);

        self.send_packet(client, &packet::Packet::Disconnect, None)?;
        client.state = ConnectionState::Disconnected;

        Ok(())
    }

    fn handle_packet(&mut self,
            client: &mut Connection,
            packet: &[u8],
            out_packet: &mut [u8; NETCODE_MAX_PAYLOAD_SIZE])
                -> Result<Option<ServerEvent>, UpdateError> {
        if packet.len() == 0 {
            return Ok(None)
        }

        trace!("Handling packet from client");
        let decoded = match client.channel.recv(self.time, packet, out_packet) {
            Ok(packet) => packet,
            Err(RecvError::DuplicateSequence) => return Ok(Some(ServerEvent::ReplayRejected(client.client_id))),
            Err(e) => {
                info!("Failed to decode packet: {:?}", e);
                client.state = ConnectionState::Disconnected;

                return Ok(Some(ServerEvent::ClientDisconnect(client.client_id)))
            }
        };

        //Update client state with any recieved packet
        let mut state = None;
        let event = match client.state {
            ConnectionState::Idle => {
                match decoded {
                    packet::Packet::Payload(len) => {
                        trace!("Received payload packet from {} with size {}", client.client_id, len);
                        Some(ServerEvent::Packet(client.client_id, len))
                    },
                    packet::Packet::KeepAlive(_) => {
                        trace!("Heard keep alive from client {}", client.client_id);
                        Some(ServerEvent::SentKeepAlive(client.client_id))
                    },
                    packet::Packet::Disconnect => {
                        trace!("Received disconnect from client {}", client.client_id);
                        state = Some(ConnectionState::Disconnected);
                        Some(ServerEvent::ClientDisconnect(client.client_id))
                    },
                    other => {
                        info!("Unexpected packet type {}", other.get_type_id());
                        None
                    }
                }
             },
            ConnectionState::PendingResponse => {
                match decoded {
                    packet::Packet::Response(resp) => {
                        let token = resp.decode(&self.challenge_key)?;
                        out_packet[..NETCODE_USER_DATA_BYTES].copy_from_slice(&token.user_data);

                        client.channel.send_keep_alive(self.time, &mut self.listen_socket)?;

                        info!("client response");

                        state = Some(ConnectionState::Idle);
                        Some(ServerEvent::ClientConnect(token.client_id))
                    },
                    packet::Packet::ConnectionRequest(ref req) => {
                        if let Some(ref private_data) = self.validate_client_token(req) {
                            self.send_client_challenge(client, private_data).map(|_| None)?
                        } else {
                            None
                        }
                    },
                    p => {
                        info!("Unexpected packet type when waiting for response {}", p.get_type_id());
                        None
                    }
                }
            },
            _ => None
        };

        if let Some(state) = state {
            client.state = state;
        }

        Ok(event)
    }
}

#[cfg(test)]
mod test {
    use common::*;
    use packet::*;
    use token;
    use super::*;

    use socket::capi_simulator::*;

    use std::net::UdpSocket;

    const PROTOCOL_ID: u64 = 0xFFCC;
    const MAX_CLIENTS: usize = 256;
    const CLIENT_ID: u64 = 0xFFEEDD;

    struct TestHarness<I,S> where I: SocketProvider<I,S> {
        next_sequence: u64,
        server: Server<I,S>,
        private_key: [u8; NETCODE_KEY_BYTES],
        socket: I,
        connect_token: token::ConnectToken
    }

    impl<S,I> TestHarness<I,S> where I: SocketProvider<I,S> {
        pub fn new(port: Option<u16>) -> TestHarness<I,S> {
            let private_key = crypto::generate_key();

            let addr = format!("127.0.0.1:{}", port.unwrap_or(0));
            let mut server = Server::<I,S>::new(&addr, MAX_CLIENTS, PROTOCOL_ID, &private_key).unwrap();
            server.set_read_timeout(Some(Duration::from_secs(15))).unwrap();
            let socket = I::bind(&Self::str_to_addr(&addr), server.get_socket_state()).unwrap();

            TestHarness {
                next_sequence: 0,
                server: server,
                private_key: private_key,
                socket: socket,
                connect_token: Self::generate_connect_token(&private_key, addr.as_str())
            }
        }

        fn str_to_addr(addr: &str) -> SocketAddr {
            use std::str::FromStr;
            SocketAddr::from_str(addr).unwrap()
        }

        pub fn generate_connect_token(private_key: &[u8; NETCODE_KEY_BYTES], addr: &str) -> token::ConnectToken {
            token::ConnectToken::generate(
                                [Self::str_to_addr(addr)].iter().cloned(),
                                private_key,
                                30, //Expire
                                0,
                                PROTOCOL_ID,
                                CLIENT_ID, //Client Id
                                None).unwrap()
        }

        pub fn replace_connect_token(&mut self, addr: &str, key: Option<&[u8; NETCODE_KEY_BYTES]>) {
            self.connect_token = Self::generate_connect_token(key.unwrap_or(&self.private_key), addr);
        }

        pub fn get_socket_state(&mut self) -> &mut S {
            self.server.get_socket_state()
        }

        pub fn get_connect_token(&mut self) -> &token::ConnectToken {
            &self.connect_token
        }

        fn get_next_sequence(&mut self) -> u64 {
            self.next_sequence += 1;
            self.next_sequence
        }

        pub fn send_connect_packet(&mut self) {
            let mut private_data = [0; NETCODE_CONNECT_TOKEN_PRIVATE_BYTES];
            private_data.copy_from_slice(&self.connect_token.private_data);

            let packet = Packet::ConnectionRequest(ConnectionRequestPacket {
                version: NETCODE_VERSION_STRING.clone(),
                protocol_id: PROTOCOL_ID,
                token_expire: self.connect_token.expire_utc,
                sequence: self.connect_token.sequence,
                private_data: private_data
            });

            let mut data = [0; NETCODE_MAX_PACKET_SIZE];
            let len = packet::encode(&mut data, PROTOCOL_ID, &packet, None, None).unwrap();
            self.socket.send_to(&data[..len], &self.server.get_local_addr().unwrap()).unwrap();
        }
        
        fn validate_challenge(&mut self) {
            let mut data = [0; NETCODE_MAX_PAYLOAD_SIZE];
            self.server.update(0.0);
            self.server.next_event(&mut data).unwrap();
        }

        fn read_challenge(&mut self) -> ChallengePacket {
            let mut data = [0; NETCODE_MAX_PACKET_SIZE];
            self.socket.set_recv_timeout(Some(Duration::from_secs(15))).unwrap();
            let (read, _) = self.socket.recv_from(&mut data).unwrap();

            let mut packet_data = [0; NETCODE_MAX_PAYLOAD_SIZE];
            match packet::decode(&data[..read], PROTOCOL_ID, Some(&self.connect_token.server_to_client_key), &mut packet_data).unwrap() {
                (_, Packet::Challenge(packet)) => {
                    packet
                },
                _ => {
                    assert!(false);
                    ChallengePacket {
                        token_sequence: 0,
                        token_data: [0; NETCODE_CHALLENGE_TOKEN_BYTES]
                    }
                }
            }
        }

        fn send_response(&mut self, token: ChallengePacket) {
            let packet = Packet::Response(ResponsePacket {
                token_sequence: token.token_sequence,
                token_data: token.token_data
            });

            let mut data = [0; NETCODE_MAX_PACKET_SIZE];
            let len = packet::encode(&mut data, PROTOCOL_ID, &packet, Some((self.get_next_sequence(), &self.connect_token.client_to_server_key)), None).unwrap();
            self.socket.send_to(&data[..len], &self.server.get_local_addr().unwrap()).unwrap();
        }

        fn validate_response(&mut self) {
            let mut data = [0; NETCODE_MAX_PAYLOAD_SIZE];
            self.server.update(0.0);
            let event = self.server.next_event(&mut data);

            match event {
                Ok(Some(ServerEvent::ClientConnect(CLIENT_ID))) => (),
                e => assert!(false, "{:?}", e)
            }

            let mut scratch = [0; NETCODE_MAX_PACKET_SIZE];
            let (keep_alive, _) = self.socket.recv_from(&mut scratch).unwrap();
            match packet::decode(&scratch[..keep_alive], PROTOCOL_ID, Some(&self.connect_token.server_to_client_key), &mut data).unwrap() {
                (_, Packet::KeepAlive(_)) => (),
                (_, p) => assert!(false, "{:?}", p.get_type_id())
            }
        }

        fn generate_payload_packet(&mut self, payload: &[u8]) -> (usize, [u8; NETCODE_MAX_PACKET_SIZE]) {
            let packet = Packet::Payload(payload.len());

            let mut data = [0; NETCODE_MAX_PACKET_SIZE];
            let len = packet::encode(&mut data, PROTOCOL_ID, &packet, Some((self.get_next_sequence(), &self.connect_token.client_to_server_key)), Some(payload)).unwrap();

            (len, data)
        }

        fn send_payload(&mut self, payload: &[u8]) {
            let (len, data) = self.generate_payload_packet(payload);
            self.socket.send_to(&data[..len], &self.server.get_local_addr().unwrap()).unwrap();
        }

        fn validate_recv_payload(&mut self, payload: &[u8]) {
            self.server.update(0.0);
            let mut data = [0; NETCODE_MAX_PAYLOAD_SIZE];

            loop {
                match self.server.next_event(&mut data) {
                    Ok(Some(ServerEvent::Packet(cid, len))) => {
                        assert_eq!(cid, CLIENT_ID);
                        assert_eq!(payload.len(), len);
                        for i in 0..len {
                            assert_eq!(payload[i], data[i]);
                        }

                        break;
                    },
                    Ok(Some(ServerEvent::SentKeepAlive(cid))) => {
                        assert_eq!(cid, CLIENT_ID);
                    },
                    o => assert!(false, "unexpected {:?}", o)
                }
            }
        }

        fn validate_send_payload(&mut self, payload: &[u8]) {
            let mut data = [0; NETCODE_MAX_PACKET_SIZE];
            self.socket.set_recv_timeout(Some(Duration::from_secs(15))).unwrap();
            let (read,_) = self.socket.recv_from(&mut data).unwrap();

            let mut packet_data = [0; NETCODE_MAX_PAYLOAD_SIZE];
            match packet::decode(&data[..read], PROTOCOL_ID, Some(&self.connect_token.server_to_client_key), &mut packet_data) {
                Ok((sequence, Packet::Payload(len))) => {
                    assert_eq!(sequence, self.next_sequence);
                    assert_eq!(payload.len(), len);
                    for i in 0..len {
                        assert_eq!(packet_data[i], payload[i]);
                    }
                },
                Ok((_,p)) => assert!(false, "unexpected packet type {}", p.get_type_id()),
                Err(o) => assert!(false, "unexpected {:?}", o)
            }
 
        }
    }

    #[allow(dead_code)]
    fn enable_logging() {
        use env_logger::LogBuilder;
        use log::LogLevelFilter;

        LogBuilder::new().filter(None, LogLevelFilter::Trace).init().unwrap();

        use capi::*;
        unsafe {
            netcode_log_level(NETCODE_LOG_LEVEL_DEBUG as i32);
        }
    }

    #[test]
    fn test_connect_api() {
        let mut harness = TestHarness::<UdpSocket,()>::new(None);
        harness.send_connect_packet();
        harness.validate_challenge();
        let challenge = harness.read_challenge();
        harness.send_response(challenge);
        harness.validate_response();
    }

    #[test]
    fn test_connect_bad_host() {
        let mut harness = TestHarness::<UdpSocket,()>::new(None);
        let port = harness.server.get_local_addr().unwrap().port();
        harness.replace_connect_token(format!("0.0.0.0:{}", port).as_str(), None);
        harness.send_connect_packet();

        let mut data = [0; NETCODE_MAX_PAYLOAD_SIZE];
        harness.server.update(0.0);
        match harness.server.next_event(&mut data) {
            Ok(Some(ServerEvent::RejectedClient)) => {},
            _ => assert!(false)
        }
    }

    #[test]
    fn test_connect_bad_key() {
        let mut harness = TestHarness::<UdpSocket,()>::new(None);
        let port = harness.server.get_local_addr().unwrap().port();
        harness.replace_connect_token(format!("127.0.0.1:{}", port).as_str(), Some(&crypto::generate_key()));
        harness.send_connect_packet();

        let mut data = [0; NETCODE_MAX_PAYLOAD_SIZE];
        harness.server.update(0.0);
        match harness.server.next_event(&mut data) {
            Ok(Some(ServerEvent::RejectedClient)) => {},
            _ => assert!(false)
        }
    }

    #[test]
    fn test_replay_protection() {
        let mut harness = TestHarness::<UdpSocket,()>::new(None);
        harness.send_connect_packet();
        harness.validate_challenge();
        let challenge = harness.read_challenge();
        harness.send_response(challenge);
        harness.validate_response();

        let mut data = [0; NETCODE_MAX_PAYLOAD_SIZE];
        for i in 0..NETCODE_MAX_PAYLOAD_SIZE {
            data[i] = i as u8;
        }

        let (plen, packet) = harness.generate_payload_packet(&data);
        harness.socket.send_to(&packet[..plen], harness.server.get_local_addr().unwrap()).unwrap();
        harness.validate_recv_payload(&data);

        harness.socket.send_to(&packet[..plen], harness.server.get_local_addr().unwrap()).unwrap();
        harness.server.update(0.0);
        let mut scratch = [0; NETCODE_MAX_PAYLOAD_SIZE];
        match harness.server.next_event(&mut scratch) {
            Ok(Some(ServerEvent::ReplayRejected(cid))) => assert_eq!(cid, CLIENT_ID),
            o => assert!(false, "unexpected {:?}", o)
        }
    }

    #[test]
    fn test_payload() {
        let mut harness = TestHarness::<UdpSocket,()>::new(None);
        harness.send_connect_packet();
        harness.validate_challenge();
        let challenge = harness.read_challenge();
        harness.send_response(challenge);
        harness.validate_response();

        for s in 1..NETCODE_MAX_PAYLOAD_SIZE {
            let mut data = [0; NETCODE_MAX_PAYLOAD_SIZE];
            for i in 0..s {
                data[i] = i as u8;
            }

            harness.send_payload(&data[..s]);
            harness.validate_recv_payload(&data[..s]);

            harness.server.send(CLIENT_ID, &data[..s]).unwrap();
            harness.validate_send_payload(&data[..s]);
        }
    }

    #[test]
    fn test_capi_payload() {
        #[allow(unused_variables)]
        let lock = ::common::test::FFI_LOCK.lock().unwrap();

        use capi::*;
        use std::ffi::CString;

        let mut harness = TestHarness::<SimulatedSocket, SimulatorRef>::new(Some(1235));

        unsafe {
            //Establish connection
            netcode_init();

            let addr = CString::new("127.0.0.1:1234").unwrap();
            let sim = harness.get_socket_state().clone();
            let client = netcode_client_create_internal(::std::mem::transmute(addr.as_ptr()), 0.0, sim.borrow_mut().sim);

            let mut connect_token = vec!();
            harness.get_connect_token().write(&mut connect_token).unwrap();

            netcode_client_connect(client, ::std::mem::transmute(connect_token.as_ptr()));

            let mut time = 0.0;
            loop {
                netcode_network_simulator_update(sim.borrow_mut().sim, time);

                harness.server.update(1.0 / 10.0);
                loop {
                    let mut data = [0; NETCODE_MAX_PAYLOAD_SIZE];
                    match harness.server.next_event(&mut data) {
                        Ok(None) => break,
                        Err(e) => assert!(false, "{:?}", e),
                        _ => (),
                    }
                }

                netcode_client_update(client, time);

                if netcode_client_state(client) <= NETCODE_CLIENT_STATE_DISCONNECTED as i32 {
                    break;
                }

                if netcode_client_state(client) == NETCODE_CLIENT_STATE_CONNECTED as i32 {
                    break;
                }

                time += 1.0 / 10.0;
            }

            assert_eq!(netcode_client_state(client), NETCODE_CLIENT_STATE_CONNECTED as i32);

            //Test payloads
            for s in 1..NETCODE_MAX_PAYLOAD_SIZE {
                let mut data = [0; NETCODE_MAX_PAYLOAD_SIZE];
                for i in 0..s {
                    data[i] = i as u8;
                }

                netcode_client_send_packet(client, data.as_mut_ptr(), s as i32);
                netcode_network_simulator_update(sim.borrow_mut().sim, time);

                harness.validate_recv_payload(&data[..s]);

                harness.server.send(CLIENT_ID, &data[..s]).unwrap();

                netcode_network_simulator_update(sim.borrow_mut().sim, time);
                netcode_client_update(client, 1.0 / 10.0);

                let mut clen: i32 = 0;
                let cpacket = netcode_client_receive_packet(client, &mut clen, ::std::ptr::null_mut());

                assert!(cpacket != ::std::ptr::null_mut());
                assert_eq!(clen, s as i32);

                let cslice: &[u8] = ::std::slice::from_raw_parts(cpacket as *const u8, clen as usize);
                for i in 0..s {
                    assert_eq!(cslice[i], data[i]);
                }

                netcode_client_free_packet(client, cpacket);
            }

            netcode_client_destroy(client);

            netcode_term();
        }
    }

    #[test]
    fn test_capi_connect() {
        #[allow(unused_variables)]
        let lock = ::common::test::FFI_LOCK.lock().unwrap();

        use capi::*;
        use std::ffi::CString;

        let mut harness = TestHarness::<SimulatedSocket, SimulatorRef>::new(Some(1235));

        unsafe {
            netcode_init();

            let addr = CString::new("127.0.0.1:1234").unwrap();
            let sim = harness.get_socket_state().clone();
            let client = netcode_client_create_internal(::std::mem::transmute(addr.as_ptr()), 0.0, sim.borrow_mut().sim);

            let mut connect_token = vec!();
            harness.get_connect_token().write(&mut connect_token).unwrap();

            netcode_client_connect(client, ::std::mem::transmute(connect_token.as_ptr()));

            let mut time = 0.0;
            loop {
                netcode_network_simulator_update(sim.borrow_mut().sim, time);

                harness.server.update(1.0 / 10.0);
                loop {
                    let mut data = [0; NETCODE_MAX_PAYLOAD_SIZE];
                    match harness.server.next_event(&mut data) {
                        Ok(None) => break,
                        Err(e) => assert!(false, "{:?}", e),
                        _ => (),
                    }
                }

                netcode_client_update(client, time);

                if netcode_client_state(client) <= NETCODE_CLIENT_STATE_DISCONNECTED as i32 {
                    break;
                }

                if netcode_client_state(client) == NETCODE_CLIENT_STATE_CONNECTED as i32 {
                    break;
                }

                time += 1.0 / 10.0;
            }

            assert_eq!(netcode_client_state(client), NETCODE_CLIENT_STATE_CONNECTED as i32);

            netcode_client_destroy(client);

            netcode_term();
       }
   }
}