use std::io::prelude::*;
use std::default::Default;
use std::sync::Arc;
use std::thread;
use std::thread::sleep;
use std::time::Duration;
extern crate net_utils as utils;
use utils::net::config;
use utils::net::poolmgr;
fn main() {
let mut cfg: config::Config = Default::default();
cfg.port = 80;
cfg.server = "google.com".to_string();
let pool = poolmgr::ConnectionPool::new(2, 5, true, &cfg);
let pool_shared = Arc::new(pool);
for _ in 0u32..2 {
let pool = pool_shared.clone();
thread::spawn(move || {
let mut conn = pool.acquire().unwrap();
println!("Sending request: GET google.com\r\n");
conn.writer.write("GET google.com\r\n".as_bytes()).unwrap();
conn.writer.flush().unwrap();
let mut buffer = String::new();
let r = conn.reader.read_line(&mut buffer);
if r.unwrap() > 0 {
println!("Received {}", buffer);
}
pool.release(conn);
});
}
sleep(Duration::from_millis(1000));
}