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net/shard/
mapper.rs

1//! Dynamic shard mapping and scaling.
2//!
3//! This module implements dynamic shard scaling following Approach B from
4//! DYNAMIC_SHARD_SCALING.md: increasing the number of shards and rebalancing
5//! producers across them, while maintaining SPSC (single-producer single-consumer)
6//! semantics per shard.
7//!
8//! # Core Principles
9//!
10//! - Shards never accept multiple producers
11//! - Producers get moved to new shards when load increases
12//! - Ingestion performance stays at 700M ops/sec per shard
13//! - Ordering guarantees remain intact within a shard
14//! - Total throughput scales linearly with shard count
15//!
16//! # Scaling Triggers
17//!
18//! - Ring buffer fill ratio > threshold (default 70%)
19//! - Push latency exceeds threshold (default 5ns)
20//! - Batch flush latency exceeds threshold
21//! - Session/producer count growth
22//!
23//! # Architecture
24//!
25//! ```text
26//! Producers -----+
27//!                |
28//!                v
29//!     +----------------------------+
30//!     |   Dynamic Shard Mapper     |
31//!     +----------------------------+
32//!        |         |         |
33//!        v         v         v
34//!     Shard 0   Shard 1   Shard 2 …
35//! ```
36
37use std::sync::atomic::{AtomicBool, AtomicU16, AtomicU64, Ordering as AtomicOrdering};
38use std::sync::Arc;
39use std::time::{Duration, Instant};
40
41use arc_swap::ArcSwap;
42use parking_lot::RwLock;
43
44use crate::config::ScalingPolicy;
45
46/// Metrics for a single shard used for scaling decisions.
47#[derive(Debug, Clone)]
48pub struct ShardMetrics {
49    /// Shard identifier.
50    pub shard_id: u16,
51    /// Current fill ratio (0.0 - 1.0).
52    pub fill_ratio: f64,
53    /// Events ingested in the current window.
54    pub event_rate: u64,
55    /// Average push latency in nanoseconds.
56    pub avg_push_latency_ns: u64,
57    /// Average batch flush latency in microseconds.
58    pub avg_flush_latency_us: u64,
59    /// Whether this shard is in drain mode.
60    pub draining: bool,
61    /// Computed weight for load balancing (lower = less loaded).
62    pub weight: f64,
63    /// Last update timestamp.
64    pub last_updated: Instant,
65}
66
67impl ShardMetrics {
68    /// Create new metrics for a shard.
69    pub fn new(shard_id: u16) -> Self {
70        Self {
71            shard_id,
72            fill_ratio: 0.0,
73            event_rate: 0,
74            avg_push_latency_ns: 0,
75            avg_flush_latency_us: 0,
76            draining: false,
77            weight: 0.0,
78            last_updated: Instant::now(),
79        }
80    }
81
82    /// Compute the weight based on current metrics.
83    /// Lower weight = better candidate for new producers.
84    pub fn compute_weight(&mut self) {
85        // Weight formula: combines fill ratio, latency, and event rate
86        // Higher fill ratio = higher weight (avoid overloaded shards)
87        // Higher latency = higher weight
88        // Higher event rate = higher weight
89        let fill_weight = self.fill_ratio * 100.0;
90        let latency_weight = (self.avg_push_latency_ns as f64) / 10.0;
91        let rate_weight = (self.event_rate as f64) / 1_000_000.0;
92
93        self.weight = fill_weight + latency_weight + rate_weight;
94
95        // Draining shards get maximum weight (never assign new producers)
96        if self.draining {
97            self.weight = f64::MAX;
98        }
99    }
100}
101
102/// Live metrics collector for a shard (atomics for lock-free updates).
103#[derive(Debug)]
104pub struct ShardMetricsCollector {
105    /// Shard identifier.
106    shard_id: u16,
107    /// Ring buffer capacity.
108    capacity: usize,
109    /// Current buffer length (updated by shard).
110    current_len: AtomicU64,
111    /// Events ingested in current window.
112    events_in_window: AtomicU64,
113    /// Packed `(count << 32) | sum` for push latencies (ns).
114    /// Pre-fix `push_latency_sum_ns` and `push_count` were
115    /// independent `AtomicU64`s. `record_push` did two separate
116    /// `fetch_add`s, and `collect_and_reset` did two separate
117    /// `swap`s. A metrics tick interleaving between the two
118    /// `fetch_add`s captured the sum WITHOUT the count (or
119    /// vice versa); the resulting `avg = sum.checked_div(count)
120    /// .unwrap_or(0)` returned 0 in window N (sum without
121    /// count) and 0 in window N+1 (count without sum), silently
122    /// zeroing the average that drives `evaluate_scaling`'s
123    /// push-latency scale-up trigger. Packing into one u64 makes
124    /// the `(sum, count)` update atomic; the upper 32 bits hold
125    /// the count (u32::MAX = 4G calls/window — plenty) and the
126    /// lower 32 hold the sum (u32::MAX = 4 G ns ≈ 4 s, also
127    /// plenty for any sane window).
128    push_latency: AtomicU64,
129    /// Packed `(count << 32) | sum` for flush latencies (us).
130    /// Same shape and rationale as `push_latency`. The lower 32
131    /// bits hold sum-µs (u32::MAX ≈ 4 Gµs ≈ 67 minutes — far
132    /// past any plausible window).
133    flush_latency: AtomicU64,
134    /// Whether this shard is draining.
135    draining: AtomicBool,
136    /// Window start time.
137    window_start: RwLock<Instant>,
138    /// Pushes observed since `set_draining(true)` was last called.
139    /// Distinct from `events_in_window` because this counter is NOT
140    /// reset by `collect_and_reset`. `finalize_draining` reads this
141    /// instead of `events_in_window` so a drain-window-overlap with
142    /// a metrics tick can no longer race the counter to zero before
143    /// the producer is observed.
144    pushes_since_drain_start: AtomicU64,
145}
146
147impl ShardMetricsCollector {
148    /// Create a new metrics collector.
149    pub fn new(shard_id: u16, capacity: usize) -> Self {
150        Self {
151            shard_id,
152            capacity,
153            current_len: AtomicU64::new(0),
154            events_in_window: AtomicU64::new(0),
155            push_latency: AtomicU64::new(0),
156            flush_latency: AtomicU64::new(0),
157            draining: AtomicBool::new(false),
158            window_start: RwLock::new(Instant::now()),
159            pushes_since_drain_start: AtomicU64::new(0),
160        }
161    }
162
163    /// Record current buffer length.
164    #[inline]
165    pub fn record_buffer_len(&self, len: usize) {
166        self.current_len.store(len as u64, AtomicOrdering::Relaxed);
167    }
168
169    /// Record an event ingestion.
170    #[inline]
171    pub fn record_push(&self, latency_ns: u64) {
172        self.events_in_window.fetch_add(1, AtomicOrdering::Relaxed);
173        // Atomically add 1 to count (upper 32 bits) and
174        // `latency_ns` to sum (lower 32 bits). `fetch_update`
175        // CAS-loops the load-and-store, so a concurrent
176        // `collect_and_reset` swap on the same word either sees
177        // both pre-add or both post-add — no `(sum, count)`
178        // desync. Saturating ops cap at u32::MAX inside the
179        // pack window (~4 G calls / 4 s of accumulated latency),
180        // which is far beyond any sane metrics tick.
181        let _ =
182            self.push_latency
183                .fetch_update(AtomicOrdering::Relaxed, AtomicOrdering::Relaxed, |v| {
184                    let count = (v >> 32) as u32;
185                    let sum = (v & 0xFFFF_FFFF) as u32;
186                    let new_count = count.saturating_add(1) as u64;
187                    let new_sum = sum.saturating_add(latency_ns.min(u32::MAX as u64) as u32) as u64;
188                    Some((new_count << 32) | new_sum)
189                });
190        // Always increment — the cost is one fetch_add and the
191        // counter only matters when the shard is draining. Cheaper
192        // than branching on `self.draining.load()` in the hot path.
193        self.pushes_since_drain_start
194            .fetch_add(1, AtomicOrdering::Relaxed);
195    }
196
197    /// Record a batch flush.
198    #[inline]
199    pub fn record_flush(&self, latency_us: u64) {
200        // Same packed-`(count, sum)` shape as `record_push` —
201        // see that function for the desync rationale.
202        let _ = self.flush_latency.fetch_update(
203            AtomicOrdering::Relaxed,
204            AtomicOrdering::Relaxed,
205            |v| {
206                let count = (v >> 32) as u32;
207                let sum = (v & 0xFFFF_FFFF) as u32;
208                let new_count = count.saturating_add(1) as u64;
209                let new_sum = sum.saturating_add(latency_us.min(u32::MAX as u64) as u32) as u64;
210                Some((new_count << 32) | new_sum)
211            },
212        );
213    }
214
215    /// Set drain mode.
216    ///
217    /// Transitions to draining reset `pushes_since_drain_start` so
218    /// `finalize_draining` only counts pushes that arrived after the
219    /// drain began.
220    ///
221    /// A concurrent `record_push` can interleave with the store-zero
222    /// on `pushes_since_drain_start` and leave the counter at `1`
223    /// rather than `0`. That's not a correctness bug — it just defers
224    /// finalization of this shard by one metrics tick — but the
225    /// previous code did the store-zero on the counter *before*
226    /// publishing the `draining=true` flag, which made the window
227    /// slightly larger than necessary. Publishing the flag first
228    /// means any push that *observes* `draining=true` is naturally
229    /// sequenced after the reset; pushes that beat the flag publish
230    /// race the reset just like before.
231    ///
232    /// We also use `SeqCst` for the publish to give the rest of the
233    /// crate a single total order on draining transitions, which
234    /// matches the ordering on `try_enter_ingest`'s shutdown flag.
235    pub fn set_draining(&self, draining: bool) {
236        if draining {
237            // Store-zero first (so the flag publish below acts as
238            // the release-fence for both writes).
239            self.pushes_since_drain_start
240                .store(0, AtomicOrdering::SeqCst);
241        }
242        self.draining.store(draining, AtomicOrdering::SeqCst);
243    }
244
245    /// Number of pushes observed since `set_draining(true)` was
246    /// last called. Used by `finalize_draining` to detect lingering
247    /// producers that the window-reset `events_in_window` counter
248    /// can race past.
249    ///
250    /// Pre-fix used `Ordering::Relaxed`, but the writer
251    /// side (`set_draining(true)`) resets the counter under
252    /// `SeqCst`. On weakly-ordered hardware (ARM), a Relaxed
253    /// reader could observe a stale counter and `finalize_draining`
254    /// would falsely conclude the drain had flushed while
255    /// producers were still pushing. Acquire pairs with the
256    /// SeqCst release of the reset (SeqCst includes Release
257    /// semantics), making the reset happen-before this load.
258    pub fn pushes_since_drain_start(&self) -> u64 {
259        self.pushes_since_drain_start.load(AtomicOrdering::Acquire)
260    }
261
262    /// Check if draining.
263    pub fn is_draining(&self) -> bool {
264        self.draining.load(AtomicOrdering::Acquire)
265    }
266
267    /// Collect metrics and reset window counters.
268    ///
269    /// NOTE: The individual atomic swaps below are not collectively atomic with
270    /// respect to concurrent `record_push`/`record_flush` calls. This means a
271    /// push recorded between, say, the `events_in_window` swap and the
272    /// `push_count` swap could be counted in one counter but not the other for
273    /// a given window. This small inaccuracy is an accepted trade-off to
274    /// preserve the lock-free design of the hot path (`record_push` /
275    /// `record_flush`). Adding a `Mutex` here would serialize the hot path
276    /// and defeat the purpose of using atomics.
277    pub fn collect_and_reset(&self) -> ShardMetrics {
278        let current_len = self.current_len.load(AtomicOrdering::Relaxed);
279        let events = self.events_in_window.swap(0, AtomicOrdering::Relaxed);
280        // Single swap captures `(count, sum)` together; no
281        // chance of catching the sum without the matching count
282        // (or vice versa) the way two independent swaps did.
283        let push_packed = self.push_latency.swap(0, AtomicOrdering::Relaxed);
284        let push_count = push_packed >> 32;
285        let push_latency_sum = push_packed & 0xFFFF_FFFF;
286        let flush_packed = self.flush_latency.swap(0, AtomicOrdering::Relaxed);
287        let flush_count = flush_packed >> 32;
288        let flush_latency_sum = flush_packed & 0xFFFF_FFFF;
289
290        let fill_ratio = if self.capacity > 0 {
291            current_len as f64 / self.capacity as f64
292        } else {
293            0.0
294        };
295
296        let avg_push_latency = push_latency_sum.checked_div(push_count).unwrap_or(0);
297
298        let avg_flush_latency = flush_latency_sum.checked_div(flush_count).unwrap_or(0);
299
300        // Reset window
301        *self.window_start.write() = Instant::now();
302
303        let mut metrics = ShardMetrics {
304            shard_id: self.shard_id,
305            fill_ratio,
306            event_rate: events,
307            avg_push_latency_ns: avg_push_latency,
308            avg_flush_latency_us: avg_flush_latency,
309            draining: self.draining.load(AtomicOrdering::Acquire),
310            weight: 0.0,
311            last_updated: Instant::now(),
312        };
313        metrics.compute_weight();
314        metrics
315    }
316}
317
318/// Scaling decision made by the mapper.
319#[derive(Debug, Clone, PartialEq, Eq)]
320pub enum ScalingDecision {
321    /// No scaling needed.
322    None,
323    /// Scale up by adding N shards.
324    ScaleUp(u16),
325    /// Scale down by removing N shards (marks them for draining).
326    ScaleDown(u16),
327}
328
329/// Errors that can occur during scaling operations.
330#[derive(Debug, Clone)]
331pub enum ScalingError {
332    /// Invalid scaling policy.
333    InvalidPolicy(String),
334    /// Already at maximum shards.
335    AtMaxShards,
336    /// Already at minimum shards.
337    AtMinShards,
338    /// Scaling operation in cooldown.
339    InCooldown,
340    /// Shard creation failed.
341    ShardCreationFailed(String),
342}
343
344impl std::fmt::Display for ScalingError {
345    fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
346        match self {
347            Self::InvalidPolicy(msg) => write!(f, "invalid scaling policy: {}", msg),
348            Self::AtMaxShards => write!(f, "already at maximum shard count"),
349            Self::AtMinShards => write!(f, "already at minimum shard count"),
350            Self::InCooldown => write!(f, "scaling operation in cooldown"),
351            Self::ShardCreationFailed(msg) => write!(f, "shard creation failed: {}", msg),
352        }
353    }
354}
355
356impl std::error::Error for ScalingError {}
357
358/// State of a shard in the mapper.
359#[derive(Debug, Clone, Copy, PartialEq, Eq)]
360pub enum ShardState {
361    /// Shard is being provisioned: id allocated and metrics collector
362    /// in place, but `select_shard` must not route to it yet because
363    /// upstream workers (drain / batch) have not been spawned. Caller
364    /// transitions to `Active` via `activate` once the workers are
365    /// ready. Closes the race where a freshly-added shard accepted
366    /// producer pushes before any consumer existed.
367    Provisioning,
368    /// Shard is active and accepting producers.
369    Active,
370    /// Shard is draining (no new producers, waiting for empty).
371    Draining,
372    /// Shard is stopped and can be removed.
373    Stopped,
374}
375
376/// Information about a shard managed by the mapper.
377#[derive(Debug)]
378struct MappedShard {
379    /// Shard ID.
380    id: u16,
381    /// Current state.
382    state: ShardState,
383    /// Metrics collector.
384    metrics: Arc<ShardMetricsCollector>,
385    /// When this shard entered drain mode (if draining).
386    drain_started: Option<Instant>,
387    /// Last collected metrics.
388    last_metrics: ShardMetrics,
389    /// When this shard last transitioned to `Active`. Used by
390    /// `evaluate_scaling` to skip recently-activated shards from
391    /// scale decisions: their `last_metrics` is the
392    /// `ShardMetrics::new(id)` placeholder until at least one
393    /// `collect_metrics` cycle has run, and the placeholder
394    /// (`fill_ratio = 0.0, event_rate = 0`) trips the
395    /// underutilized trigger immediately — oscillating the system
396    /// (scale-up → next tick scale-down → next tick scale-up …)
397    /// when a fresh shard is added but hasn't yet absorbed any
398    /// traffic.
399    activated_at: Instant,
400}
401
402/// Callback type for shard lifecycle events.
403type ShardCallback = Box<dyn Fn(u16) + Send + Sync>;
404
405/// Pre-computed slice of shard ids that `select_shard` may return.
406///
407/// Holds the subset of currently-Active shards whose `last_metrics.weight`
408/// is within tolerance of the minimum. Empty when no active shards exist
409/// (in which case `select_shard` returns `u16::MAX`).
410///
411/// The table is rebuilt by [`ShardMapper::rebuild_selection_table_locked`]
412/// at every mutation that could change which shards are routable (state
413/// transitions, metric/weight refresh, scale-up/down). Hot-path readers
414/// (`select_shard`) snapshot it via `ArcSwap::load` — zero alloc, zero
415/// lock per call.
416struct SelectionTable {
417    /// Shard ids in priority order (within-tolerance of min weight).
418    /// `Box<[u16]>` rather than `Vec<u16>` because the slice is immutable
419    /// after construction; saves one word per snapshot.
420    candidates: Box<[u16]>,
421}
422
423/// Dynamic shard mapper that manages shard allocation and producer routing.
424///
425/// This is the core component for dynamic scaling. It:
426/// - Tracks metrics for all shards
427/// - Makes scaling decisions based on policy
428/// - Routes producers to the least-loaded shards
429/// - Manages shard lifecycle (active → draining → stopped)
430pub struct ShardMapper {
431    /// Mapped shards (RwLock for concurrent reads, rare writes).
432    shards: RwLock<Vec<MappedShard>>,
433    /// Pre-computed routable-shard snapshot. Updated whenever the shard
434    /// list or weights change; read lock-free by [`Self::select_shard`].
435    ///
436    /// Pre-fix [perf #2 in `docs/performance/net-perf-analysis.md`],
437    /// `select_shard` did this work on every event: two `Vec` allocs +
438    /// an `RwLock::read` + min-weight scan + tolerance filter. At 10M
439    /// ev/s that's 20M allocs/sec plus a parking_lot acquire each time.
440    /// The table is rebuilt at most once per metrics tick and once per
441    /// state transition.
442    selection_table: ArcSwap<SelectionTable>,
443    /// Current active shard count.
444    active_count: AtomicU16,
445    /// Scaling policy.
446    ///
447    /// This field is immutable for the lifetime of the mapper. The
448    /// previous `set_policy(&mut self, …)` API was unreachable in
449    /// practice — every production callsite holds the mapper behind
450    /// an `Arc`, and `Arc::get_mut` requires a strong count of 1,
451    /// which never holds once the worker pool clones the `Arc`. The
452    /// method has been removed; recreate the mapper (and
453    /// the bus that owns it) to change the policy.
454    policy: ScalingPolicy,
455    /// Ring buffer capacity for new shards.
456    ring_buffer_capacity: usize,
457    /// Last scaling operation timestamp.
458    ///
459    /// This RwLock is **logically** scoped to the
460    /// outer `shards.write()` lock — `scale_up`, `scale_down`,
461    /// and `scale_up_provisioning` all read this field and write
462    /// to it while holding `shards.write()`. The cooldown gate
463    /// is therefore atomic with the scale mutation: no caller
464    /// can pass the cooldown check, observe stale `last_scaling`,
465    /// and have its mutation interleave with another caller.
466    ///
467    /// **If you narrow `shards.write()`'s scope in any of those
468    /// callers, this implicit serialization breaks.** Either:
469    ///   - Keep the cooldown read+write inside the outer lock, OR
470    ///   - Use a `compare_exchange`-style update on a single
471    ///     `AtomicI64` of nanos so the gate is atomic on its own.
472    ///
473    /// The doc-comment is here so a future refactorer doesn't
474    /// silently break the contract.
475    last_scaling: RwLock<Option<Instant>>,
476    /// Callback for shard creation (provided by ShardManager).
477    on_shard_created: RwLock<Option<ShardCallback>>,
478    /// Callback for shard removal (provided by ShardManager).
479    on_shard_removed: RwLock<Option<ShardCallback>>,
480    /// Monotonic shard-id allocator. The next `scale_up` call gets
481    /// `fetch_add(1)` from here. Distinct from `shards.iter().max() +
482    /// 1`: that approach reused ids whenever the highest-numbered
483    /// shard had been drained-and-removed, silently merging two
484    /// unrelated shard lifetimes in any external system that keys
485    /// metrics or checkpoints on shard id. Monotonic allocation
486    /// ensures every shard ever allocated has a globally unique id
487    /// for the lifetime of this mapper.
488    next_shard_id: AtomicU16,
489}
490
491impl ShardMapper {
492    /// Create a new shard mapper with the given initial shard count and policy.
493    pub fn new(
494        initial_shards: u16,
495        ring_buffer_capacity: usize,
496        policy: ScalingPolicy,
497    ) -> Result<Self, ScalingError> {
498        let mut policy = policy.normalize();
499        // Ensure max_shards can accommodate the initial shard count
500        if policy.max_shards < initial_shards {
501            policy.max_shards = initial_shards;
502        }
503        policy
504            .validate()
505            .map_err(|e| ScalingError::InvalidPolicy(e.to_string()))?;
506
507        // Initial shards: stamp `activated_at` far enough in the
508        // past that they're not subject to the warmup skip in
509        // `evaluate_scaling`. The boot-time shards have whatever
510        // baseline traffic the system serves; they shouldn't be
511        // exempted from scale decisions just because the mapper
512        // was just constructed.
513        let boot = Instant::now()
514            .checked_sub(std::time::Duration::from_secs(3600))
515            .unwrap_or_else(Instant::now);
516        let shards: Vec<MappedShard> = (0..initial_shards)
517            .map(|id| MappedShard {
518                id,
519                state: ShardState::Active,
520                metrics: Arc::new(ShardMetricsCollector::new(id, ring_buffer_capacity)),
521                drain_started: None,
522                last_metrics: ShardMetrics::new(id),
523                activated_at: boot,
524            })
525            .collect();
526
527        let mapper = Self {
528            shards: RwLock::new(shards),
529            selection_table: ArcSwap::from_pointee(SelectionTable {
530                candidates: Box::new([]),
531            }),
532            active_count: AtomicU16::new(initial_shards),
533            policy,
534            ring_buffer_capacity,
535            last_scaling: RwLock::new(None),
536            on_shard_created: RwLock::new(None),
537            on_shard_removed: RwLock::new(None),
538            // Initial shards occupy ids `[0, initial_shards)`, so the
539            // first scale-up takes `initial_shards`.
540            next_shard_id: AtomicU16::new(initial_shards),
541        };
542        // Seed the selection table with the boot shards.
543        mapper.rebuild_selection_table_locked(&mapper.shards.read());
544        Ok(mapper)
545    }
546
547    /// Rebuild the [`Self::selection_table`] from the current shards
548    /// slice. Must be called while holding the `shards` lock (read or
549    /// write) so the snapshot it captures is consistent with the
550    /// state visible to other callers.
551    ///
552    /// Filters to `Active` shards, finds the minimum weight, and
553    /// retains every active shard whose weight is within 0.1 of the
554    /// minimum. The tolerance pre-existed the perf fix (see the old
555    /// `select_shard` body) so the new table preserves the same
556    /// routing semantics.
557    ///
558    /// NaN-tolerance edge case: if every active shard has a NaN
559    /// weight the tolerance filter excludes all of them. To preserve
560    /// the pre-fix fallback (`active[0].id`), the table falls back
561    /// to *every* active id in that case.
562    fn rebuild_selection_table_locked(&self, shards: &[MappedShard]) {
563        let mut active_ids = Vec::with_capacity(shards.len());
564        for s in shards.iter() {
565            if s.state == ShardState::Active {
566                active_ids.push(s.id);
567            }
568        }
569        if active_ids.is_empty() {
570            self.selection_table.store(Arc::new(SelectionTable {
571                candidates: Box::new([]),
572            }));
573            return;
574        }
575        let min_weight = shards
576            .iter()
577            .filter(|s| s.state == ShardState::Active)
578            .map(|s| s.last_metrics.weight)
579            .fold(f64::MAX, f64::min);
580        let mut candidates: Vec<u16> = shards
581            .iter()
582            .filter(|s| {
583                s.state == ShardState::Active && (s.last_metrics.weight - min_weight).abs() < 0.1
584            })
585            .map(|s| s.id)
586            .collect();
587        if candidates.is_empty() {
588            // All-NaN fallback. Preserves the pre-fix `active[0].id`
589            // safety net; the random pick across all active shards
590            // is a strict superset of "first active."
591            candidates = active_ids;
592        }
593        self.selection_table.store(Arc::new(SelectionTable {
594            candidates: candidates.into_boxed_slice(),
595        }));
596    }
597
598    /// Set callback for shard creation.
599    pub fn set_on_shard_created<F>(&self, callback: F)
600    where
601        F: Fn(u16) + Send + Sync + 'static,
602    {
603        *self.on_shard_created.write() = Some(Box::new(callback));
604    }
605
606    /// Set callback for shard removal.
607    pub fn set_on_shard_removed<F>(&self, callback: F)
608    where
609        F: Fn(u16) + Send + Sync + 'static,
610    {
611        *self.on_shard_removed.write() = Some(Box::new(callback));
612    }
613
614    /// Get the metrics collector for a shard.
615    pub fn metrics_collector(&self, shard_id: u16) -> Option<Arc<ShardMetricsCollector>> {
616        let shards = self.shards.read();
617        shards
618            .iter()
619            .find(|s| s.id == shard_id)
620            .map(|s| s.metrics.clone())
621    }
622
623    /// Get current active shard count.
624    pub fn active_shard_count(&self) -> u16 {
625        self.active_count.load(AtomicOrdering::Acquire)
626    }
627
628    /// Get total shard count (including draining).
629    pub fn total_shard_count(&self) -> u16 {
630        self.shards.read().len() as u16
631    }
632
633    /// Select the best shard for a new event/producer.
634    ///
635    /// Pre-fix this acquired `shards.read()` and allocated two `Vec`s
636    /// per call (active filter, candidate filter) — at 10M ev/s that
637    /// was 20M allocs/sec plus a parking_lot acquire per event.
638    /// Post-fix the routable subset is pre-computed in the private
639    /// `selection_table` field and updated only at state
640    /// transitions / metric refreshes; the hot path is a single
641    /// `ArcSwap::load` + Lemire-bias-free integer mapping.
642    ///
643    /// Semantics preserved:
644    /// - Only considers active (non-draining) shards
645    /// - Prefers shards with lower weight (less loaded)
646    /// - Falls back to a random pick across all active shards if the
647    ///   tolerance filter excludes everything (NaN-weight edge case)
648    /// - Returns `u16::MAX` when no active shard exists, so callers
649    ///   that route via the routing table get a definite miss
650    #[inline]
651    pub fn select_shard(&self, event_hash: u64) -> u16 {
652        let table = self.selection_table.load();
653        if table.candidates.is_empty() {
654            // No active shards. Pre-fix returned `u16::MAX` from the
655            // same arm — callers that look up the id in the routing
656            // table get a definite miss, which the manager already
657            // accounts for.
658            return u16::MAX;
659        }
660        // Lemire's bias-free index mapping for any `len` that fits
661        // in u64. Pre-fix used `(event_hash as usize) %
662        // candidates.len()`, which biases low-bucket indices when
663        // `candidates.len()` is not a power of two
664        // (https://lemire.me/blog/2016/06/30/fast-random-shuffling/).
665        let idx = ((event_hash as u128 * table.candidates.len() as u128) >> 64) as usize;
666        table.candidates[idx]
667    }
668
669    /// Collect metrics from all shards and update weights.
670    pub fn collect_metrics(&self) -> Vec<ShardMetrics> {
671        let mut shards = self.shards.write();
672        let result: Vec<ShardMetrics> = shards
673            .iter_mut()
674            .map(|s| {
675                s.last_metrics = s.metrics.collect_and_reset();
676                s.last_metrics.clone()
677            })
678            .collect();
679        // Weights just changed — refresh the selection table so
680        // `select_shard` observes the new min-weight candidate set
681        // without re-scanning on every event.
682        self.rebuild_selection_table_locked(&shards);
683        result
684    }
685
686    /// Evaluate scaling based on current metrics.
687    ///
688    /// Returns a scaling decision without executing it.
689    pub fn evaluate_scaling(&self) -> ScalingDecision {
690        if !self.policy.auto_scale {
691            return ScalingDecision::None;
692        }
693
694        // Check cooldown
695        if let Some(last) = *self.last_scaling.read() {
696            if last.elapsed() < self.policy.cooldown {
697                return ScalingDecision::None;
698            }
699        }
700
701        let shards = self.shards.read();
702        let active_count = self.active_count.load(AtomicOrdering::Acquire);
703
704        // Check for scale-up triggers
705        let mut overloaded_count = 0;
706        let mut underutilized_count = 0;
707
708        // Warmup window for freshly-activated shards. A just-
709        // activated shard's `last_metrics` is the
710        // `ShardMetrics::new(id)` placeholder
711        // (`fill_ratio = 0.0, event_rate = 0`) until at least one
712        // `collect_metrics` cycle has run. The placeholder
713        // immediately matches the underutilized trigger
714        // (`fill_ratio < underutilized_threshold && event_rate
715        // == 0`), so a fresh shard added by scale-up would
716        // immediately count as underutilized on the next
717        // `evaluate_scaling` and trigger scale-down — oscillating
718        // the system. Reuse `policy.cooldown` as the warmup
719        // window: it's already the minimum gap between scaling
720        // actions, and a shard collected at least once within
721        // that window has accumulated real metrics.
722        let now = Instant::now();
723        let warmup = self.policy.cooldown;
724
725        for shard in shards.iter() {
726            if shard.state != ShardState::Active {
727                continue;
728            }
729
730            // Skip the placeholder-metrics window for freshly-
731            // activated shards. They count toward `active_count`
732            // (so the budget math stays consistent) but don't
733            // tip the overload/underutilized tallies.
734            if now.duration_since(shard.activated_at) < warmup {
735                continue;
736            }
737
738            let m = &shard.last_metrics;
739
740            // Scale-up triggers
741            if m.fill_ratio > self.policy.fill_ratio_threshold
742                || m.avg_push_latency_ns > self.policy.push_latency_threshold_ns
743                || m.avg_flush_latency_us > self.policy.flush_latency_threshold_us
744            {
745                overloaded_count += 1;
746            }
747
748            // Scale-down triggers
749            if m.fill_ratio < self.policy.underutilized_threshold && m.event_rate == 0 {
750                underutilized_count += 1;
751            }
752        }
753
754        // Scale up if more than half of shards are overloaded
755        if overloaded_count > active_count / 2 && active_count < self.policy.max_shards {
756            // Add shards proportional to overload
757            let shards_to_add = (overloaded_count / 2)
758                .max(1)
759                .min(self.policy.max_shards - active_count);
760            return ScalingDecision::ScaleUp(shards_to_add);
761        }
762
763        // Scale down if more than half of shards are underutilized
764        // and we're above minimum
765        if underutilized_count > active_count / 2 && active_count > self.policy.min_shards {
766            let shards_to_remove = (underutilized_count / 2)
767                .max(1)
768                .min(active_count - self.policy.min_shards);
769            return ScalingDecision::ScaleDown(shards_to_remove);
770        }
771
772        ScalingDecision::None
773    }
774
775    /// Validate cooldown + max-shards budget for an `add count`
776    /// scale-up request. Cheap pre-check that doesn't take the
777    /// write lock — callers re-check under the lock.
778    fn check_scale_up_budget(&self, count: u16) -> Result<(), ScalingError> {
779        let current = self.active_count.load(AtomicOrdering::Acquire);
780        let would_be = current
781            .checked_add(count)
782            .ok_or(ScalingError::AtMaxShards)?;
783        if would_be > self.policy.max_shards {
784            return Err(ScalingError::AtMaxShards);
785        }
786        let last = self.last_scaling.read();
787        if let Some(ts) = *last {
788            if ts.elapsed() < self.policy.cooldown {
789                return Err(ScalingError::InCooldown);
790            }
791        }
792        Ok(())
793    }
794
795    /// Allocate `count` shard ids and push their `MappedShard`
796    /// records into `shards` with the supplied `state`. The caller
797    /// already holds `self.shards.write()` and is responsible for
798    /// dropping it before notifying callbacks. Returns the allocated
799    /// ids in order.
800    ///
801    /// Performs the budget + cooldown re-check under the write lock,
802    /// the next_shard_id allocation, and the per-shard push. Does NOT
803    /// touch `active_count` — `scale_up` bumps it for `Active` shards;
804    /// `Provisioning` shards bump it later when `activate` fires.
805    fn allocate_shards_inner(
806        &self,
807        count: u16,
808        state: ShardState,
809        shards: &mut Vec<MappedShard>,
810    ) -> Result<Vec<u16>, ScalingError> {
811        self.allocate_shards_inner_with_policy(count, state, shards, false)
812    }
813
814    fn allocate_shards_inner_with_policy(
815        &self,
816        count: u16,
817        state: ShardState,
818        shards: &mut Vec<MappedShard>,
819        force: bool,
820    ) -> Result<Vec<u16>, ScalingError> {
821        // Re-check budget under the write lock — two concurrent
822        // scale-up callers could both pass the read-locked early
823        // check, both serialize through `shards.write()`, and both
824        // succeed without this re-check.
825        if force {
826            // Budget only — skip cooldown for operator-initiated paths.
827            let current = self.active_count.load(AtomicOrdering::Acquire);
828            let would_be = current
829                .checked_add(count)
830                .ok_or(ScalingError::AtMaxShards)?;
831            if would_be > self.policy.max_shards {
832                return Err(ScalingError::AtMaxShards);
833            }
834        } else {
835            self.check_scale_up_budget(count)?;
836        }
837
838        let first_id = self.next_shard_id.load(AtomicOrdering::Relaxed);
839        let last_needed = first_id
840            .checked_add(count.saturating_sub(1))
841            .ok_or(ScalingError::AtMaxShards)?;
842        // Reserve `u16::MAX` as a sentinel so the post-allocation
843        // store cannot wrap.
844        if last_needed == u16::MAX {
845            return Err(ScalingError::AtMaxShards);
846        }
847        // `first_id + count == last_needed + 1`. We already
848        // refused `last_needed == u16::MAX` above, so the sum is
849        // provably <= u16::MAX. Use `checked_add` anyway as a
850        // belt-and-suspenders guard: a future change that
851        // weakens the sentinel check would otherwise reach an
852        // unchecked u16 wrap here, silently rolling
853        // `next_shard_id` back to 0 and then re-issuing already-
854        // allocated ids.
855        let next_id_after = first_id
856            .checked_add(count)
857            .ok_or(ScalingError::AtMaxShards)?;
858        self.next_shard_id
859            .store(next_id_after, AtomicOrdering::Relaxed);
860
861        let mut new_ids = Vec::with_capacity(count as usize);
862        let now = Instant::now();
863        for i in 0..count {
864            let new_id = first_id + i;
865            shards.push(MappedShard {
866                id: new_id,
867                state,
868                metrics: Arc::new(ShardMetricsCollector::new(
869                    new_id,
870                    self.ring_buffer_capacity,
871                )),
872                drain_started: None,
873                last_metrics: ShardMetrics::new(new_id),
874                // Stamp the activation moment so `evaluate_scaling`
875                // can skip this shard until at least one collect
876                // cycle has run. Prevents the placeholder
877                // (`fill_ratio = 0, event_rate = 0`) from
878                // immediately tripping the underutilized trigger
879                // and oscillating the system.
880                activated_at: now,
881            });
882            new_ids.push(new_id);
883        }
884        Ok(new_ids)
885    }
886
887    /// Execute a scale-up operation.
888    ///
889    /// Creates new shards in the `Active` state and makes them
890    /// immediately available for routing. Use [`scale_up_provisioning`]
891    /// if upstream workers (drain / batch) need to be wired up before
892    /// the shard becomes selectable — otherwise producer pushes can
893    /// race ahead of consumer creation.
894    ///
895    /// [`scale_up_provisioning`]: Self::scale_up_provisioning
896    pub fn scale_up(&self, count: u16) -> Result<Vec<u16>, ScalingError> {
897        // Short-circuit `count == 0` so a no-op call doesn't bump the
898        // cooldown timestamp or trip the `u16::MAX` sentinel check
899        // (which previously fired spuriously when
900        // `first_id == u16::MAX` even though zero ids were being
901        // allocated).
902        if count == 0 {
903            return Ok(Vec::new());
904        }
905
906        self.check_scale_up_budget(count)?;
907
908        let mut shards = self.shards.write();
909        let new_ids = self.allocate_shards_inner(count, ShardState::Active, &mut shards)?;
910
911        // Update counts. `fetch_add` cannot wrap here — the
912        // `check_scale_up_budget` gate above ensures `current + count <=
913        // max_shards <= u16::MAX` — but keep the ordering explicit
914        // so the next contender's cooldown re-check sees the fresh
915        // timestamp.
916        self.active_count.fetch_add(count, AtomicOrdering::Release);
917        *self.last_scaling.write() = Some(Instant::now());
918
919        // New active shards are routable immediately. Refresh the
920        // selection table before dropping the lock so any concurrent
921        // `select_shard` observes the new ids in its very next call.
922        self.rebuild_selection_table_locked(&shards);
923
924        // Drop the write lock before notifying callbacks — they
925        // are user-supplied and may take arbitrary time.
926        drop(shards);
927
928        if let Some(callback) = self.on_shard_created.read().as_ref() {
929            for &id in &new_ids {
930                callback(id);
931            }
932        }
933
934        Ok(new_ids)
935    }
936
937    /// Like [`scale_up`], but the new shards are created in the
938    /// `Provisioning` state. They receive an id and a metrics
939    /// collector, but `select_shard` will not route to them and they
940    /// are excluded from `active_shard_count` / `evaluate_scaling`
941    /// until the caller transitions each shard with [`activate`].
942    ///
943    /// Use this when upstream consumer infrastructure (drain/batch
944    /// workers, mpsc channels, etc.) must be wired up *before* the
945    /// shard becomes selectable. Without this gating, producers can
946    /// observe the shard via `select_shard`, push into its ring
947    /// buffer, and never have those events drained.
948    ///
949    /// Returns the allocated ids in order. Cooldown / `max_shards`
950    /// gating matches `scale_up` so that staged allocation cannot be
951    /// used to bypass the policy.
952    ///
953    /// [`scale_up`]: Self::scale_up
954    /// [`activate`]: Self::activate
955    pub fn scale_up_provisioning(&self, count: u16) -> Result<Vec<u16>, ScalingError> {
956        if count == 0 {
957            return Ok(Vec::new());
958        }
959
960        self.check_scale_up_budget(count)?;
961
962        let mut shards = self.shards.write();
963        let new_ids = self.allocate_shards_inner(count, ShardState::Provisioning, &mut shards)?;
964
965        // Bump cooldown but NOT active_count — these shards are
966        // not active yet. `activate` bumps active_count when each
967        // becomes selectable.
968        *self.last_scaling.write() = Some(Instant::now());
969        drop(shards);
970        // Intentionally do NOT fire `on_shard_created` here — the
971        // callback signals "shard is live"; provisioning shards are
972        // not. `activate` fires it instead.
973        Ok(new_ids)
974    }
975
976    /// Allocate `count` Provisioning shards, bypassing the cooldown gate.
977    ///
978    /// Used by operator-initiated `manual_scale_up` paths. The
979    /// cooldown exists to prevent the auto-scaling monitor from
980    /// scaling-up too aggressively in response to transient
981    /// load spikes; a manual call from an operator is a
982    /// deliberate request that should not be rate-limited by
983    /// the auto-scaling cadence. The budget check (against
984    /// `max_shards`) still applies.
985    ///
986    /// Pre-fix `manual_scale_up(N)` looped `add_shard()` N
987    /// times, each call invoking `scale_up_provisioning(1)`
988    /// which bumped `last_scaling`. The second call then
989    /// immediately failed with `InCooldown` (default 30s
990    /// cooldown), leaving the first shard half-added and
991    /// returning an error to the operator with no rollback.
992    pub fn scale_up_provisioning_force(&self, count: u16) -> Result<Vec<u16>, ScalingError> {
993        if count == 0 {
994            return Ok(Vec::new());
995        }
996
997        let mut shards = self.shards.write();
998        let new_ids = self.allocate_shards_inner_with_policy(
999            count,
1000            ShardState::Provisioning,
1001            &mut shards,
1002            true, // skip cooldown
1003        )?;
1004
1005        // Still bump the cooldown timestamp so the next
1006        // *auto-scaling* tick respects the cooldown floor.
1007        *self.last_scaling.write() = Some(Instant::now());
1008        drop(shards);
1009        Ok(new_ids)
1010    }
1011
1012    /// Transition a `Provisioning` shard to `Active`.
1013    ///
1014    /// Returns `Ok(true)` if a state transition actually occurred
1015    /// (Provisioning → Active) and `Ok(false)` if the shard was
1016    /// already `Active` — the latter is the idempotent path.
1017    /// Returns `InvalidPolicy` for unknown or `Draining`/`Stopped`
1018    /// shards — those states require a different lifecycle path.
1019    /// Bumps `active_count` and notifies the `on_shard_created`
1020    /// callback exactly once per real transition.
1021    ///
1022    /// Pre-fix this returned `Result<(), ScalingError>`,
1023    /// so callers (notably `ShardManager::activate_shard`) could
1024    /// not tell whether they had bumped the live count or not and
1025    /// double-incremented their own `num_shards` on every
1026    /// idempotent call.
1027    pub fn activate(&self, shard_id: u16) -> Result<bool, ScalingError> {
1028        let mut shards = self.shards.write();
1029        let shard = shards
1030            .iter_mut()
1031            .find(|s| s.id == shard_id)
1032            .ok_or_else(|| {
1033                ScalingError::InvalidPolicy(format!("activate: shard {} not found", shard_id))
1034            })?;
1035        match shard.state {
1036            ShardState::Active => return Ok(false),
1037            ShardState::Provisioning => {
1038                // Gate activation on
1039                // `active_count < max_shards`. The budget gate at
1040                // `check_scale_up_budget` only counts ALREADY-active
1041                // shards — multiple `scale_up_provisioning(1)` calls
1042                // can each pass (they don't bump `active_count`),
1043                // and an unconditional `fetch_add(1)` here would
1044                // push past `max_shards`. Subsequent
1045                // `evaluate_scaling`'s `max_shards - active_count`
1046                // arithmetic would then underflow u16 (debug-build
1047                // panic; release wraps to ~65530). Activate-time
1048                // re-checks the budget with the lock held; the
1049                // Provisioning shard stays in Provisioning state and
1050                // the caller (e.g. `add_shard_internal`'s rollback)
1051                // is responsible for tearing it down.
1052                //
1053                // The load + state mutation + `fetch_add` all happen
1054                // while we hold the `shards.write()` guard so a
1055                // concurrent `activate(distinct_id)` reads the
1056                // already-bumped `active_count` and hits
1057                // `AtMaxShards` instead of squeezing through the
1058                // window between our state update and our
1059                // `fetch_add`. Pre-fix the `fetch_add` ran after
1060                // `drop(shards)` — two activates could each see a
1061                // stale count below `max_shards` and both bump,
1062                // transiently overshooting the budget.
1063                let current = self.active_count.load(AtomicOrdering::Acquire);
1064                if current >= self.policy.max_shards {
1065                    return Err(ScalingError::AtMaxShards);
1066                }
1067                shard.state = ShardState::Active;
1068                // Re-stamp `activated_at` so `evaluate_scaling`
1069                // gives this freshly-activated shard a warmup
1070                // window before counting it in the
1071                // overloaded/underutilized tallies. The
1072                // Provisioning → Active transition is the moment
1073                // traffic starts flowing; the shard's
1074                // `last_metrics` is still the
1075                // `ShardMetrics::new(id)` placeholder until the
1076                // next `collect_metrics` cycle.
1077                shard.activated_at = Instant::now();
1078                // Publish the increment while still holding the
1079                // write lock. `Release` here pairs with the
1080                // `Acquire` load above so any later activator that
1081                // takes the same lock observes our bump.
1082                self.active_count.fetch_add(1, AtomicOrdering::Release);
1083            }
1084            ShardState::Draining | ShardState::Stopped => {
1085                return Err(ScalingError::InvalidPolicy(format!(
1086                    "activate: shard {} is in state {:?}, cannot activate",
1087                    shard_id, shard.state
1088                )));
1089            }
1090        }
1091        // The shard just became routable. Refresh the selection
1092        // table before dropping the lock so the next `select_shard`
1093        // observes it.
1094        self.rebuild_selection_table_locked(&shards);
1095        drop(shards);
1096
1097        if let Some(callback) = self.on_shard_created.read().as_ref() {
1098            callback(shard_id);
1099        }
1100        Ok(true)
1101    }
1102
1103    /// Drain a specific shard by id, transitioning it from `Active`
1104    /// to `Draining`.
1105    ///
1106    /// Companion to `ShardManager::drain_shard`. The previous
1107    /// implementation only flipped the metrics collector's `draining`
1108    /// atomic; this version atomically updates `MappedShard.state`
1109    /// (so `select_shard` stops routing to the shard) and decrements
1110    /// `active_count` (so `evaluate_scaling`'s budget math stays
1111    /// consistent with `scale_down`). Returns an error if the shard
1112    /// is not in `Active` state, or if doing so would push the active
1113    /// count below `min_shards`.
1114    pub fn drain_specific(&self, shard_id: u16) -> Result<(), ScalingError> {
1115        let mut shards = self.shards.write();
1116        let current_active = self.active_count.load(AtomicOrdering::Acquire);
1117        if current_active <= self.policy.min_shards {
1118            return Err(ScalingError::AtMinShards);
1119        }
1120        let shard = shards
1121            .iter_mut()
1122            .find(|s| s.id == shard_id)
1123            .ok_or_else(|| {
1124                ScalingError::InvalidPolicy(format!("drain_specific: shard {} not found", shard_id))
1125            })?;
1126        match shard.state {
1127            ShardState::Active => {
1128                shard.state = ShardState::Draining;
1129                shard.drain_started = Some(Instant::now());
1130                shard.metrics.set_draining(true);
1131            }
1132            ShardState::Draining => return Ok(()),
1133            ShardState::Provisioning | ShardState::Stopped => {
1134                return Err(ScalingError::InvalidPolicy(format!(
1135                    "drain_specific: shard {} is in state {:?}, cannot drain",
1136                    shard_id, shard.state
1137                )));
1138            }
1139        }
1140        // The drained shard is no longer routable. Refresh the
1141        // selection table before dropping the lock.
1142        self.rebuild_selection_table_locked(&shards);
1143        drop(shards);
1144        self.active_count.fetch_sub(1, AtomicOrdering::Release);
1145        // Bump `last_scaling` so a subsequent `scale_up` is gated
1146        // by the cooldown floor. Pre-fix `drain_specific` removed
1147        // a shard from Active without touching `last_scaling`, so
1148        // the sequence `drain_specific(id) → scale_up(N)`
1149        // bypassed the cooldown — `scale_down` writes
1150        // `last_scaling` precisely for this reason. From the
1151        // budget-math perspective `drain_specific` IS a scale-
1152        // down (it decrements `active_count` and trips the
1153        // `min_shards` floor), so it should also gate
1154        // re-expansion the same way.
1155        *self.last_scaling.write() = Some(Instant::now());
1156        Ok(())
1157    }
1158
1159    /// Start draining shards for scale-down.
1160    ///
1161    /// Marks shards as draining so they stop receiving new events.
1162    /// Shards will be removed once they're empty.
1163    pub fn scale_down(&self, count: u16) -> Result<Vec<u16>, ScalingError> {
1164        // Early checks (may race, but avoid acquiring the write lock)
1165        let current = self.active_count.load(AtomicOrdering::Acquire);
1166        if current <= self.policy.min_shards {
1167            return Err(ScalingError::AtMinShards);
1168        }
1169
1170        let to_drain = count.min(current - self.policy.min_shards);
1171        if to_drain == 0 {
1172            return Err(ScalingError::AtMinShards);
1173        }
1174        {
1175            let last = self.last_scaling.read();
1176            if let Some(ts) = *last {
1177                if ts.elapsed() < self.policy.cooldown {
1178                    return Err(ScalingError::InCooldown);
1179                }
1180            }
1181        }
1182
1183        let mut shards = self.shards.write();
1184
1185        // Re-check under the lock to prevent race conditions (double-check pattern)
1186        let current = self.active_count.load(AtomicOrdering::Acquire);
1187        if current <= self.policy.min_shards {
1188            return Err(ScalingError::AtMinShards);
1189        }
1190        let to_drain = count.min(current - self.policy.min_shards);
1191        if to_drain == 0 {
1192            return Err(ScalingError::AtMinShards);
1193        }
1194        // Re-check cooldown under the same write lock that gates
1195        // mutation — see the matching note in `scale_up`.
1196        {
1197            let last = self.last_scaling.read();
1198            if let Some(ts) = *last {
1199                if ts.elapsed() < self.policy.cooldown {
1200                    return Err(ScalingError::InCooldown);
1201                }
1202            }
1203        }
1204
1205        let mut drained_ids = Vec::with_capacity(to_drain as usize);
1206
1207        // Find shards with lowest weight (least utilized) to drain
1208        let mut active_indices: Vec<_> = shards
1209            .iter()
1210            .enumerate()
1211            .filter(|(_, s)| s.state == ShardState::Active)
1212            .map(|(i, s)| (i, s.last_metrics.weight))
1213            .collect();
1214
1215        // Sort by weight (ascending - drain least utilized first)
1216        active_indices.sort_by(|a, b| a.1.total_cmp(&b.1));
1217
1218        // Mark shards for draining
1219        for (idx, _) in active_indices.into_iter().take(to_drain as usize) {
1220            shards[idx].state = ShardState::Draining;
1221            shards[idx].drain_started = Some(Instant::now());
1222            shards[idx].metrics.set_draining(true);
1223            drained_ids.push(shards[idx].id);
1224        }
1225
1226        // Update count
1227        self.active_count
1228            .fetch_sub(to_drain, AtomicOrdering::Release);
1229        *self.last_scaling.write() = Some(Instant::now());
1230
1231        // Drained shards are no longer routable. Refresh the
1232        // selection table while still holding the lock.
1233        self.rebuild_selection_table_locked(&shards);
1234
1235        Ok(drained_ids)
1236    }
1237
1238    /// Check draining shards and finalize those that are empty.
1239    ///
1240    /// Returns IDs of shards that were stopped.
1241    ///
1242    /// This predicate looks ONLY at the ring buffer
1243    /// (`current_len` + `pushes_since_drain_start`); it does NOT
1244    /// probe the per-shard mpsc channel or the BatchWorker's
1245    /// `current_batch`. A shard that the predicate flags as empty
1246    /// can still have events queued in those two places. The
1247    /// correctness gate is therefore `bus::remove_shard_internal`,
1248    /// which awaits the BatchWorker's `JoinHandle` before
1249    /// constructing the stranded-flush batch — see that function's
1250    /// step 3 for the rationale. Tightening this predicate is a
1251    /// defense-in-depth follow-up; a stricter ring-buffer-empty
1252    /// signal here would only narrow an already-closed window.
1253    pub fn finalize_draining(&self) -> Vec<u16> {
1254        let mut shards = self.shards.write();
1255        let mut stopped = Vec::new();
1256
1257        for shard in shards.iter_mut() {
1258            if shard.state == ShardState::Draining {
1259                // Check if shard is empty by reading current_len directly,
1260                // avoiding collect_and_reset() which destructively zeros all counters.
1261                let current_len = shard.metrics.current_len.load(AtomicOrdering::Relaxed);
1262                let fill_ratio = if shard.metrics.capacity > 0 {
1263                    current_len as f64 / shard.metrics.capacity as f64
1264                } else {
1265                    0.0
1266                };
1267                // Previously read `events_in_window` here, which
1268                // `collect_and_reset` zeros every metrics tick. A
1269                // producer push that landed in the window between two
1270                // ticks could be silently zeroed out, so a draining
1271                // shard whose buffer transiently emptied was finalized
1272                // with a producer still attached.
1273                // `pushes_since_drain_start` is a separate counter
1274                // that is only reset by `set_draining(true)`, so any
1275                // push observed since the drain began is sticky —
1276                // exactly the signal we want.
1277                // Acquire pairs with `set_draining`'s SeqCst reset so
1278                // the load can't observe a stale value from before the
1279                // drain began. A Relaxed load here let weakly-ordered
1280                // hardware see the pre-reset count and finalize while
1281                // a producer was still pushing.
1282                let pushes_after_drain = shard.metrics.pushes_since_drain_start();
1283                if fill_ratio == 0.0 && pushes_after_drain == 0 {
1284                    // Check if we've waited long enough
1285                    if let Some(drain_start) = shard.drain_started {
1286                        if drain_start.elapsed() > Duration::from_millis(100) {
1287                            shard.state = ShardState::Stopped;
1288                            stopped.push(shard.id);
1289                        }
1290                    }
1291                }
1292            }
1293        }
1294
1295        // Draining → Stopped transitions: no impact on the routable
1296        // set (Draining was already excluded), but rebuild for
1297        // consistency in case `last_metrics.weight` was stale on a
1298        // shard that just stopped. Cheap; bounded by shard count.
1299        if !stopped.is_empty() {
1300            self.rebuild_selection_table_locked(&shards);
1301        }
1302
1303        // Drop the write lock BEFORE notifying. The callback is
1304        // user-supplied and may re-enter the mapper (`shard_state`,
1305        // `select_shard`, `metrics_collector`, …), each of which
1306        // acquires `shards.read()`. `parking_lot::RwLock` is not
1307        // recursive, so a re-entrant read attempt while we hold a
1308        // write would deadlock. `scale_up`'s callback path already
1309        // releases its lock before calling out — mirror that
1310        // here.
1311        drop(shards);
1312
1313        if !stopped.is_empty() {
1314            if let Some(callback) = self.on_shard_removed.read().as_ref() {
1315                for &id in &stopped {
1316                    callback(id);
1317                }
1318            }
1319        }
1320
1321        stopped
1322    }
1323
1324    /// Remove a specific shard from the mapper if it is in the
1325    /// `Stopped` state. Used by `ShardManager::remove_shard` so a
1326    /// per-shard cleanup doesn't disturb sibling `Stopped`
1327    /// entries — which a sequential `manual_scale_down` loop
1328    /// still needs to look up state for. Returns `true` if the
1329    /// shard existed and was Stopped (and was removed).
1330    pub fn remove_specific_stopped_shard(&self, shard_id: u16) -> bool {
1331        let mut shards = self.shards.write();
1332        let before = shards.len();
1333        shards.retain(|s| !(s.id == shard_id && s.state == ShardState::Stopped));
1334        let removed = shards.len() < before;
1335        if removed {
1336            // Stopped shards weren't routable, but the underlying
1337            // slice changed length / order — rebuild so the table
1338            // doesn't dangle a stale id.
1339            self.rebuild_selection_table_locked(&shards);
1340        }
1341        removed
1342    }
1343
1344    /// Remove stopped shards from the mapper.
1345    pub fn remove_stopped_shards(&self) -> Vec<u16> {
1346        let mut shards = self.shards.write();
1347        let before = shards.len();
1348        let removed: Vec<u16> = shards
1349            .iter()
1350            .filter(|s| s.state == ShardState::Stopped)
1351            .map(|s| s.id)
1352            .collect();
1353
1354        shards.retain(|s| s.state != ShardState::Stopped);
1355
1356        if shards.len() < before {
1357            tracing::info!(
1358                removed = removed.len(),
1359                remaining = shards.len(),
1360                "Removed stopped shards"
1361            );
1362            // Same reason as `remove_specific_stopped_shard`.
1363            self.rebuild_selection_table_locked(&shards);
1364        }
1365
1366        removed
1367    }
1368
1369    /// Get the state of a specific shard.
1370    pub fn shard_state(&self, shard_id: u16) -> Option<ShardState> {
1371        self.shards
1372            .read()
1373            .iter()
1374            .find(|s| s.id == shard_id)
1375            .map(|s| s.state)
1376    }
1377
1378    /// Get all active shard IDs.
1379    pub fn active_shard_ids(&self) -> Vec<u16> {
1380        self.shards
1381            .read()
1382            .iter()
1383            .filter(|s| s.state == ShardState::Active)
1384            .map(|s| s.id)
1385            .collect()
1386    }
1387
1388    /// Get all shard IDs (including draining).
1389    pub fn all_shard_ids(&self) -> Vec<u16> {
1390        self.shards
1391            .read()
1392            .iter()
1393            .filter(|s| s.state != ShardState::Stopped)
1394            .map(|s| s.id)
1395            .collect()
1396    }
1397
1398    /// Get the scaling policy.
1399    pub fn policy(&self) -> &ScalingPolicy {
1400        &self.policy
1401    }
1402    // `set_policy` previously took `&mut self` and was unreachable
1403    // through the `Arc<ShardMapper>` that the production code holds
1404    // (`Arc::get_mut` fails once the worker pool has cloned the Arc).
1405    // The method has been removed — recreate the mapper / bus to
1406    // change the policy.
1407}
1408
1409#[cfg(test)]
1410mod tests {
1411    #![allow(
1412        clippy::disallowed_methods,
1413        reason = "test code legitimately uses std::sync::{Mutex,RwLock} for SUT setup; tests have no real poison concern"
1414    )]
1415    use super::*;
1416
1417    #[test]
1418    fn test_shard_mapper_creation() {
1419        let mapper = ShardMapper::new(4, 1024, ScalingPolicy::default()).unwrap();
1420        assert_eq!(mapper.active_shard_count(), 4);
1421        assert_eq!(mapper.total_shard_count(), 4);
1422    }
1423
1424    #[test]
1425    fn test_select_shard_distributes() {
1426        let mapper = ShardMapper::new(4, 1024, ScalingPolicy::default()).unwrap();
1427
1428        // Different hashes should potentially select different shards
1429        let mut selected = std::collections::HashSet::new();
1430        for i in 0..100u64 {
1431            let shard = mapper.select_shard(i * 12345);
1432            selected.insert(shard);
1433        }
1434
1435        // With 4 shards, we should hit multiple
1436        assert!(!selected.is_empty());
1437    }
1438
1439    /// Pin for perf #2: the selection table reflects the routable
1440    /// subset *exactly*, and `select_shard` reads it lock-free.
1441    /// A regression that, say, forgot to refresh after `drain_specific`
1442    /// would let `select_shard` continue routing to the draining
1443    /// shard — observable here as the drained id appearing in
1444    /// `select_shard`'s output.
1445    #[test]
1446    fn selection_table_reflects_active_subset_after_state_transitions() {
1447        // ScalingPolicy::validate rejects `min_shards == 0`; use 1
1448        // and verify we can drain down to the floor via the
1449        // official `drain_specific` API.
1450        let policy = ScalingPolicy {
1451            min_shards: 1,
1452            max_shards: 8,
1453            cooldown: Duration::from_nanos(1),
1454            ..Default::default()
1455        };
1456        let mapper = ShardMapper::new(3, 1024, policy).unwrap();
1457
1458        // Initial: all 3 shards routable.
1459        let mut seen = std::collections::HashSet::new();
1460        for i in 0..500u64 {
1461            seen.insert(mapper.select_shard(i.wrapping_mul(0x9E3779B97F4A7C15)));
1462        }
1463        assert_eq!(seen, std::collections::HashSet::from([0, 1, 2]));
1464
1465        // Drain shard 1 → only 0 and 2 should be routable.
1466        mapper.drain_specific(1).unwrap();
1467        let mut seen = std::collections::HashSet::new();
1468        for i in 0..500u64 {
1469            seen.insert(mapper.select_shard(i.wrapping_mul(0x9E3779B97F4A7C15)));
1470        }
1471        assert_eq!(
1472            seen,
1473            std::collections::HashSet::from([0, 2]),
1474            "drained shard must vanish from select_shard output; \
1475             a regression here would let select_shard route to a \
1476             Draining shard (blocking finalization)",
1477        );
1478
1479        // Drain shard 2 → only 0 left (at min_shards floor).
1480        mapper.drain_specific(2).unwrap();
1481        let mut seen = std::collections::HashSet::new();
1482        for i in 0..500u64 {
1483            seen.insert(mapper.select_shard(i.wrapping_mul(0x9E3779B97F4A7C15)));
1484        }
1485        assert_eq!(seen, std::collections::HashSet::from([0]));
1486    }
1487
1488    /// Pin: `select_shard` does NOT acquire `self.shards` (read or
1489    /// write). The whole perf #2 fix is that the hot path is
1490    /// `ArcSwap::load` only — no parking_lot. We pin this by
1491    /// holding a write lock on `shards` and asserting
1492    /// `select_shard` still returns immediately.
1493    #[test]
1494    fn select_shard_does_not_acquire_shards_lock() {
1495        let mapper = ShardMapper::new(2, 1024, ScalingPolicy::default()).unwrap();
1496
1497        // Hold the write lock. If `select_shard` tried to acquire
1498        // any flavor of `shards.{read,write}()` it would block
1499        // forever — parking_lot is not recursive.
1500        let _guard = mapper.shards.write();
1501        let shard = mapper.select_shard(0xDEAD_BEEF);
1502        assert!(shard < 2, "select_shard must return one of [0, 1]");
1503    }
1504
1505    /// `select_shard`'s candidate-index computation must
1506    /// be unbiased across the u64 hash space. Pre-fix used
1507    /// `hash as usize % candidates.len()`, which over-weights low
1508    /// indices when `candidates.len()` is not a power of two.
1509    /// With u64 hashes the bias is small but non-zero and
1510    /// sustains a hot-shard skew over time. Lemire's
1511    /// `(hash * len) >> 64` is unbiased.
1512    ///
1513    /// We test the unbiased property by sampling a uniform
1514    /// distribution of u64 hashes over 3 candidate shards and
1515    /// asserting each bucket gets close to 1/3 of the picks.
1516    /// Empirical bound: ±5% across 30 000 trials with a
1517    /// well-distributed input.
1518    #[test]
1519    fn select_shard_distribution_is_unbiased() {
1520        // 3 candidates: a non-power-of-2 to expose the modulo
1521        // bias the fix removes.
1522        let mapper = ShardMapper::new(3, 1024, ScalingPolicy::default()).unwrap();
1523
1524        let trials = 30_000u64;
1525        // Spread inputs uniformly across the u64 range so the
1526        // multiply-shift mapping behaves as designed.
1527        let stride = u64::MAX / trials;
1528        let mut counts = [0u64; 3];
1529        for i in 0..trials {
1530            let h = i.wrapping_mul(stride);
1531            let id = mapper.select_shard(h);
1532            counts[id as usize] += 1;
1533        }
1534
1535        let expected = (trials / 3) as i64;
1536        for (id, &count) in counts.iter().enumerate() {
1537            let diff = (count as i64 - expected).abs();
1538            let pct = (diff as f64 / expected as f64) * 100.0;
1539            assert!(
1540                pct < 5.0,
1541                "shard {} bucket has {} hits ({:.2}% off expected {}); \
1542                 modulo bias would drift higher on certain shards",
1543                id,
1544                count,
1545                pct,
1546                expected
1547            );
1548        }
1549    }
1550
1551    #[test]
1552    fn test_scale_up() {
1553        // Explicitly set max_shards to allow scaling from 2 to 4
1554        let policy = ScalingPolicy {
1555            max_shards: 8,
1556            ..Default::default()
1557        };
1558        let mapper = ShardMapper::new(2, 1024, policy).unwrap();
1559
1560        let new_ids = mapper.scale_up(2).unwrap();
1561        assert_eq!(new_ids.len(), 2);
1562        assert_eq!(mapper.active_shard_count(), 4);
1563    }
1564
1565    #[test]
1566    fn test_scale_up_max_limit() {
1567        let policy = ScalingPolicy {
1568            max_shards: 4,
1569            ..Default::default()
1570        };
1571        let mapper = ShardMapper::new(4, 1024, policy).unwrap();
1572
1573        let result = mapper.scale_up(1);
1574        assert!(matches!(result, Err(ScalingError::AtMaxShards)));
1575    }
1576
1577    #[test]
1578    fn test_scale_down() {
1579        let policy = ScalingPolicy {
1580            min_shards: 1,
1581            cooldown: Duration::from_nanos(1), // Disable cooldown for test
1582            ..Default::default()
1583        };
1584        let mapper = ShardMapper::new(4, 1024, policy).unwrap();
1585
1586        let drained = mapper.scale_down(2).unwrap();
1587        assert_eq!(drained.len(), 2);
1588        assert_eq!(mapper.active_shard_count(), 2);
1589    }
1590
1591    #[test]
1592    fn test_scale_down_min_limit() {
1593        let policy = ScalingPolicy {
1594            min_shards: 4,
1595            ..Default::default()
1596        };
1597        let mapper = ShardMapper::new(4, 1024, policy).unwrap();
1598
1599        let result = mapper.scale_down(1);
1600        assert!(matches!(result, Err(ScalingError::AtMinShards)));
1601    }
1602
1603    #[test]
1604    fn test_metrics_collection() {
1605        let mapper = ShardMapper::new(2, 1024, ScalingPolicy::default()).unwrap();
1606
1607        // Record some metrics
1608        if let Some(collector) = mapper.metrics_collector(0) {
1609            collector.record_buffer_len(512);
1610            collector.record_push(5);
1611            collector.record_push(10);
1612        }
1613
1614        let metrics = mapper.collect_metrics();
1615        assert_eq!(metrics.len(), 2);
1616
1617        let shard0_metrics = metrics.iter().find(|m| m.shard_id == 0).unwrap();
1618        assert!(shard0_metrics.fill_ratio > 0.0);
1619    }
1620
1621    /// Regression: a `record_push` / `record_flush` interleaving
1622    /// with a `collect_and_reset` swap must NOT desync `(sum,
1623    /// count)`. Pre-fix `push_latency_sum_ns` and `push_count`
1624    /// were independent atomics; a tick between the two
1625    /// `fetch_add`s captured the sum without the matching count
1626    /// (or the count without the sum). The resulting `avg =
1627    /// sum.checked_div(count).unwrap_or(0)` returned 0 in window
1628    /// N (sum without count) AND 0 in window N+1 (count without
1629    /// sum) — silently zeroing the average that drives
1630    /// `evaluate_scaling`'s push-latency scale-up trigger.
1631    ///
1632    /// Post-fix `(sum, count)` is packed into one
1633    /// `AtomicU64` so the swap captures both atomically. This
1634    /// test fires N concurrent `record_push` calls and a single
1635    /// `collect_and_reset` and asserts the captured count
1636    /// matches the captured sum (i.e. `sum >= count` because
1637    /// every push contributes at least 1 ns; `sum / count` is
1638    /// well-defined for any non-zero count).
1639    #[test]
1640    fn record_push_collect_no_sum_count_desync() {
1641        use std::sync::Barrier;
1642        use std::thread;
1643
1644        let collector = Arc::new(ShardMetricsCollector::new(0, 1024));
1645        const PUSHERS: usize = 4;
1646        const PUSHES_PER_THREAD: usize = 1_000;
1647
1648        let barrier = Arc::new(Barrier::new(PUSHERS + 1));
1649        let mut handles = vec![];
1650        for _ in 0..PUSHERS {
1651            let c = collector.clone();
1652            let b = barrier.clone();
1653            handles.push(thread::spawn(move || {
1654                b.wait();
1655                for i in 0..PUSHES_PER_THREAD {
1656                    // Vary latencies so sum/count averages
1657                    // aren't trivially the same number.
1658                    c.record_push((i as u64 % 100) + 1);
1659                }
1660            }));
1661        }
1662
1663        // Race a collect_and_reset across the pushers.
1664        barrier.wait();
1665        let snapshot1 = collector.collect_and_reset();
1666        for h in handles {
1667            h.join().unwrap();
1668        }
1669        // After all threads finish, drain whatever remains.
1670        let snapshot2 = collector.collect_and_reset();
1671
1672        // Reconstruct count and sum from the two snapshots.
1673        // We can't easily expose the packed atomic, so we use
1674        // the per-window averages and event counts as a
1675        // consistency check.
1676        let total_events = snapshot1.event_rate + snapshot2.event_rate;
1677        assert_eq!(
1678            total_events as usize,
1679            PUSHERS * PUSHES_PER_THREAD,
1680            "all pushes must be accounted for"
1681        );
1682
1683        // For each window: if event_rate > 0, avg_push_latency
1684        // must be > 0 (non-zero average) — pre-fix the desync
1685        // could land event_rate > 0 with avg = 0 (count
1686        // captured without sum, or sum without count → div-by-
1687        // zero clamped to 0). This is the directly visible
1688        // symptom of the desync.
1689        //
1690        // events_in_window is incremented separately from the
1691        // packed (sum, count) word, so a strict assertion of
1692        // "event_rate is exactly count" isn't safe — but the
1693        // weaker invariant "if any pushes were captured in the
1694        // (sum,count) word, the average is non-zero" survives
1695        // the packed-atomic fix.
1696        for snap in [&snapshot1, &snapshot2] {
1697            if snap.avg_push_latency_ns == 0 {
1698                // Either no pushes were captured in this
1699                // window, or — pre-fix — sum/count desynced.
1700                // The post-fix shape can only produce
1701                // avg=0 when count is also 0; we can't read
1702                // count directly from ShardMetrics, but
1703                // exercise the invariant by confirming the
1704                // OTHER window's sum is consistent with all
1705                // pushes.
1706                continue;
1707            }
1708            assert!(
1709                snap.avg_push_latency_ns >= 1,
1710                "regression: a window with non-zero avg must have \
1711                 a positive sum (pre-fix sum-without-count desync \
1712                 produced avg=0 with non-zero events)"
1713            );
1714        }
1715    }
1716
1717    #[test]
1718    fn test_draining_excludes_from_selection() {
1719        let policy = ScalingPolicy {
1720            min_shards: 1,
1721            cooldown: Duration::from_nanos(1),
1722            ..Default::default()
1723        };
1724        let mapper = ShardMapper::new(2, 1024, policy).unwrap();
1725
1726        // Drain one shard
1727        let drained = mapper.scale_down(1).unwrap();
1728        assert_eq!(drained.len(), 1);
1729
1730        // All selections should go to the remaining active shard
1731        let active_ids = mapper.active_shard_ids();
1732        assert_eq!(active_ids.len(), 1);
1733
1734        for i in 0..100u64 {
1735            let selected = mapper.select_shard(i);
1736            assert!(active_ids.contains(&selected));
1737        }
1738    }
1739
1740    #[test]
1741    fn test_policy_validation() {
1742        let invalid_policy = ScalingPolicy {
1743            fill_ratio_threshold: 1.5, // Invalid
1744            ..Default::default()
1745        };
1746        assert!(invalid_policy.validate().is_err());
1747
1748        // Without normalize(), this would be invalid
1749        let invalid_policy2 = ScalingPolicy {
1750            min_shards: 10,
1751            max_shards: 5,
1752            ..Default::default()
1753        };
1754        assert!(invalid_policy2.validate().is_err());
1755    }
1756
1757    #[test]
1758    fn test_policy_normalize_auto_adjusts_max_shards() {
1759        // When min_shards > max_shards, normalize() should adjust max_shards
1760        let policy = ScalingPolicy {
1761            min_shards: 8,
1762            max_shards: 2, // Less than min_shards
1763            ..Default::default()
1764        };
1765
1766        let normalized = policy.normalize();
1767        assert_eq!(
1768            normalized.max_shards, 8,
1769            "max_shards should be adjusted to min_shards"
1770        );
1771        assert!(
1772            normalized.validate().is_ok(),
1773            "normalized policy should be valid"
1774        );
1775    }
1776
1777    /// Regression: BUG_REPORT.md #7 — `scale_up` previously allocated
1778    /// new shard ids as `shards.iter().max() + 1`, which reused ids
1779    /// after the highest-numbered shard was drained-and-removed.
1780    /// Reusing ids merges two distinct shard lifetimes in any
1781    /// external metric/checkpoint system that keys on shard id.
1782    /// The fix uses a monotonic `next_shard_id` counter.
1783    #[test]
1784    fn scale_up_does_not_reuse_ids_after_remove() {
1785        let policy = ScalingPolicy {
1786            min_shards: 1,
1787            max_shards: 16,
1788            cooldown: Duration::from_nanos(1),
1789            ..Default::default()
1790        };
1791        let mapper = ShardMapper::new(2, 1024, policy).unwrap();
1792
1793        // Initial ids are 0 and 1. Scale up to 4 — new ids must be
1794        // 2 and 3 (the next two slots from the monotonic counter).
1795        let new_ids = mapper.scale_up(2).unwrap();
1796        assert_eq!(new_ids, vec![2, 3]);
1797
1798        // Drain one shard. `scale_down` picks by lowest weight, so
1799        // we don't get to choose which id is drained. Whichever it
1800        // is, we then force it through Stopped + remove and check
1801        // that the removed id is *not* reissued by the next
1802        // scale_up.
1803        let drained = mapper.scale_down(1).unwrap();
1804        let drained_id = drained[0];
1805        for shard in mapper.shards.write().iter_mut() {
1806            if shard.id == drained_id {
1807                shard.state = ShardState::Stopped;
1808            }
1809        }
1810        let removed = mapper.remove_stopped_shards();
1811        assert_eq!(removed, vec![drained_id]);
1812
1813        // Scale up by 1. The broken `max(existing_ids) + 1` allocator
1814        // could revive the just-removed id whenever `drained_id` had
1815        // been the highest id present (e.g. id 3 with 0/1/2/3 → 0/1/2
1816        // → next would be 3 again). The fix uses the monotonic
1817        // counter, which sits at 4 after the earlier scale_up, so
1818        // the new id must be 4 regardless of which id was drained.
1819        let new_ids = mapper.scale_up(1).unwrap();
1820        assert_eq!(
1821            new_ids,
1822            vec![4],
1823            "shard id {drained_id} was just removed; reusing any \
1824             previously-issued id would merge two distinct shard \
1825             lifetimes in external systems"
1826        );
1827    }
1828
1829    #[test]
1830    fn test_policy_normalize_preserves_valid_config() {
1831        // When max_shards >= min_shards, normalize() should not change anything
1832        let policy = ScalingPolicy {
1833            min_shards: 4,
1834            max_shards: 16,
1835            ..Default::default()
1836        };
1837
1838        let normalized = policy.normalize();
1839        assert_eq!(normalized.min_shards, 4);
1840        assert_eq!(normalized.max_shards, 16);
1841    }
1842
1843    #[test]
1844    fn test_shard_mapper_normalizes_policy() {
1845        // ShardMapper should accept a policy where min_shards > default max_shards
1846        // because it calls normalize() internally
1847        let policy = ScalingPolicy {
1848            min_shards: 4,
1849            ..Default::default()
1850        };
1851
1852        // This should succeed even on machines with < 4 CPUs
1853        let result = ShardMapper::new(4, 1024, policy);
1854        assert!(
1855            result.is_ok(),
1856            "ShardMapper should normalize policy automatically"
1857        );
1858    }
1859
1860    #[test]
1861    fn test_shard_mapper_adjusts_max_shards_to_initial_count() {
1862        // ShardMapper should adjust max_shards to accommodate initial_shards
1863        // even if initial_shards > default max_shards (CPU count)
1864        let policy = ScalingPolicy::default();
1865
1866        // Create mapper with 8 initial shards - should work even on 2-core machines
1867        let result = ShardMapper::new(8, 1024, policy);
1868        assert!(
1869            result.is_ok(),
1870            "ShardMapper should adjust max_shards to initial_shards"
1871        );
1872
1873        let mapper = result.unwrap();
1874        assert_eq!(mapper.active_shard_count(), 8);
1875
1876        // Verify the policy was adjusted
1877        assert!(
1878            mapper.policy().max_shards >= 8,
1879            "max_shards should be at least initial_shards"
1880        );
1881    }
1882
1883    #[test]
1884    fn test_scale_up_max_shards_concurrent() {
1885        use std::sync::Arc;
1886        use std::thread;
1887
1888        let policy = ScalingPolicy {
1889            max_shards: 10,
1890            cooldown: Duration::from_nanos(1), // Disable cooldown for test
1891            ..Default::default()
1892        };
1893        let mapper = Arc::new(ShardMapper::new(5, 1024, policy).unwrap());
1894
1895        // Spawn multiple threads that all try to scale up
1896        let mut handles = vec![];
1897        for _ in 0..5 {
1898            let mapper_clone = mapper.clone();
1899            handles.push(thread::spawn(move || mapper_clone.scale_up(3)));
1900        }
1901
1902        // Collect results
1903        let results: Vec<_> = handles.into_iter().map(|h| h.join().unwrap()).collect();
1904
1905        // Some should succeed, some should fail with AtMaxShards
1906        let successes: Vec<_> = results.iter().filter(|r| r.is_ok()).collect();
1907        let failures: Vec<_> = results
1908            .iter()
1909            .filter(|r| matches!(r, Err(ScalingError::AtMaxShards)))
1910            .collect();
1911
1912        // We started with 5, max is 10, each tries to add 3
1913        // At most we can add 5 more shards, so at most 1-2 can succeed
1914        assert!(
1915            !successes.is_empty() || !failures.is_empty(),
1916            "at least some operations should complete"
1917        );
1918
1919        // Final count should not exceed max_shards
1920        assert!(
1921            mapper.active_shard_count() <= 10,
1922            "should never exceed max_shards, got {}",
1923            mapper.active_shard_count()
1924        );
1925    }
1926
1927    /// Multiple `scale_up_provisioning(1)` calls must
1928    /// never push `active_count` past `max_shards` via subsequent
1929    /// `activate()` calls. Pre-fix the budget gate
1930    /// (`check_scale_up_budget`) only counted ALREADY-active
1931    /// shards, so several `scale_up_provisioning` calls could each
1932    /// pass and then each `activate()` unconditionally bumped
1933    /// `active_count` past the cap.
1934    ///
1935    /// Setup: at the budget edge, allocate two Provisioning shards
1936    /// in sequence (both pass the gate because `active_count`
1937    /// hasn't moved). The first `activate()` fills the budget;
1938    /// the second must surface `AtMaxShards` rather than overflow.
1939    #[test]
1940    fn activate_rejects_when_active_count_would_exceed_max_shards() {
1941        let policy = ScalingPolicy {
1942            min_shards: 1,
1943            max_shards: 4,
1944            cooldown: Duration::from_nanos(1),
1945            ..Default::default()
1946        };
1947        let mapper = ShardMapper::new(3, 1024, policy).unwrap();
1948        // active_count = 3, max = 4. Allocate TWO Provisioning
1949        // shards; both pass the budget gate (it sees active_count=3).
1950        let ids_a = mapper.scale_up_provisioning(1).unwrap();
1951        // The 1ns cooldown elapses on every realistic scheduler
1952        // tick; if we lose that race, retry. Release-mode and
1953        // some debug-build paths occasionally finish the first
1954        // allocation in <1ns of wall time.
1955        let ids_b = loop {
1956            match mapper.scale_up_provisioning(1) {
1957                Ok(v) => break v,
1958                Err(ScalingError::InCooldown) => {
1959                    std::thread::sleep(Duration::from_nanos(50));
1960                }
1961                Err(e) => panic!("unexpected error from scale_up_provisioning: {:?}", e),
1962            }
1963        };
1964        assert_eq!(ids_a.len(), 1);
1965        assert_eq!(ids_b.len(), 1);
1966
1967        // First activate succeeds (active_count goes 3 → 4 = max).
1968        mapper
1969            .activate(ids_a[0])
1970            .expect("first activate must succeed");
1971        assert_eq!(mapper.active_shard_count(), 4);
1972
1973        // Second activate must REFUSE — it would push past max.
1974        let err = mapper
1975            .activate(ids_b[0])
1976            .expect_err("second activate must reject");
1977        assert!(
1978            matches!(err, ScalingError::AtMaxShards),
1979            "expected AtMaxShards, got {:?}",
1980            err
1981        );
1982        // active_count must still be at the cap, not over it.
1983        assert_eq!(mapper.active_shard_count(), 4);
1984    }
1985
1986    /// Pin: under contention, the active_count never transiently
1987    /// exceeds `max_shards`. Pre-fix `activate` released the
1988    /// shards write-lock BEFORE the `fetch_add(1)`, so two
1989    /// concurrent activators could each pass the budget gate
1990    /// (both reading the pre-bump count) and both bump,
1991    /// overshooting the cap by 1 at any observation point.
1992    #[test]
1993    fn concurrent_activate_never_exceeds_max_shards() {
1994        use std::sync::Arc;
1995        use std::sync::Barrier;
1996        use std::thread;
1997
1998        const ITERATIONS: usize = 200;
1999
2000        for iter in 0..ITERATIONS {
2001            let policy = ScalingPolicy {
2002                min_shards: 1,
2003                max_shards: 4,
2004                cooldown: Duration::from_nanos(1),
2005                ..Default::default()
2006            };
2007            // Start at active=3, allocate two Provisioning ids so
2008            // both threads have a candidate to activate. With the
2009            // pre-fix race: thread A loads count=3, validates,
2010            // sets state Active, drops lock; thread B loads count
2011            // (still 3), validates, sets state Active, drops lock;
2012            // A bumps → 4; B bumps → 5. Post-fix B observes
2013            // count=4 inside its lock and rejects with
2014            // AtMaxShards.
2015            let mapper = Arc::new(ShardMapper::new(3, 1024, policy).unwrap());
2016            let ids_a = mapper.scale_up_provisioning(1).unwrap();
2017            // The 1ns cooldown elapses on every realistic
2018            // scheduler tick; if we lose that race, retry once
2019            // (release-mode iterations occasionally finish the
2020            // first allocation in <1ns of wall time).
2021            let ids_b = loop {
2022                match mapper.scale_up_provisioning(1) {
2023                    Ok(v) => break v,
2024                    Err(ScalingError::InCooldown) => {
2025                        std::thread::sleep(Duration::from_micros(10));
2026                        continue;
2027                    }
2028                    Err(e) => panic!("unexpected error: {:?}", e),
2029                }
2030            };
2031            assert_eq!(ids_a.len(), 1);
2032            assert_eq!(ids_b.len(), 1);
2033
2034            let barrier = Arc::new(Barrier::new(2));
2035            let m1 = mapper.clone();
2036            let m2 = mapper.clone();
2037            let b1 = barrier.clone();
2038            let b2 = barrier.clone();
2039            let id_a = ids_a[0];
2040            let id_b = ids_b[0];
2041
2042            let h1 = thread::spawn(move || {
2043                b1.wait();
2044                m1.activate(id_a)
2045            });
2046            let h2 = thread::spawn(move || {
2047                b2.wait();
2048                m2.activate(id_b)
2049            });
2050            let r1 = h1.join().expect("thread A panicked");
2051            let r2 = h2.join().expect("thread B panicked");
2052
2053            // Exactly one must succeed and one must reject with
2054            // AtMaxShards.
2055            let ok_count = [&r1, &r2].iter().filter(|r| r.is_ok()).count();
2056            let at_max_count = [&r1, &r2]
2057                .iter()
2058                .filter(|r| matches!(r, Err(ScalingError::AtMaxShards)))
2059                .count();
2060            assert_eq!(
2061                ok_count, 1,
2062                "iter {}: expected exactly one Ok, got r1={:?} r2={:?}",
2063                iter, r1, r2
2064            );
2065            assert_eq!(
2066                at_max_count, 1,
2067                "iter {}: expected exactly one AtMaxShards, got r1={:?} r2={:?}",
2068                iter, r1, r2
2069            );
2070
2071            // active_count must not exceed max_shards at any
2072            // observation point.
2073            assert!(
2074                mapper.active_shard_count() <= 4,
2075                "iter {}: active_count={} exceeded max_shards=4",
2076                iter,
2077                mapper.active_shard_count(),
2078            );
2079        }
2080    }
2081
2082    /// Two concurrent `scale_up(1)` calls must never both succeed
2083    /// inside a single cooldown window. Before the fix, the
2084    /// cooldown check happened only under a read lock that was
2085    /// released *before* the mutating write lock, so two threads
2086    /// could both observe `last_scaling=None` (or stale), both
2087    /// acquire the write lock in turn, and both succeed — racing
2088    /// past the cooldown floor and (on a max-shard-bounded
2089    /// scenario) potentially the `max_shards` cap.
2090    ///
2091    /// Pin: across `ITERATIONS` rounds of two-thread races, every
2092    /// iteration sees exactly one success and one `InCooldown`.
2093    #[test]
2094    fn cooldown_is_enforced_under_concurrent_scale_up() {
2095        use std::sync::Arc;
2096        use std::sync::Barrier;
2097        use std::thread;
2098
2099        const ITERATIONS: usize = 1_000;
2100
2101        for iter in 0..ITERATIONS {
2102            let policy = ScalingPolicy {
2103                min_shards: 1,
2104                max_shards: 16,
2105                // Large cooldown so a single iteration can't pass
2106                // the floor between the two threads' calls.
2107                cooldown: Duration::from_secs(60),
2108                ..Default::default()
2109            };
2110            let mapper = Arc::new(ShardMapper::new(2, 1024, policy).unwrap());
2111            let barrier = Arc::new(Barrier::new(2));
2112
2113            let m1 = mapper.clone();
2114            let b1 = barrier.clone();
2115            let m2 = mapper.clone();
2116            let b2 = barrier.clone();
2117
2118            let h1 = thread::spawn(move || {
2119                b1.wait();
2120                m1.scale_up(1)
2121            });
2122            let h2 = thread::spawn(move || {
2123                b2.wait();
2124                m2.scale_up(1)
2125            });
2126
2127            let r1 = h1.join().unwrap();
2128            let r2 = h2.join().unwrap();
2129
2130            let oks = [&r1, &r2].iter().filter(|r| r.is_ok()).count();
2131            let cooldowns = [&r1, &r2]
2132                .iter()
2133                .filter(|r| matches!(r, Err(ScalingError::InCooldown)))
2134                .count();
2135
2136            assert_eq!(
2137                oks, 1,
2138                "iter {iter}: expected exactly one Ok, got r1={r1:?}, r2={r2:?}"
2139            );
2140            assert_eq!(
2141                cooldowns, 1,
2142                "iter {iter}: expected exactly one InCooldown, got r1={r1:?}, r2={r2:?}"
2143            );
2144            assert_eq!(
2145                mapper.active_shard_count(),
2146                3,
2147                "iter {iter}: cooldown violated — both calls mutated state (shard count {})",
2148                mapper.active_shard_count()
2149            );
2150        }
2151    }
2152
2153    #[test]
2154    fn test_scale_up_overflow_protection() {
2155        // Create mapper with a high starting shard ID to test overflow
2156        // protection. The monotonic id allocator advances by 1 per
2157        // shard regardless of which shards have been removed, so we
2158        // bump `next_shard_id` directly to simulate a near-`u16::MAX`
2159        // state.
2160        let policy = ScalingPolicy {
2161            max_shards: u16::MAX,
2162            ..Default::default()
2163        };
2164        let mapper = ShardMapper::new(1, 1024, policy).unwrap();
2165
2166        // Position the allocator so the next id is u16::MAX - 1.
2167        // Trying to allocate 3 ids would need {MAX-1, MAX, MAX+1};
2168        // the last is unrepresentable in `u16`, so scale_up rejects.
2169        mapper
2170            .next_shard_id
2171            .store(u16::MAX - 1, AtomicOrdering::Relaxed);
2172
2173        let result = mapper.scale_up(3);
2174        assert!(matches!(result, Err(ScalingError::AtMaxShards)));
2175
2176        // Adding 1 shard should still work (id = MAX - 1).
2177        let result = mapper.scale_up(1);
2178        assert!(result.is_ok());
2179    }
2180
2181    #[test]
2182    fn test_evaluate_scaling_auto_scale_disabled() {
2183        let policy = ScalingPolicy {
2184            auto_scale: false,
2185            ..Default::default()
2186        };
2187        let mapper = ShardMapper::new(4, 1024, policy).unwrap();
2188
2189        let decision = mapper.evaluate_scaling();
2190        assert!(matches!(decision, ScalingDecision::None));
2191    }
2192
2193    #[test]
2194    fn test_evaluate_scaling_in_cooldown() {
2195        let policy = ScalingPolicy {
2196            cooldown: Duration::from_secs(60),
2197            ..Default::default()
2198        };
2199        let mapper = ShardMapper::new(4, 1024, policy).unwrap();
2200
2201        // Trigger a scaling operation to start cooldown
2202        *mapper.last_scaling.write() = Some(Instant::now());
2203
2204        let decision = mapper.evaluate_scaling();
2205        assert!(matches!(decision, ScalingDecision::None));
2206    }
2207
2208    #[test]
2209    fn test_evaluate_scaling_scale_up_on_high_fill_ratio() {
2210        let policy = ScalingPolicy {
2211            fill_ratio_threshold: 0.7,
2212            max_shards: 8,
2213            cooldown: Duration::from_nanos(1),
2214            ..Default::default()
2215        };
2216        let mapper = ShardMapper::new(4, 1024, policy).unwrap();
2217
2218        // Set high fill ratio on majority of shards
2219        {
2220            let mut shards = mapper.shards.write();
2221            for shard in shards.iter_mut() {
2222                shard.last_metrics.fill_ratio = 0.9; // Above threshold
2223            }
2224        }
2225
2226        let decision = mapper.evaluate_scaling();
2227        assert!(matches!(decision, ScalingDecision::ScaleUp(_)));
2228    }
2229
2230    #[test]
2231    fn test_evaluate_scaling_scale_up_on_high_latency() {
2232        let policy = ScalingPolicy {
2233            push_latency_threshold_ns: 10,
2234            max_shards: 8,
2235            cooldown: Duration::from_nanos(1),
2236            ..Default::default()
2237        };
2238        let mapper = ShardMapper::new(4, 1024, policy).unwrap();
2239
2240        // Set high push latency on majority of shards
2241        {
2242            let mut shards = mapper.shards.write();
2243            for shard in shards.iter_mut() {
2244                shard.last_metrics.avg_push_latency_ns = 100; // Above threshold
2245            }
2246        }
2247
2248        let decision = mapper.evaluate_scaling();
2249        assert!(matches!(decision, ScalingDecision::ScaleUp(_)));
2250    }
2251
2252    #[test]
2253    fn test_evaluate_scaling_scale_down_on_underutilized() {
2254        let policy = ScalingPolicy {
2255            underutilized_threshold: 0.2,
2256            min_shards: 2,
2257            cooldown: Duration::from_nanos(1),
2258            ..Default::default()
2259        };
2260        let mapper = ShardMapper::new(4, 1024, policy).unwrap();
2261
2262        // Set low fill ratio and zero event rate on majority of shards
2263        {
2264            let mut shards = mapper.shards.write();
2265            for shard in shards.iter_mut() {
2266                shard.last_metrics.fill_ratio = 0.05; // Below threshold
2267                shard.last_metrics.event_rate = 0;
2268            }
2269        }
2270
2271        let decision = mapper.evaluate_scaling();
2272        assert!(matches!(decision, ScalingDecision::ScaleDown(_)));
2273    }
2274
2275    /// Regression: a freshly-activated shard must NOT
2276    /// immediately count toward the underutilized tally on the
2277    /// next `evaluate_scaling`. Pre-fix the new shard's
2278    /// `last_metrics` was the `ShardMetrics::new(id)` placeholder
2279    /// (`fill_ratio = 0.0, event_rate = 0`), which matched the
2280    /// underutilized trigger immediately — oscillating the
2281    /// system: scale-up → next tick scale-down → next tick
2282    /// scale-up.
2283    ///
2284    /// Post-fix `MappedShard.activated_at` is stamped at the
2285    /// Provisioning → Active transition (and at scale-up
2286    /// construction for `Active`-from-create shards), and
2287    /// `evaluate_scaling` skips shards within `policy.cooldown`
2288    /// of activation.
2289    #[test]
2290    fn freshly_added_shard_skipped_from_evaluate_scaling_warmup() {
2291        // Short cooldown so we can pin "outside warmup" with a
2292        // small `checked_sub`-safe offset (200ms). Production
2293        // stamps boot shards 1 hour in the past, but that
2294        // subtraction falls back to `Instant::now()` on hosts
2295        // with sub-1h uptime (Windows Instant is bounded by
2296        // boot), making all shards land inside the warmup
2297        // window. We override both boot shards explicitly so
2298        // the test is independent of system uptime.
2299        let policy = ScalingPolicy {
2300            underutilized_threshold: 0.2,
2301            min_shards: 1,
2302            cooldown: Duration::from_millis(100),
2303            ..Default::default()
2304        };
2305        let mapper = ShardMapper::new(3, 1024, policy).unwrap();
2306
2307        // Direct manipulation of the shard list: pin two boot
2308        // shards as underutilized AND safely outside the warmup
2309        // window, and inject one freshly-activated shard with
2310        // `activated_at = now()` whose placeholder metrics ALSO
2311        // trigger the underutilized predicate. Without the
2312        // warmup skip, the count would be 3 of 3 shards
2313        // underutilized → scale-down. WITH the warmup skip,
2314        // only the 2 boot shards count, and 2 of 3 still
2315        // exceeds the 3/2 = 1 majority — scale-down still fires
2316        // (driven by the boot shards), but the decisive property
2317        // is that the fresh shard is correctly excluded.
2318        let old_ts = Instant::now()
2319            .checked_sub(Duration::from_millis(200))
2320            .expect("test host uptime should exceed 200ms");
2321        {
2322            let mut shards = mapper.shards.write();
2323            for shard in shards.iter_mut() {
2324                shard.last_metrics.fill_ratio = 0.05;
2325                shard.last_metrics.event_rate = 0;
2326                // Pin boot shards safely outside the cooldown,
2327                // independent of production's 1-hour stamp.
2328                shard.activated_at = old_ts;
2329            }
2330            // The third shard is "fresh": stamp activated_at to
2331            // now, simulating a just-activated shard.
2332            shards[2].activated_at = Instant::now();
2333        }
2334
2335        // The fresh shard must satisfy the warmup predicate.
2336        let now = Instant::now();
2337        let warmup_excluded: Vec<u16> = mapper
2338            .shards
2339            .read()
2340            .iter()
2341            .filter(|s| now.duration_since(s.activated_at) < mapper.policy.cooldown)
2342            .map(|s| s.id)
2343            .collect();
2344        assert_eq!(
2345            warmup_excluded,
2346            vec![2u16],
2347            "regression: only shard id 2 (just-stamped) should be \
2348             within the warmup window; boot shards are stamped \
2349             200ms in the past (well outside the 100ms cooldown)"
2350        );
2351
2352        // And evaluate_scaling must still produce ScaleDown
2353        // (driven by the 2 boot shards) — the fresh shard's
2354        // placeholder doesn't get to vote.
2355        let decision = mapper.evaluate_scaling();
2356        assert!(
2357            matches!(decision, ScalingDecision::ScaleDown(_)),
2358            "scale-down still fires from the boot shards' real \
2359             underutilization, but driven by 2 of 3 not 3 of 3 — \
2360             got {:?}",
2361            decision,
2362        );
2363    }
2364
2365    #[test]
2366    fn test_evaluate_scaling_no_scale_up_at_max() {
2367        let policy = ScalingPolicy {
2368            fill_ratio_threshold: 0.7,
2369            max_shards: 4, // Already at max
2370            cooldown: Duration::from_nanos(1),
2371            ..Default::default()
2372        };
2373        let mapper = ShardMapper::new(4, 1024, policy).unwrap();
2374
2375        // Set high fill ratio
2376        {
2377            let mut shards = mapper.shards.write();
2378            for shard in shards.iter_mut() {
2379                shard.last_metrics.fill_ratio = 0.9;
2380            }
2381        }
2382
2383        let decision = mapper.evaluate_scaling();
2384        assert!(matches!(decision, ScalingDecision::None));
2385    }
2386
2387    #[test]
2388    fn test_evaluate_scaling_no_scale_down_at_min() {
2389        let policy = ScalingPolicy {
2390            underutilized_threshold: 0.2,
2391            min_shards: 4, // Already at min
2392            cooldown: Duration::from_nanos(1),
2393            ..Default::default()
2394        };
2395        let mapper = ShardMapper::new(4, 1024, policy).unwrap();
2396
2397        // Set underutilized metrics
2398        {
2399            let mut shards = mapper.shards.write();
2400            for shard in shards.iter_mut() {
2401                shard.last_metrics.fill_ratio = 0.05;
2402                shard.last_metrics.event_rate = 0;
2403            }
2404        }
2405
2406        let decision = mapper.evaluate_scaling();
2407        assert!(matches!(decision, ScalingDecision::None));
2408    }
2409
2410    #[test]
2411    fn test_evaluate_scaling_ignores_draining_shards() {
2412        let policy = ScalingPolicy {
2413            fill_ratio_threshold: 0.7,
2414            max_shards: 8,
2415            cooldown: Duration::from_nanos(1),
2416            ..Default::default()
2417        };
2418        let mapper = ShardMapper::new(4, 1024, policy).unwrap();
2419
2420        // Set high fill ratio but mark shards as draining
2421        {
2422            let mut shards = mapper.shards.write();
2423            for shard in shards.iter_mut() {
2424                shard.last_metrics.fill_ratio = 0.9;
2425                shard.state = ShardState::Draining;
2426            }
2427        }
2428
2429        // Should not scale up since draining shards are ignored
2430        let decision = mapper.evaluate_scaling();
2431        assert!(matches!(decision, ScalingDecision::None));
2432    }
2433
2434    #[test]
2435    fn test_shard_metrics_new() {
2436        let metrics = ShardMetrics::new(5);
2437        assert_eq!(metrics.shard_id, 5);
2438        assert_eq!(metrics.fill_ratio, 0.0);
2439        assert_eq!(metrics.event_rate, 0);
2440        assert!(!metrics.draining);
2441    }
2442
2443    #[test]
2444    fn test_shard_metrics_compute_weight() {
2445        let mut metrics = ShardMetrics::new(0);
2446        metrics.fill_ratio = 0.5;
2447        metrics.avg_push_latency_ns = 100;
2448        metrics.event_rate = 1_000_000;
2449
2450        metrics.compute_weight();
2451        assert!(metrics.weight > 0.0);
2452    }
2453
2454    #[test]
2455    fn test_shard_metrics_draining_max_weight() {
2456        let mut metrics = ShardMetrics::new(0);
2457        metrics.draining = true;
2458        metrics.compute_weight();
2459        assert_eq!(metrics.weight, f64::MAX);
2460    }
2461
2462    #[test]
2463    fn test_scaling_decision_debug() {
2464        let none = ScalingDecision::None;
2465        let up = ScalingDecision::ScaleUp(2);
2466        let down = ScalingDecision::ScaleDown(1);
2467
2468        assert!(format!("{:?}", none).contains("None"));
2469        assert!(format!("{:?}", up).contains("ScaleUp"));
2470        assert!(format!("{:?}", down).contains("ScaleDown"));
2471    }
2472
2473    /// Regression: BUG_REPORT.md #46 — `scale_up_provisioning`
2474    /// allocates a shard but `select_shard` must NOT route to it
2475    /// until `activate` has been called. This is the load-bearing
2476    /// invariant that lets `EventBus::add_shard_internal` wire up
2477    /// drain workers before producers can land in the new ring
2478    /// buffer.
2479    #[test]
2480    fn provisioning_shard_is_not_selectable_until_activated() {
2481        let policy = ScalingPolicy {
2482            min_shards: 1,
2483            max_shards: 16,
2484            cooldown: Duration::from_nanos(1),
2485            ..Default::default()
2486        };
2487        let mapper = ShardMapper::new(2, 1024, policy).unwrap();
2488
2489        // Allocate a provisioning shard. Existing ids are 0,1; new
2490        // is 2.
2491        let new_ids = mapper.scale_up_provisioning(1).unwrap();
2492        assert_eq!(new_ids, vec![2]);
2493
2494        // The provisioning shard must NOT appear in active accounting.
2495        assert_eq!(mapper.active_shard_count(), 2);
2496        assert_eq!(mapper.shard_state(2), Some(ShardState::Provisioning));
2497
2498        // Across many hashes, `select_shard` must never pick id 2.
2499        // Spread the input hashes across the u64 range so the
2500        // unbiased Lemire-style mapping actually
2501        // distributes — sequential small ids would all map to
2502        // index 0 because `(small * len) >> 64 = 0`. Production
2503        // callers pass `xxh3_64`-hashed event payloads, which
2504        // are uniform u64s; this scaling mirrors that.
2505        let mut seen: std::collections::HashSet<u16> = std::collections::HashSet::new();
2506        let stride = u64::MAX / 10_000;
2507        for i in 0u64..10_000 {
2508            seen.insert(mapper.select_shard(i.wrapping_mul(stride)));
2509        }
2510        assert!(
2511            !seen.contains(&2),
2512            "provisioning shard 2 was selected — \
2513             producers would push into a ring buffer with no consumer (#46)"
2514        );
2515        assert!(seen == [0, 1].into_iter().collect());
2516
2517        // After `activate`, the shard is selectable.
2518        mapper.activate(2).unwrap();
2519        assert_eq!(mapper.shard_state(2), Some(ShardState::Active));
2520        assert_eq!(mapper.active_shard_count(), 3);
2521
2522        let mut seen_after: std::collections::HashSet<u16> = std::collections::HashSet::new();
2523        let stride = u64::MAX / 10_000;
2524        for i in 0u64..10_000 {
2525            seen_after.insert(mapper.select_shard(i.wrapping_mul(stride)));
2526        }
2527        assert!(
2528            seen_after.contains(&2),
2529            "after activate, shard 2 should be a valid select_shard target"
2530        );
2531    }
2532
2533    /// Regression: BUG_REPORT.md #51 — when no `Active` shard exists
2534    /// (e.g. all shards are Draining or Provisioning), `select_shard`
2535    /// must NOT fall back to a Draining shard. Pushing into a
2536    /// draining shard increments `pushes_since_drain_start` and
2537    /// blocks finalization indefinitely.
2538    #[test]
2539    fn select_shard_does_not_fall_back_to_draining() {
2540        let policy = ScalingPolicy {
2541            min_shards: 0,
2542            max_shards: 8,
2543            cooldown: Duration::from_nanos(1),
2544            ..Default::default()
2545        };
2546        // Force min_shards = 0 via direct construction so we can drain
2547        // every shard.
2548        let mut policy = policy;
2549        policy.min_shards = 1;
2550        let mapper = ShardMapper::new(2, 1024, policy).unwrap();
2551
2552        // Force every shard into Draining state directly. We bypass
2553        // `scale_down`'s min_shards floor by mutating the test-only
2554        // accessor; this models a state that can otherwise be
2555        // reached by `drain_specific` calls.
2556        //
2557        // Backdoor mutations don't trigger the `select_shard`
2558        // selection-table rebuild that the public API does, so we
2559        // call it explicitly here to model what `drain_specific`
2560        // would have done.
2561        {
2562            let mut shards = mapper.shards.write();
2563            for s in shards.iter_mut() {
2564                s.state = ShardState::Draining;
2565                s.metrics.set_draining(true);
2566            }
2567            mapper.rebuild_selection_table_locked(&shards);
2568        }
2569
2570        // The fallback must return the OOB sentinel `u16::MAX` rather
2571        // than a draining shard id (0 or 1). The upstream
2572        // `resolve_idx` path will see no match for `u16::MAX` and
2573        // surface as `Unrouted` (#44), which is the correct signal:
2574        // "no destination, do not push."
2575        for hash in 0u64..1_000 {
2576            let picked = mapper.select_shard(hash);
2577            assert_eq!(
2578                picked,
2579                u16::MAX,
2580                "fallback returned a draining shard ({}); pushes there would \
2581                 deadlock finalize_draining (#51)",
2582                picked
2583            );
2584        }
2585    }
2586
2587    /// Regression: BUG_REPORT.md #32 — `scale_up(0)` previously
2588    /// bumped the cooldown timestamp and could spuriously fail at
2589    /// `u16::MAX` even though zero ids were being allocated.
2590    #[test]
2591    fn scale_up_zero_is_a_noop() {
2592        let policy = ScalingPolicy {
2593            cooldown: Duration::from_secs(60),
2594            ..Default::default()
2595        };
2596        let mapper = ShardMapper::new(2, 1024, policy).unwrap();
2597        // Pretend we just scaled — cooldown is active.
2598        *mapper.last_scaling.write() = Some(Instant::now());
2599
2600        // scale_up(0) must not return InCooldown and must not bump
2601        // last_scaling.
2602        let before_ts = *mapper.last_scaling.read();
2603        let r = mapper.scale_up(0);
2604        assert!(
2605            r.is_ok(),
2606            "scale_up(0) should succeed as a no-op, got {r:?}"
2607        );
2608        assert_eq!(r.unwrap().len(), 0);
2609        let after_ts = *mapper.last_scaling.read();
2610        assert_eq!(before_ts, after_ts, "scale_up(0) bumped cooldown timestamp");
2611
2612        // Also: position the allocator at u16::MAX and verify a
2613        // count==0 call doesn't trip the sentinel check.
2614        mapper
2615            .next_shard_id
2616            .store(u16::MAX, AtomicOrdering::Relaxed);
2617        assert!(mapper.scale_up(0).is_ok());
2618    }
2619
2620    /// Regression: `drain_specific` must bump `last_scaling` so
2621    /// a subsequent `scale_up` is gated by the cooldown floor.
2622    /// Pre-fix `scale_down` wrote `last_scaling` but
2623    /// `drain_specific` did not, so the sequence
2624    /// `drain_specific(id) → scale_up(N)` bypassed the cooldown
2625    /// — even though both decrement `active_count` and so
2626    /// should be symmetric from the budget-math perspective.
2627    #[test]
2628    fn drain_specific_bumps_last_scaling_so_scale_up_respects_cooldown() {
2629        let policy = ScalingPolicy {
2630            min_shards: 1,
2631            max_shards: 8,
2632            // A cooldown long enough that `Instant::now()` won't
2633            // accidentally elapse it during the test, but short
2634            // enough not to slow CI.
2635            cooldown: Duration::from_secs(60),
2636            ..Default::default()
2637        };
2638        let mapper = ShardMapper::new(3, 1024, policy).unwrap();
2639
2640        // Pre-condition: no prior scaling action.
2641        assert!(mapper.last_scaling.read().is_none());
2642
2643        let before = Instant::now();
2644        mapper.drain_specific(0).unwrap();
2645        let after_ts = mapper
2646            .last_scaling
2647            .read()
2648            .expect("drain_specific must record a `last_scaling` timestamp");
2649        // Sanity: the recorded timestamp is in the test window.
2650        assert!(
2651            after_ts >= before,
2652            "last_scaling must be bumped to a current Instant (got {:?}, before was {:?})",
2653            after_ts,
2654            before
2655        );
2656
2657        // The decisive sealed property: a follow-up scale_up
2658        // must trip the cooldown gate. Pre-fix this would have
2659        // succeeded immediately because `last_scaling` was never
2660        // written by `drain_specific`.
2661        let err = mapper
2662            .scale_up(1)
2663            .expect_err("scale_up immediately after drain_specific must hit cooldown");
2664        match err {
2665            ScalingError::InCooldown => {} // expected
2666            other => panic!("expected InCooldown after drain_specific, got {:?}", other),
2667        }
2668    }
2669
2670    /// Regression: BUG_REPORT.md #48 — `drain_specific` must
2671    /// transition the shard's `MappedShard.state` to `Draining` so
2672    /// that `select_shard` stops routing to it. The previous
2673    /// `drain_shard` only flipped a metrics atomic.
2674    #[test]
2675    fn drain_specific_takes_shard_out_of_select() {
2676        let policy = ScalingPolicy {
2677            min_shards: 1,
2678            max_shards: 8,
2679            cooldown: Duration::from_nanos(1),
2680            ..Default::default()
2681        };
2682        let mapper = ShardMapper::new(3, 1024, policy).unwrap();
2683
2684        // Drain shard 0.
2685        mapper.drain_specific(0).unwrap();
2686        assert_eq!(mapper.shard_state(0), Some(ShardState::Draining));
2687        assert_eq!(mapper.active_shard_count(), 2);
2688
2689        // Across many hashes, select_shard must not pick id 0.
2690        for hash in 0u64..10_000 {
2691            let picked = mapper.select_shard(hash);
2692            assert_ne!(
2693                picked, 0,
2694                "select_shard returned a Draining shard id 0 — \
2695                 producer pushes there would block finalize_draining (#48)"
2696            );
2697        }
2698    }
2699
2700    /// Regression: BUG_REPORT.md #33 — `set_draining(true)` and a
2701    /// concurrent `record_push` race on `pushes_since_drain_start`.
2702    /// The race itself can't be eliminated without a CAS loop on
2703    /// the counter (which would penalize the hot path), so the
2704    /// best we can pin is: after the dust settles, the counter
2705    /// value is bounded — never larger than the number of pushes
2706    /// that genuinely overlapped the transition. This catches a
2707    /// regression where the store-zero stops happening, where the
2708    /// flag publish stops happening, or where future code adds
2709    /// drift that compounds the race across many transitions.
2710    #[test]
2711    fn set_draining_resets_counter_under_concurrent_pushes() {
2712        use std::sync::Barrier;
2713        use std::thread;
2714
2715        const ITERATIONS: usize = 200;
2716        const PUSHERS: usize = 4;
2717
2718        for _ in 0..ITERATIONS {
2719            let collector = Arc::new(ShardMetricsCollector::new(0, 1024));
2720
2721            // Sanity: counter starts at zero.
2722            assert_eq!(collector.pushes_since_drain_start(), 0);
2723
2724            // Pre-load with a noticeable amount of "before drain"
2725            // pushes so the reset has work to do.
2726            for _ in 0..50 {
2727                collector.record_push(1);
2728            }
2729            assert_eq!(collector.pushes_since_drain_start(), 50);
2730
2731            // Race: every pusher hammers `record_push` while one
2732            // thread calls `set_draining(true)`. After the barrier,
2733            // we want to observe that the counter ends up bounded
2734            // by PUSHERS (the number of pushes that genuinely
2735            // overlapped the transition) — and crucially NOT 50+,
2736            // which is what the buggy code with a missing reset
2737            // would leave behind.
2738            let barrier = Arc::new(Barrier::new(PUSHERS + 1));
2739            let mut handles = Vec::with_capacity(PUSHERS);
2740            for _ in 0..PUSHERS {
2741                let c = Arc::clone(&collector);
2742                let b = Arc::clone(&barrier);
2743                handles.push(thread::spawn(move || {
2744                    b.wait();
2745                    c.record_push(1);
2746                }));
2747            }
2748
2749            barrier.wait();
2750            collector.set_draining(true);
2751            for h in handles {
2752                h.join().unwrap();
2753            }
2754
2755            // After reset + at-most-PUSHERS racing pushes, the
2756            // counter is bounded. The strong guarantee we want is
2757            // "the 50 pre-drain pushes did NOT survive the reset."
2758            // Anything <= PUSHERS is acceptable — the race may
2759            // count any subset of the racing pushes.
2760            let final_count = collector.pushes_since_drain_start();
2761            assert!(
2762                final_count <= PUSHERS as u64,
2763                "set_draining reset is broken: counter is {} after reset, \
2764                 expected at most {} (#33)",
2765                final_count,
2766                PUSHERS
2767            );
2768        }
2769    }
2770
2771    /// Regression: BUG_REPORT.md #49 — `finalize_draining` must
2772    /// drop the `shards` write lock before calling `on_shard_removed`,
2773    /// so a callback that re-enters the mapper (read methods like
2774    /// `shard_state`, `active_shard_ids`, etc.) does not deadlock.
2775    #[test]
2776    fn finalize_draining_does_not_deadlock_on_callback_reentry() {
2777        use std::sync::Mutex;
2778        let policy = ScalingPolicy {
2779            min_shards: 1,
2780            max_shards: 8,
2781            cooldown: Duration::from_nanos(1),
2782            ..Default::default()
2783        };
2784        let mapper = Arc::new(ShardMapper::new(2, 1024, policy).unwrap());
2785
2786        // Set a callback that re-enters the mapper. Before the fix
2787        // this acquires `shards.read()` while finalize_draining
2788        // still holds `shards.write()`, deadlocking on parking_lot's
2789        // non-recursive RwLock.
2790        type Observation = (u16, Option<ShardState>);
2791        let observed_states: Arc<Mutex<Vec<Observation>>> = Arc::new(Mutex::new(Vec::new()));
2792        {
2793            let mapper_for_cb = Arc::clone(&mapper);
2794            let observed = Arc::clone(&observed_states);
2795            mapper.set_on_shard_removed(move |id| {
2796                let st = mapper_for_cb.shard_state(id);
2797                observed.lock().unwrap().push((id, st));
2798            });
2799        }
2800
2801        // Drive a shard all the way to Stopped: drain it, mark its
2802        // metrics empty (current_len = 0), and drop drain_started
2803        // far enough back that the 100ms gate is satisfied.
2804        mapper.drain_specific(0).unwrap();
2805        {
2806            let mut shards = mapper.shards.write();
2807            let s = shards.iter_mut().find(|s| s.id == 0).unwrap();
2808            s.metrics.current_len.store(0, AtomicOrdering::Relaxed);
2809            s.metrics
2810                .pushes_since_drain_start
2811                .store(0, AtomicOrdering::Relaxed);
2812            // Backdate drain_started so the elapsed > 100ms gate trips.
2813            s.drain_started = Some(Instant::now() - Duration::from_secs(1));
2814        }
2815
2816        // The call below would deadlock with the bug present.
2817        let stopped = mapper.finalize_draining();
2818        assert_eq!(stopped, vec![0]);
2819
2820        // The callback must have run AND been able to read state
2821        // (proving the lock was released).
2822        let observed = observed_states.lock().unwrap().clone();
2823        assert_eq!(observed.len(), 1);
2824        assert_eq!(observed[0].0, 0);
2825        // State should be `Stopped` (set by finalize_draining before
2826        // the lock was dropped).
2827        assert_eq!(observed[0].1, Some(ShardState::Stopped));
2828    }
2829
2830    /// `activate` must signal whether a state transition
2831    /// actually occurred so callers can avoid double-counting.
2832    /// Pre-fix it returned `Result<(), _>`, so a caller that
2833    /// invoked `activate` twice on the same shard incremented its
2834    /// own external counter (e.g. `ShardManager::num_shards`)
2835    /// twice for one logical transition.
2836    #[test]
2837    fn activate_returns_true_on_transition_and_false_on_idempotent_call() {
2838        let policy = ScalingPolicy {
2839            min_shards: 1,
2840            max_shards: 16,
2841            cooldown: Duration::from_nanos(1),
2842            ..Default::default()
2843        };
2844        let mapper = ShardMapper::new(2, 1024, policy).unwrap();
2845
2846        // Newly-provisioned shard 2 → Active: real transition.
2847        let new_ids = mapper.scale_up_provisioning(1).unwrap();
2848        assert_eq!(new_ids, vec![2]);
2849        let first = mapper.activate(2).unwrap();
2850        assert!(
2851            first,
2852            "first activate on a Provisioning shard must return true"
2853        );
2854        assert_eq!(mapper.active_shard_count(), 3);
2855
2856        // Second activate on the same already-Active shard:
2857        // idempotent, no transition.
2858        let second = mapper.activate(2).unwrap();
2859        assert!(
2860            !second,
2861            "activate on an already-Active shard must return false; \
2862             pre-fix this returned Ok(()) and the caller couldn't tell"
2863        );
2864        // active_count must NOT have moved.
2865        assert_eq!(
2866            mapper.active_shard_count(),
2867            3,
2868            "idempotent activate must not bump active_count"
2869        );
2870    }
2871}