neser 1.1.0

NESER - Nintendo Emulation Systems Engine (Rust). Desktop and WebAssembly frontends.
Documentation
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#ifdef GL_FRAGMENT_PRECISION_HIGH
    precision highp float;
#else
    precision mediump float;
#endif
varying vec2 v_texCoord;
uniform sampler2D u_texture;

void main() {
    gl_FragColor = texture2D(u_texture, v_texCoord);
}