use nes_sim::{ControllerState, FrontendInput, FrontendRuntime};
use std::env;
use std::fs;
use std::io::{BufWriter, Write};
use std::path::Path;
fn main() {
let rom_path = env::args().nth(1).expect("Usage: analyze_audio <rom-path>");
let rom = fs::read(&rom_path).expect("Failed to read ROM");
let mut runtime = FrontendRuntime::from_rom_bytes(&rom).expect("Failed to load ROM");
let input = FrontendInput {
controller1: ControllerState::new(),
..Default::default()
};
let mut all_samples = Vec::new();
for _ in 0..300 {
let snapshot = runtime.step(input);
all_samples.extend_from_slice(snapshot.audio.samples);
}
let min = all_samples.iter().cloned().reduce(f32::min).unwrap();
let max = all_samples.iter().cloned().reduce(f32::max).unwrap();
let avg = all_samples.iter().sum::<f32>() / all_samples.len() as f32;
let variance =
all_samples.iter().map(|&x| (x - avg).powi(2)).sum::<f32>() / all_samples.len() as f32;
let std_dev = variance.sqrt();
let near_zero_count = all_samples.iter().filter(|&&x| x.abs() < 1e-6).count();
let near_zero_ratio = near_zero_count as f32 / all_samples.len() as f32;
println!("=== 音频样本分析 ===");
println!("样本总数: {}", all_samples.len());
println!("最小值: {:.6}", min);
println!("最大值: {:.6}", max);
println!("平均值: {:.6}", avg);
println!("标准差 (噪声水平): {:.6}", std_dev);
println!(
"接近静音的样本 (<1e-6): {} ({:.2}%)",
near_zero_count,
near_zero_ratio * 100.0
);
let mut silent_samples: Vec<f32> = all_samples
.iter()
.filter(|&&x| x.abs() < 0.001)
.copied()
.collect();
silent_samples.sort_by(|a, b| a.abs().partial_cmp(&b.abs()).unwrap());
if silent_samples.len() > 100 {
let quiet_max = silent_samples[silent_samples.len() / 2 + 50]; println!("静音期间典型噪声范围: ±{:.6}", quiet_max);
}
let sample_rate = runtime.snapshot().audio.sample_rate;
let max_samples = (sample_rate as usize) * 10; let wav_samples = &all_samples[..max_samples.min(all_samples.len())];
let wav_path = Path::new(&rom_path).with_extension("wav");
write_wav(&wav_path, wav_samples, sample_rate);
println!(
"已保存 {} 个样本 (约 {:.1} 秒) 到: {}",
wav_samples.len(),
wav_samples.len() as f32 / sample_rate as f32,
wav_path.display()
);
}
fn write_wav(path: &Path, samples: &[f32], sample_rate: u32) {
let file = fs::File::create(path).expect("Failed to create WAV file");
let mut writer = BufWriter::new(file);
let sample_count = samples.len() as u32;
let byte_count = sample_count * 2;
writer.write_all(b"RIFF").unwrap();
writer.write_all(&(36 + byte_count).to_le_bytes()).unwrap();
writer.write_all(b"WAVE").unwrap();
writer.write_all(b"fmt ").unwrap();
writer.write_all(&16u32.to_le_bytes()).unwrap(); writer.write_all(&1u16.to_le_bytes()).unwrap(); writer.write_all(&1u16.to_le_bytes()).unwrap(); writer.write_all(&sample_rate.to_le_bytes()).unwrap();
writer.write_all(&(sample_rate * 2).to_le_bytes()).unwrap(); writer.write_all(&2u16.to_le_bytes()).unwrap(); writer.write_all(&16u16.to_le_bytes()).unwrap(); writer.write_all(b"data").unwrap();
writer.write_all(&byte_count.to_le_bytes()).unwrap();
for &sample in samples {
let sample_i16 = (sample.clamp(-1.0, 1.0) * 32767.0) as i16;
writer.write_all(&sample_i16.to_le_bytes()).unwrap();
}
}