#[cfg(feature="renderer")]
pub mod renderer;
#[cfg(feature="ui")]
pub mod ui;
#[cfg(feature="ui")]
pub mod egui {
pub use egui::*;
}
pub mod rs_math3d {
pub use rs_math3d::*;
}
#[cfg(feature="scene")]
pub mod scene;
pub extern crate glfw;
pub enum UpdateResult {
Handled,
Unhandled,
}