use crate::{Air, VectorGrid};
impl<ItemType: Air> VectorGrid<ItemType> {
fn trim_inside(&mut self) {
}
fn trim_outside(&mut self) {
for dimension in 0..self.dimensions() {
let chunk_shape = vec![0..; self.dimensions()];
for item in self.iter_chunk(chunk_shape) {
}
}
}
pub fn trim(&mut self) {
self.trim_outside();
self.trim_inside()
}
}