ncollide_utils 0.5.0

2 and 3-dimensional collision detection library in Rust: module for various common and simple geometric and mathematical operations.
Documentation
// FIXME: do this out-of-place?
/// Sorts a set of three values in increasing order.
#[inline]
pub fn sort3<'a, N: PartialOrd>(a: &'a N, b: &'a N, c: &'a N) -> (&'a N, &'a N, &'a N) {
    let a_b = *a > *b;
    let a_c = *a > *c;
    let b_c = *b > *c;

    let sa;
    let sb;
    let sc;

    // Sort the three values.
    // FIXME: move this to the utilities?
    if a_b { // a > b
        if a_c { // a > c
            sc = a;

            if b_c { // b > c
                sa = c;
                sb = b;
            }
            else { // b <= c
                sa = b;
                sb = c;
            }
        }
        else { // a <= c
            sa = b;
            sb = a;
            sc = c;
        }
    }
    else { // a < b
        if !a_c { // a <= c
            sa = a;

            if b_c { // b > c
                sb = c;
                sc = b;
            }
            else {
                sb = b;
                sc = c;
            }
        }
        else { // a > c
            sa = c;
            sb = a;
            sc = b;
        }
    }

    (sa, sb, sc)
}