ncollide2d 0.33.0

2 and 3-dimensional collision detection library in Rust. Will be superseded by the parry2d crate.
Documentation
//! Implementation details of the `closest_points` function.

pub use self::closest_points::ClosestPoints;
pub use self::closest_points_ball_ball::closest_points_ball_ball;
pub use self::closest_points_composite_shape_shape::{
    closest_points_composite_shape_shape, closest_points_shape_composite_shape,
};
pub use self::closest_points_line_line::{
    closest_points_line_line, closest_points_line_line_parameters,
    closest_points_line_line_parameters_eps,
};
pub use self::closest_points_plane_support_map::{
    closest_points_plane_support_map, closest_points_support_map_plane,
};
pub use self::closest_points_segment_segment::{
    closest_points_segment_segment, closest_points_segment_segment_with_locations,
    closest_points_segment_segment_with_locations_nD,
    closest_points_segment_segment_with_locations_nD_eps,
};
pub use self::closest_points_shape_shape::closest_points;
pub use self::closest_points_support_map_support_map::closest_points_support_map_support_map;
pub use self::closest_points_support_map_support_map::closest_points_support_map_support_map_with_params;

mod closest_points;
mod closest_points_ball_ball;
mod closest_points_composite_shape_shape;
mod closest_points_line_line;
mod closest_points_plane_support_map;
mod closest_points_segment_segment;
mod closest_points_shape_shape;
mod closest_points_support_map_support_map;