[package]
name = "ncollide"
version = "0.14.1"
authors = [ "Sébastien Crozet <developer@crozet.re>" ]
description = "2 and 3-dimensional collision detection library in Rust."
documentation = "http://ncollide.org/rustdoc/ncollide"
homepage = "http://ncollide.org"
repository = "https://github.com/sebcrozet/ncollide"
readme = "README.md"
keywords = [ "collision", "geometry", "distance", "ray", "convex" ]
license = "BSD-3-Clause"
include = [
"src/**/*.rs",
"benches/**/*.rs",
"Cargo.toml",
"LICENSE",
"README.md"
]
[lib]
name = "ncollide"
path = "src/lib.rs"
[dependencies]
ncollide_math = { path = "./ncollide_math", version = "0.9" }
ncollide_utils = { path = "./ncollide_utils", version = "0.9" }
ncollide_geometry = { path = "./ncollide_geometry", version = "0.6" }
ncollide_pipeline = { path = "./ncollide_pipeline", version = "0.13" }
ncollide_procedural = { path = "./ncollide_procedural", version = "0.9" }
ncollide_transformation = { path = "./ncollide_transformation", version = "0.9" }
[dev-dependencies]
approx = "0.1"
alga = "0.5"
nalgebra = "0.14"
rand = "0.4"
[workspace]
members = [ "ncollide_math", "ncollide_utils", "ncollide_geometry", "ncollide_pipeline",
"ncollide_procedural", "ncollide_transformation", "ncollide_testbed2d",
"ncollide_testbed3d" ]