ncollide 0.14.1

2 and 3-dimensional collision detection library in Rust.
Documentation
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[package]
name = "ncollide"
version = "0.14.1"
authors = ["Sébastien Crozet <developer@crozet.re>"]
include = ["src/**/*.rs", "benches/**/*.rs", "Cargo.toml", "LICENSE", "README.md"]
description = "2 and 3-dimensional collision detection library in Rust."
homepage = "http://ncollide.org"
documentation = "http://ncollide.org/rustdoc/ncollide"
readme = "README.md"
keywords = ["collision", "geometry", "distance", "ray", "convex"]
license = "BSD-3-Clause"
repository = "https://github.com/sebcrozet/ncollide"

[lib]
name = "ncollide"
path = "src/lib.rs"
[dependencies.ncollide_geometry]
version = "0.6"

[dependencies.ncollide_math]
version = "0.9"

[dependencies.ncollide_pipeline]
version = "0.13"

[dependencies.ncollide_procedural]
version = "0.9"

[dependencies.ncollide_transformation]
version = "0.9"

[dependencies.ncollide_utils]
version = "0.9"
[dev-dependencies.alga]
version = "0.5"

[dev-dependencies.approx]
version = "0.1"

[dev-dependencies.nalgebra]
version = "0.14"

[dev-dependencies.rand]
version = "0.4"