nblock 0.3.0

Non-Blocking Runtime
Documentation
# nblock

## Description

nblock is a non-blocking runtime for Rust.
It executes non-blocking tasks on a collection of managed threads.

## Tasks

A [`Task`] is spawned on the [`Runtime`] using [`Runtime::spawn`].
Tasks are similar to a [`std::future::Future`], except that they are mutable, guaranteed to run from a single thread, and differentiate between `Idle` and `Active` states while being driven to completion.
Like a `Future`, a `Task` has an `Output`, which is able to be obtained using the [`JoinHandle`] returned by [`Runtime::spawn`].

## Threads

Tasks are spawned onto a set of shared threads that are managed by the runtime.
A tasks is bound to a specific thread based on the provided [`ThreadSelector`].

## Examples

### Round-Robin Spawn

The following example will use a Round-Robin [`ThreadSelector`] to alternate runnings tasks between two threads, printing "hello, world" and the thread name for each task.

#### Code

```rust
use nblock::{
    idle::{Backoff, NoOp},
    selector::RoundRobinSelector,
    task::{Nonblock, Task},
    Runtime,
};
use std::thread::current;

let runtime = Runtime::builder()
   .with_thread_selector(
       RoundRobinSelector::builder()
           .with_thread_ids(vec![1, 2])
           .with_idle(Backoff::default())
           .build()
           .unwrap(),
   )
   .build()
   .unwrap();

struct HelloWorldTask;
impl Task for HelloWorldTask {
    type Output = ();
    fn drive(&mut self) -> nblock::task::Nonblock<Self::Output> {
        println!("hello, world! from: {:?}", current().name().unwrap());
        Nonblock::Complete(())
    }
}

runtime.spawn("t1", HelloWorldTask).join(NoOp).unwrap();
runtime.spawn("t2", HelloWorldTask).join(NoOp).unwrap();
runtime.spawn("t3", HelloWorldTask).join(NoOp).unwrap();
runtime.spawn("t4", HelloWorldTask).join(NoOp).unwrap();
runtime.spawn("t5", HelloWorldTask).join(NoOp).unwrap();
```

#### Output

```
hello, world! from: "nblock thread-1"
hello, world! from: "nblock thread-2"
hello, world! from: "nblock thread-1"
hello, world! from: "nblock thread-2"
hello, world! from: "nblock thread-1"
```

### Dedicated Spawn

The following example will use a [`ThreadSelector`] that spawns each task onto a dedicated thread, printing "hello, world" and the thread name for each task.

#### Code
```rust
use nblock::{
    idle::{Backoff, NoOp},
    task::{Nonblock, Task},
    selector::DedicatedThreadSelector,
    Runtime,
};
use std::thread::current;

let runtime = Runtime::builder()
    .with_thread_selector(DedicatedThreadSelector::new(Backoff::default()))
    .build()
    .unwrap();

struct HelloWorldTask;
impl Task for HelloWorldTask {
    type Output = ();
    fn drive(&mut self) -> nblock::task::Nonblock<Self::Output> {
        println!("hello, world! from: {:?}", current().name().unwrap());
        Nonblock::Complete(())
    }
}

runtime.spawn("t1", HelloWorldTask).join(NoOp).unwrap();
runtime.spawn("t2", HelloWorldTask).join(NoOp).unwrap();
runtime.spawn("t3", HelloWorldTask).join(NoOp).unwrap();
runtime.spawn("t4", HelloWorldTask).join(NoOp).unwrap();
runtime.spawn("t5", HelloWorldTask).join(NoOp).unwrap();
```

#### Output

```
hello, world! from: "nblock task t1"
hello, world! from: "nblock task t2"
hello, world! from: "nblock task t3"
hello, world! from: "nblock task t4"
hello, world! from: "nblock task t5"
```

### Spawn On Completion

The following example shows how to use a closure on the [`JoinHandle`] to automatically spawn a new task upon completion of another.
This should feel very similar to `await` in async code, except it is lock-free while supporting task mutability.
Also notice that within a task you may use `Runtime::get()` to obtain the current Runtime.

```rust
use nblock::{
    idle::{Backoff, NoOp},
    selector::RoundRobinSelector,
    task::{Nonblock, Task},
    Runtime,
};
use std::{thread, time::Duration};

let runtime = Runtime::builder()
    .with_thread_selector(
        RoundRobinSelector::builder()
            .with_thread_ids(vec![1, 2])
            .with_idle(Backoff::default())
            .build()
            .unwrap(),
    )
    .build()
    .unwrap();

struct HelloWorldTask {
    input: u64,
}
impl HelloWorldTask {
    fn new(input: u64) -> Self {
        Self { input }
    }
}
impl Task for HelloWorldTask {
    type Output = u64;
    fn drive(&mut self) -> nblock::task::Nonblock<Self::Output> {
        println!(
            "hello, world! from: {:?}! The input was {}.",
            thread::current().name().unwrap(),
            self.input
        );
        Nonblock::Complete(self.input + 1)
    }
}

runtime
    .spawn("t1", HelloWorldTask::new(1))
    .on_complete(|output| {
        Runtime::get().spawn("t2", HelloWorldTask::new(output));
    });

thread::sleep(Duration::from_millis(100));

runtime
    .shutdown(NoOp, Some(Duration::from_secs(1)))
    .unwrap();
```

### Output

```
hello, world! from: "nblock thread-1"! The input was 1.
hello, world! from: "nblock thread-2"! The input was 2.
```

License: MIT OR Apache-2.0