#include <cstdarg>
#include <cstdint>
#include <cstdlib>
#include <new>
#if (defined(PLATFORM_WIN) || defined(M_32))
enum class BarType : uint32_t {
A,
B,
C,
};
#endif
#if (defined(PLATFORM_UNIX) && defined(X11))
enum class FooType : uint32_t {
A,
B,
C,
};
#endif
#if (defined(PLATFORM_UNIX) && defined(X11))
struct FooHandle {
FooType ty;
int32_t x;
float y;
};
#endif
#if (defined(PLATFORM_WIN) || defined(M_32))
struct BarHandle {
BarType ty;
int32_t x;
float y;
};
#endif
extern "C" {
#if (defined(PLATFORM_UNIX) && defined(X11))
void root(FooHandle a);
#endif
#if (defined(PLATFORM_WIN) || defined(M_32))
void root(BarHandle a);
#endif
}