#[derive(Clone, Debug, PartialEq, Default, Serialize, Deserialize)]
pub struct ScheduledJobState {
#[serde(rename = "value", skip_serializing_if = "Option::is_none")]
pub value: Option<Value>,
#[serde(rename = "label", skip_serializing_if = "Option::is_none")]
pub label: Option<Label>,
}
impl ScheduledJobState {
pub fn new() -> ScheduledJobState {
ScheduledJobState {
value: None,
label: None,
}
}
}
#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
pub enum Value {
#[serde(rename = "active")]
Active,
#[serde(rename = "pending")]
Pending,
#[serde(rename = "denied")]
Denied,
#[serde(rename = "canceled")]
Canceled,
#[serde(rename = "completed")]
Completed,
#[serde(rename = "errored")]
Errored,
}
impl Default for Value {
fn default() -> Value {
Self::Active
}
}
#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
pub enum Label {
#[serde(rename = "Active")]
Active,
#[serde(rename = "Pending Approval")]
PendingApproval,
#[serde(rename = "Approval Denied")]
ApprovalDenied,
#[serde(rename = "Approval Canceled")]
ApprovalCanceled,
#[serde(rename = "Completed")]
Completed,
#[serde(rename = "Errored")]
Errored,
}
impl Default for Label {
fn default() -> Label {
Self::Active
}
}