Natural TTS 

Natural TTS (natural-tts) is a rust crate for easily implementing Text-To-Speech into your rust programs.
To Do:
Available TTS Engines / AIs:
Parler TTS
Google Gtts
TTS-RS
MSEdge TTS
MetaVoice TTS
Coqui TTS
Example of saying something using Gtts but initializing every model.
use std::error::Error;
use crate::{*, models::{gtts::GttsModel, tts_rs::TtsModel, parler::ParlerModel, msedge::MSEdgeModel, meta::MetaModel}};
fn main() -> Result<(), Box<dyn Error>>{
let mut natural = NaturalTtsBuilder::default()
.default_model(Model::Gtts)
.gtts_model(GttsModel::default())
.parler_model(ParlerModel::default())
.msedge_model(MSEdgeModel::default())
.meta_model(MetaModel::default())
.tts_model(TtsModel::default())
.build()?;
let _ = natural.start("Hello, World!".to_string(), &PathBuf::from("output.wav"));
let sink = natural.get_rodio_sink()?.0;
sink.sleep_until_end();
Ok(())
}
Example of saying something using Meta Voice.
use std::error::Error;
use natural_tts::{*, models::meta::MetaModel};
fn main() -> Result<(), Box<dyn Error>>{
let mut natural = NaturalTtsBuilder::default()
.meta_model(MetaModel::default())
.default_model(Model::Meta)
.build()?;
let _ = natural.start("Hello, World!".to_string(), &PathBuf::from("output.wav"));
natural.sleep_until_end();
Ok(())
}
Example of saying something using Parler.
use std::error::Error;
use natural_tts::{*, models::parler::ParlerModel};
fn main() -> Result<(), Box<dyn Error>>{
let mut natural = NaturalTtsBuilder::default()
.parler_model(ParlerModel::default())
.default_model(Model::Parler)
.build()?;
let _ = natural.start("Hello, World!".to_string(), &PathBuf::from("output.wav"));
natural.sleep_until_end();
Ok(())
}
Example of saying something using Gtts.
use std::error::Error;
use natural_tts::{*, models::gtts::GttsModel};
fn main() -> Result<(), Box<dyn Error>>{
let mut natural = NaturalTtsBuilder::default()
.gtts_model(GttsModel::default())
.default_model(Model::Gtts)
.build()?;
let _ = natural.start("Hello, World!".to_string(), &PathBuf::from("output.wav"));
natural.sleep_until_end();
Ok(())
}
Example of saying something using MSEdge.
use std::error::Error;
use natural_tts::{*, models::msedge::MSEdgeModel};
fn main() -> Result<(), Box<dyn Error>>{
let mut natural = NaturalTtsBuilder::default()
.msedge_model(MSEdgeModel::default())
.default_model(Model::MSEdge)
.build()?;
let _ = natural.start("Hello, World!".to_string(), &PathBuf::from("output.wav"));
natural.sleep_until_end();
Ok(())
}
Example of saying something using TTS.
use std::error::Error;
use natural_tts::{*, models::parler::TtsModel};
fn main() -> Result<(), Box<dyn Error>>{
let mut natural = NaturalTtsBuilder::default()
.tts_model(TtsModel::default())
.default_model(Model::TTS)
.build()?;
let _ = natural.start("Hello, World!".to_string(), &PathBuf::from("output.wav"));
natural.sleep_until_end();
Ok(())
}
Example of saying something using Coqui Tts.
Disclaimer : Currently only in test feature.
use std::error::Error;
use natural_tts::{*, models::parler::CoquiModel};
fn main() -> Result<(), Box<dyn Error>>{
let mut natural = NaturalTtsBuilder::default()
.coqui_model(CoquiModel::default())
.default_model(Model::Coqui)
.build().unwrap();
let _ = natural.start("Hello, World!".to_string(), &PathBuf::from("output.wav"));
natural.sleep_until_end();
Ok(())
}
Contributing.
Pull requests are welcome. For major changes, please open an issue first
to discuss what you would like to change.