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//! A Rust client for the NATS.io ecosystem. //! //! `git clone https://github.com/nats-io/nats.rs` //! //! NATS.io is a simple, secure and high performance open source messaging system for cloud native applications, //! `IoT` messaging, and microservices architectures. //! //! For more information see [https://nats.io/]. //! //! [https://nats.io/]: https://nats.io/ //! #![cfg_attr(test, deny(warnings))] #![deny( missing_docs, future_incompatible, nonstandard_style, rust_2018_idioms, missing_copy_implementations, trivial_casts, trivial_numeric_casts, unsafe_code, unused_qualifications )] #![deny( // over time, consider enabling the following commented-out lints: // clippy::else_if_without_else, // clippy::indexing_slicing, // clippy::multiple_crate_versions, // clippy::multiple_inherent_impl, clippy::cast_lossless, clippy::cast_possible_truncation, clippy::cast_possible_wrap, clippy::cast_precision_loss, clippy::cast_sign_loss, clippy::checked_conversions, clippy::decimal_literal_representation, clippy::doc_markdown, clippy::empty_enum, clippy::explicit_into_iter_loop, clippy::explicit_iter_loop, clippy::expl_impl_clone_on_copy, clippy::fallible_impl_from, clippy::filter_map, clippy::filter_map_next, clippy::find_map, clippy::float_arithmetic, clippy::get_unwrap, clippy::if_not_else, clippy::inline_always, clippy::invalid_upcast_comparisons, clippy::items_after_statements, clippy::map_flatten, clippy::match_same_arms, clippy::maybe_infinite_iter, clippy::mem_forget, clippy::missing_const_for_fn, clippy::module_name_repetitions, clippy::mut_mut, clippy::needless_borrow, clippy::needless_continue, clippy::needless_pass_by_value, clippy::non_ascii_literal, clippy::option_map_unwrap_or, clippy::option_map_unwrap_or_else, clippy::path_buf_push_overwrite, clippy::print_stdout, clippy::pub_enum_variant_names, clippy::redundant_closure_for_method_calls, clippy::replace_consts, clippy::result_map_unwrap_or_else, clippy::shadow_reuse, clippy::shadow_same, clippy::shadow_unrelated, clippy::single_match_else, clippy::string_add, clippy::string_add_assign, clippy::type_repetition_in_bounds, clippy::unicode_not_nfc, clippy::unimplemented, clippy::unseparated_literal_suffix, clippy::used_underscore_binding, clippy::wildcard_dependencies, clippy::wildcard_enum_match_arm, clippy::wrong_pub_self_convention, )] mod inbound; mod outbound; mod parser; mod shared_state; /// Functionality relating to TLS configuration pub mod tls; /// Functionality relating to subscribing to a /// subject. pub mod subscription; use std::{ fmt, io::{self, Error, ErrorKind}, marker::PhantomData, sync::{ atomic::{AtomicUsize, Ordering}, Arc, }, time::Duration, }; use serde::{Deserialize, Serialize}; pub use subscription::Subscription; use { inbound::{Inbound, Reader}, outbound::{Outbound, Writer}, shared_state::{parse_server_addresses, Server, SharedState, SubscriptionState}, tls::{split_tls, TlsReader, TlsWriter}, }; const VERSION: &str = "0.0.1"; const LANG: &str = "rust"; /// Information sent by the server back to this client /// during initial connection, and possibly again later. #[derive(Deserialize, Debug)] pub struct ServerInfo { /// The unique identifier of the NATS server. pub server_id: String, /// Generated Server Name. #[serde(default)] pub server_name: String, /// The host specified in the cluster parameter/options. pub host: String, /// The port number specified in the cluster parameter/options. pub port: i16, /// The version of the NATS server. pub version: String, /// If this is set, then the server should try to authenticate upon connect. #[serde(default)] pub auth_required: bool, /// If this is set, then the server must authenticate using TLS. #[serde(default)] pub tls_required: bool, /// Maximum payload size that the server will accept. pub max_payload: i32, /// The protocol version in use. pub proto: i8, /// The server-assigned client ID. This may change during reconnection. pub client_id: u64, /// The version of golang the NATS server was built with. pub go: String, #[serde(default)] /// The nonce used for nkeys. pub nonce: String, /// A list of server urls that a client can connect to. #[serde(default)] pub connect_urls: Vec<String>, } impl ServerInfo { pub(crate) fn learned_servers(&self) -> Vec<Server> { parse_server_addresses(&self.connect_urls) } } /// A `ConnectionStatus` describes the current sub-status of a `Connection`. #[derive(Debug, PartialEq, Clone, Copy)] enum ConnectionStatus { /// An established connection. Connected, /// A permanently closed connection. Closed, /// A connection that has lost connectivity, but may reestablish connectivity. Disconnected, /// A connection in the process of reestablishing connectivity after a disconnect. Reconnecting, } #[derive(Default, Clone)] pub(crate) struct Callback(Option<Arc<dyn Fn(&ServerInfo) + Send + Sync + 'static>>); impl fmt::Debug for Callback { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> { f.debug_map() .entry( &"callback", if self.0.is_some() { &"set" } else { &"unset" }, ) .finish() } } #[doc(hidden)] pub mod options_typestate { /// `ConnectionOptions` typestate indicating /// that there has not yet been /// any auth-related configuration /// provided yet. #[derive(Debug, Copy, Clone, Default)] pub struct NoAuth; /// `ConnectionOptions` typestate indicating /// that auth-related configuration /// has been provided, and may not /// be provided again. #[derive(Debug, Copy, Clone)] pub struct Authenticated; /// `ConnectionOptions` typestate indicating that /// this `ConnectionOptions` has been used to create /// a `Connection` and may not be changed. #[derive(Debug, Copy, Clone)] pub struct Finalized; } type FinalizedOptions = ConnectionOptions<options_typestate::Finalized>; /// A configuration object for a NATS connection. pub struct ConnectionOptions<TypeState> { typestate: PhantomData<TypeState>, auth: AuthStyle, name: Option<String>, no_echo: bool, max_reconnects: Option<usize>, reconnect_buffer_size: usize, disconnect_callback: Callback, reconnect_callback: Callback, tls_connector: Option<tls::TlsConnector>, tls_required: bool, } impl Default for ConnectionOptions<options_typestate::NoAuth> { fn default() -> ConnectionOptions<options_typestate::NoAuth> { ConnectionOptions { typestate: PhantomData, auth: AuthStyle::None, name: None, no_echo: false, reconnect_buffer_size: 8 * 1024 * 1024, max_reconnects: Some(60), disconnect_callback: Callback(None), reconnect_callback: Callback(None), tls_connector: None, tls_required: false, } } } impl<T> fmt::Debug for ConnectionOptions<T> { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> { f.debug_map() .entry(&"auth", &self.auth) .entry(&"name", &self.name) .entry(&"no_echo", &self.no_echo) .entry(&"reconnect_buffer_size", &self.reconnect_buffer_size) .entry(&"max_reconnects", &self.max_reconnects) .entry(&"disconnect_callback", &self.disconnect_callback) .entry(&"reconnect_callback", &self.reconnect_callback) .entry( &"tls_connector", if self.tls_connector.is_some() { &"set" } else { &"unset" }, ) .entry(&"tls_required", &self.tls_required) .finish() } } impl ConnectionOptions<options_typestate::NoAuth> { /// `ConnectionOptions` for establishing a new NATS `Connection`. /// /// # Example /// ``` /// # fn main() -> std::io::Result<()> { /// let options = nats::ConnectionOptions::new(); /// let nc = options.connect("demo.nats.io")?; /// # Ok(()) /// # } /// ``` pub fn new() -> ConnectionOptions<options_typestate::NoAuth> { ConnectionOptions::default() } /// Authenticate with NATS using a token. /// /// # Example /// ``` /// # fn main() -> std::io::Result<()> { /// let nc = nats::ConnectionOptions::new() /// .with_token("t0k3n!") /// .connect("demo.nats.io")?; /// # Ok(()) /// # } /// ``` pub fn with_token(self, token: &str) -> ConnectionOptions<options_typestate::Authenticated> { ConnectionOptions { auth: AuthStyle::Token(token.to_string()), typestate: PhantomData, no_echo: self.no_echo, name: self.name, disconnect_callback: self.disconnect_callback, reconnect_callback: self.reconnect_callback, reconnect_buffer_size: self.reconnect_buffer_size, max_reconnects: self.max_reconnects, tls_connector: self.tls_connector, tls_required: self.tls_required, } } /// Authenticate with NATS using a username and password. /// /// # Example /// ``` /// # fn main() -> std::io::Result<()> { /// let nc = nats::ConnectionOptions::new() /// .with_user_pass("derek", "s3cr3t!") /// .connect("demo.nats.io")?; /// # Ok(()) /// # } /// ``` pub fn with_user_pass( self, user: &str, password: &str, ) -> ConnectionOptions<options_typestate::Authenticated> { ConnectionOptions { auth: AuthStyle::UserPass(user.to_string(), password.to_string()), typestate: PhantomData, no_echo: self.no_echo, name: self.name, reconnect_buffer_size: self.reconnect_buffer_size, disconnect_callback: self.disconnect_callback, reconnect_callback: self.reconnect_callback, max_reconnects: self.max_reconnects, tls_connector: self.tls_connector, tls_required: self.tls_required, } } } impl<TypeState> ConnectionOptions<TypeState> { /// Add a name option to this configuration. /// /// # Example /// ``` /// # fn main() -> std::io::Result<()> { /// let nc = nats::ConnectionOptions::new() /// .with_name("My App") /// .connect("demo.nats.io")?; /// # Ok(()) /// # } /// ``` pub fn with_name(mut self, name: &str) -> ConnectionOptions<TypeState> { self.name = Some(name.to_string()); self } /// Select option to not deliver messages that we have published. /// /// # Example /// ``` /// # fn main() -> std::io::Result<()> { /// let nc = nats::ConnectionOptions::new() /// .no_echo() /// .connect("demo.nats.io")?; /// # Ok(()) /// # } /// ``` pub const fn no_echo(mut self) -> ConnectionOptions<TypeState> { self.no_echo = true; self } /// Set the maximum number of reconnect attempts. /// If no servers remain that are under this threshold, /// all servers will still be attempted. /// /// # Example /// ``` /// # fn main() -> std::io::Result<()> { /// let nc = nats::ConnectionOptions::new() /// .max_reconnects(Some(3)) /// .connect("demo.nats.io")?; /// # Ok(()) /// # } /// ``` pub const fn max_reconnects( mut self, max_reconnects: Option<usize>, ) -> ConnectionOptions<TypeState> { self.max_reconnects = max_reconnects; self } /// Set the maximum amount of bytes to buffer /// when accepting outgoing traffic in disconnected /// mode. /// /// # Example /// ``` /// # fn main() -> std::io::Result<()> { /// let nc = nats::ConnectionOptions::new() /// .reconnect_buffer_size(64 * 1024) /// .connect("demo.nats.io")?; /// # Ok(()) /// # } /// ``` pub const fn reconnect_buffer_size( mut self, reconnect_buffer_size: usize, ) -> ConnectionOptions<TypeState> { self.reconnect_buffer_size = reconnect_buffer_size; self } /// Establish a `Connection` with a NATS server. /// /// # Example /// ``` /// # fn main() -> std::io::Result<()> { /// let options = nats::ConnectionOptions::new(); /// let nc = options.connect("demo.nats.io")?; /// # Ok(()) /// # } /// ``` pub fn connect(self, nats_url: &str) -> io::Result<Connection> { let options = ConnectionOptions { auth: self.auth, no_echo: self.no_echo, name: self.name, reconnect_buffer_size: self.reconnect_buffer_size, max_reconnects: self.max_reconnects, disconnect_callback: self.disconnect_callback, reconnect_callback: self.reconnect_callback, tls_connector: self.tls_connector, tls_required: self.tls_required, // move options into the Finalized state by setting // `typestate` to `PhantomData<Finalized>` typestate: PhantomData, }; let shared_state = SharedState::connect(options, nats_url)?; let conn = Connection { sid: Arc::new(AtomicUsize::new(1)), shutdown_dropper: Arc::new(ShutdownDropper { shared_state: shared_state.clone(), }), shared_state, }; Ok(conn) } /// Set a callback to be executed when connectivity to /// a server has been lost. pub fn set_disconnect_callback<F>(mut self, cb: F) -> Self where F: Fn(&ServerInfo) + Send + Sync + 'static, { self.disconnect_callback = Callback(Some(Arc::new(cb))); self } /// Set a callback to be executed when connectivity to a /// server has been established. pub fn set_reconnect_callback<F>(mut self, cb: F) -> Self where F: Fn(&ServerInfo) + Send + Sync + 'static, { self.disconnect_callback = Callback(Some(Arc::new(cb))); self } /// Setting this requires that TLS be set for all server connections. /// /// If you only want to use TLS for some server connections, you may /// declare them separately in the connect string by prefixing them /// with `tls://host:port` instead of `nats://host:port`. /// /// If you want to use a particular TLS configuration, see /// the `nats::tls::tls_connector` method and the /// `nats::ConnectionOptions::tls_connector` method below /// to apply the desired configuration to all server connections. /// /// # Examples /// ``` /// # fn main() -> std::io::Result<()> { /// /// let nc = nats::ConnectionOptions::new() /// .tls_required(true) /// .connect("demo.nats.io")?; /// # Ok(()) /// # } /// ``` pub const fn tls_required(mut self, tls_required: bool) -> Self { self.tls_required = tls_required; self } /// Allows a particular TLS configuration to be set /// for upgrading TCP connections to TLS connections. /// /// Note that this also enforces that TLS will be /// enabled for all connections to all servers. /// /// # Examples /// ```no_run /// # fn main() -> std::io::Result<()> { /// let mut tls_connector = nats::tls::builder() /// .identity(nats::tls::Identity::from_pkcs12(b"der_bytes", "my_password").unwrap()) /// .add_root_certificate(nats::tls::Certificate::from_pem(b"my_pem_bytes").unwrap()) /// .build() /// .unwrap(); /// /// let nc = nats::ConnectionOptions::new() /// .tls_connector(tls_connector) /// .connect("demo.nats.io")?; /// # Ok(()) /// # } /// ``` pub fn tls_connector(mut self, connector: tls::TlsConnector) -> Self { self.tls_connector = Some(connector); self.tls_required = true; self } } // This type exists to hold a reference count // for all high-level user-controlled structures. // Once all of the user structures drop, // the background IO system should flush // everything and shut down. #[derive(Debug)] pub(crate) struct ShutdownDropper { shared_state: Arc<SharedState>, } impl Drop for ShutdownDropper { fn drop(&mut self) { self.shared_state.shut_down(); } } /// A NATS connection. #[derive(Debug, Clone)] pub struct Connection { shared_state: Arc<SharedState>, shutdown_dropper: Arc<ShutdownDropper>, sid: Arc<AtomicUsize>, } #[derive(Serialize, Clone, Debug)] enum AuthStyle { // Credentials(String, String), Token(String), UserPass(String, String), None, } impl Default for AuthStyle { fn default() -> AuthStyle { AuthStyle::None } } /// Connect to a NATS server at the given url. /// /// # Example /// ``` /// # fn main() -> std::io::Result<()> { /// let nc = nats::connect("demo.nats.io")?; /// # Ok(()) /// # } /// ``` pub fn connect(nats_url: &str) -> io::Result<Connection> { ConnectionOptions::new().connect(nats_url) } /// A `Message` that has been published to a NATS `Subject`. #[derive(Debug)] pub struct Message { /// The NATS `Subject` that this `Message` has been published to. pub subject: String, /// The optional reply `Subject` that may be used for sending /// responses when using the request/reply pattern. pub reply: Option<String>, /// The `Message` contents. pub data: Vec<u8>, pub(crate) responder: Option<Arc<SharedState>>, } impl Message { /// Respond to a request message. /// /// # Example /// ``` /// # fn main() -> std::io::Result<()> { /// # let nc = nats::connect("demo.nats.io")?; /// nc.subscribe("help.request")?.with_handler(move |m| { /// m.respond("ans=42")?; Ok(()) /// }); /// # Ok(()) /// # } /// ``` pub fn respond(&self, msg: impl AsRef<[u8]>) -> io::Result<()> { if let Some(shared_state) = &self.responder { if let Some(reply) = &self.reply { shared_state.outbound.send_response(reply, msg.as_ref())?; } } else { return Err(Error::new( ErrorKind::InvalidInput, "No reply subject available", )); } Ok(()) } } impl fmt::Display for Message { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { let mut body = format!("[{} bytes]", self.data.len()); if let Ok(str) = std::str::from_utf8(&self.data) { body = str.to_string(); } if let Some(reply) = &self.reply { write!( f, "Message {{\n subject: \"{}\",\n reply: \"{}\",\n data: \"{}\"\n}}", self.subject, reply, body ) } else { write!( f, "Message {{\n subject: \"{}\",\n data: \"{}\"\n}}", self.subject, body ) } } } impl Connection { /// Create a subscription for the given NATS connection. /// /// # Example /// ``` /// # fn main() -> std::io::Result<()> { /// # let nc = nats::connect("demo.nats.io")?; /// let sub = nc.subscribe("foo")?; /// # Ok(()) /// # } /// ``` pub fn subscribe(&self, subject: &str) -> io::Result<Subscription> { self.do_subscribe(subject, None) } /// Create a queue subscription for the given NATS connection. /// /// # Example /// ``` /// # fn main() -> std::io::Result<()> { /// # let nc = nats::connect("demo.nats.io")?; /// let sub = nc.queue_subscribe("foo", "production")?; /// # Ok(()) /// # } /// ``` pub fn queue_subscribe(&self, subject: &str, queue: &str) -> io::Result<Subscription> { self.do_subscribe(subject, Some(queue)) } fn do_subscribe(&self, subject: &str, queue: Option<&str>) -> io::Result<Subscription> { let sid = self.sid.fetch_add(1, Ordering::Relaxed); self.shared_state .outbound .send_sub_msg(subject, queue, sid)?; let (sub, recv) = crossbeam_channel::unbounded(); { let mut subs = self.shared_state.subs.write(); subs.insert( sid, SubscriptionState { subject: subject.to_string(), queue: queue.map(ToString::to_string), sender: sub, }, ); } // TODO(dlc) - Should we do a flush and check errors? Ok(Subscription { subject: subject.to_string(), sid, recv, shared_state: self.shared_state.clone(), shutdown_dropper: self.shutdown_dropper.clone(), do_unsub: true, }) } /// Publish a message on the given subject. /// /// # Example /// ``` /// # fn main() -> std::io::Result<()> { /// # let nc = nats::connect("demo.nats.io")?; /// nc.publish("foo", "Hello World!")?; /// # Ok(()) /// # } /// ``` pub fn publish(&self, subject: &str, msg: impl AsRef<[u8]>) -> io::Result<()> { self.shared_state .outbound .send_pub_msg(subject, None, msg.as_ref()) } /// Publish a message on the given subject with a reply subject for responses. /// /// # Example /// ``` /// # fn main() -> std::io::Result<()> { /// # let nc = nats::connect("demo.nats.io")?; /// let reply = nc.new_inbox(); /// let rsub = nc.subscribe(&reply)?; /// nc.publish_request("foo", &reply, "Help me!")?; /// # Ok(()) /// # } /// ``` pub fn publish_request( &self, subject: &str, reply: &str, msg: impl AsRef<[u8]>, ) -> io::Result<()> { self.shared_state .outbound .send_pub_msg(subject, Some(reply), msg.as_ref()) } /// Create a new globally unique inbox which can be used for replies. /// /// # Example /// ``` /// # fn main() -> std::io::Result<()> { /// # let nc = nats::connect("demo.nats.io")?; /// let reply = nc.new_inbox(); /// let rsub = nc.subscribe(&reply)?; /// # Ok(()) /// # } /// ``` pub fn new_inbox(&self) -> String { format!("_INBOX.{}.{}", self.shared_state.id, nuid::next()) } /// Publish a message on the given subject as a request and receive the response. /// /// # Example /// ``` /// # fn main() -> std::io::Result<()> { /// # let nc = nats::connect("demo.nats.io")?; /// # nc.subscribe("foo")?.with_handler(move |m| { m.respond("ans=42")?; Ok(()) }); /// let resp = nc.request("foo", "Help me?")?; /// # Ok(()) /// # } /// ``` pub fn request(&self, subject: &str, msg: impl AsRef<[u8]>) -> io::Result<Message> { let reply = self.new_inbox(); let sub = self.subscribe(&reply)?; self.publish_request(subject, &reply, msg)?; match sub.next() { Some(msg) => Ok(msg), None => Err(Error::new(ErrorKind::NotConnected, "No response")), } } /// Publish a message on the given subject as a request and receive the response. /// This call will return after the timeout duration if no response is received. /// /// # Example /// ``` /// # fn main() -> std::io::Result<()> { /// # let nc = nats::connect("demo.nats.io")?; /// # nc.subscribe("foo")?.with_handler(move |m| { m.respond("ans=42")?; Ok(()) }); /// let resp = nc.request_timeout("foo", "Help me?", std::time::Duration::from_secs(2))?; /// # Ok(()) /// # } /// ``` pub fn request_timeout( &self, subject: &str, msg: impl AsRef<[u8]>, timeout: Duration, ) -> io::Result<Message> { let reply = self.new_inbox(); let sub = self.subscribe(&reply)?; self.publish_request(subject, &reply, msg)?; match sub.next_timeout(timeout) { Ok(msg) => Ok(msg), Err(_) => Err(Error::new(ErrorKind::TimedOut, "No response")), } } /// Publish a message on the given subject as a request and allow multiple responses. /// /// # Example /// ``` /// # fn main() -> std::io::Result<()> { /// # let nc = nats::connect("demo.nats.io")?; /// # nc.subscribe("foo")?.with_handler(move |m| { m.respond("ans=42")?; Ok(()) }); /// for msg in nc.request_multi("foo", "Help")?.iter().take(1) {} /// # Ok(()) /// # } /// ``` pub fn request_multi(&self, subject: &str, msg: impl AsRef<[u8]>) -> io::Result<Subscription> { let reply = self.new_inbox(); let sub = self.subscribe(&reply)?; self.publish_request(subject, &reply, msg)?; Ok(sub) } /// Flush a NATS connection by sending a `PING` protocol and waiting for the responding `PONG`. /// /// # Example /// ``` /// # fn main() -> std::io::Result<()> { /// # let nc = nats::connect("demo.nats.io")?; /// nc.flush()?; /// # Ok(()) /// # } /// ``` pub fn flush(&self) -> io::Result<()> { // TODO(dlc) - bounded or oneshot? let (s, r) = crossbeam_channel::bounded(1); { let mut pongs = self.shared_state.pongs.lock(); pongs.push_back(s); } self.shared_state.outbound.send_ping()?; r.recv().unwrap(); Ok(()) } /// Close a NATS connection. /// /// # Example /// ``` /// # fn main() -> std::io::Result<()> { /// # let nc = nats::connect("demo.nats.io")?; /// nc.close()?; /// # Ok(()) /// # } /// ``` pub fn close(self) -> io::Result<()> { drop(self); Ok(()) } }