#include "osgui.hxx"
__EXTERN_C
_osgui_api OSButton *osbutton_create(const uint32_t flags);
_osgui_api void osbutton_destroy(OSButton **button);
_osgui_api void osbutton_OnClick(OSButton *button, Listener *listener);
_osgui_api void osbutton_text(OSButton *button, const char_t *text);
_osgui_api void osbutton_tooltip(OSButton *button, const char_t *text);
_osgui_api void osbutton_font(OSButton *button, const Font *font);
_osgui_api void osbutton_align(OSButton *button, const align_t align);
_osgui_api void osbutton_image(OSButton *button, const Image *image);
_osgui_api void osbutton_state(OSButton *button, const gui_state_t state);
_osgui_api gui_state_t osbutton_get_state(const OSButton *button);
_osgui_api void osbutton_vpadding(OSButton *button, const real32_t padding);
_osgui_api void osbutton_bounds(const OSButton *button, const char_t *text, const real32_t refwidth, const real32_t refheight, real32_t *width, real32_t *height);
_osgui_api void osbutton_attach(OSButton *button, OSPanel *panel);
_osgui_api void osbutton_detach(OSButton *button, OSPanel *panel);
_osgui_api void osbutton_visible(OSButton *button, const bool_t visible);
_osgui_api void osbutton_enabled(OSButton *button, const bool_t enabled);
_osgui_api void osbutton_size(const OSButton *button, real32_t *width, real32_t *height);
_osgui_api void osbutton_origin(const OSButton *button, real32_t *x, real32_t *y);
_osgui_api void osbutton_frame(OSButton *button, const real32_t x, const real32_t y, const real32_t width, const real32_t height);
__END_C