use bevy::image::{ImageLoaderSettings, ImageSampler};
pub(crate) fn pixel_art_settings(settings: &mut ImageLoaderSettings) {
// Use `nearest` image sampling to preserve the pixel art style.
if let Some(image_sampler) = image_sampler() {
settings.sampler = image_sampler;
}
}
#[inline]
pub(crate) fn image_sampler() -> Option<ImageSampler> {
Some(ImageSampler::nearest())
}